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Re #2469: part2: keys accesible to Lua telemetry scripts (Taranis only) (ported #3087 from master commits 3186a5d99..94d8b8b0e8d)
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commit
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3 changed files with 90 additions and 38 deletions
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@ -230,6 +230,7 @@ void menuTelemetryFrsky(uint8_t event)
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switch (event) {
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case EVT_KEY_FIRST(KEY_EXIT):
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case EVT_KEY_LONG(KEY_EXIT):
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killEvents(event);
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chainMenu(menuMainView);
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break;
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@ -541,8 +541,12 @@ TODO table of events/masks
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*/
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static int luaKillEvents(lua_State *L)
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{
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int event = luaL_checkinteger(L, 1);
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killEvents(event);
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uint8_t key = EVT_KEY_MASK(luaL_checkinteger(L, 1));
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// prevent killing PAGE, ENT and EXIT (only in telemetry scripts)
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// todo add which tpye of script is running before p_call()
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if (key != KEY_EXIT && key != KEY_ENTER && key != KEY_PAGE) {
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killEvents(key);
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}
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return 0;
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}
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@ -212,9 +212,45 @@ void guiMain(evt_t evt)
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}
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}
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#elif defined(GUI)
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void handleGui(uint8_t event) {
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// if Lua standalone, run it and don't clear the screen (Lua will do it)
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// else if Lua telemetry view, run it and don't clear the screen
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// else clear scren and show normal menus
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#if defined(LUA)
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if (luaTask(event, RUN_STNDAL_SCRIPT, true)) {
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// standalone script is active
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}
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else if (luaTask(event, RUN_TELEM_FG_SCRIPT, true)) {
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// the telemetry screen is active
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// prevent events from keys MENU, UP, DOWN, ENT(short) and EXIT(short) from reaching the normal menus,
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// so Lua telemetry script can fully use them
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if (event) {
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uint8_t key = EVT_KEY_MASK(event);
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// no need to filter out MENU and ENT(short), because they are not used by menuTelemetryFrsky()
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if (key == KEY_PLUS || key == KEY_MINUS || (!IS_KEY_LONG(event) && key == KEY_EXIT)) {
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// TRACE("Telemetry script event 0x%02x killed", event);
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event = 0;
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}
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}
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menuHandlers[menuLevel](event);
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// todo drawStatusLine(); here???
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}
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else
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#endif
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{
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lcdClear();
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menuHandlers[menuLevel](event);
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drawStatusLine();
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}
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}
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bool inPopupMenu = false;
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void guiMain(evt_t evt)
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{
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#if defined(LUA)
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// TODO better lua stopwatch
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uint32_t t0 = get_tmr10ms();
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static uint32_t lastLuaTime = 0;
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uint16_t interval = (lastLuaTime == 0 ? 0 : (t0 - lastLuaTime));
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@ -226,6 +262,12 @@ void guiMain(evt_t evt)
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// run Lua scripts that don't use LCD (to use CPU time while LCD DMA is running)
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luaTask(0, RUN_MIX_SCRIPT | RUN_FUNC_SCRIPT | RUN_TELEM_BG_SCRIPT, false);
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t0 = get_tmr10ms() - t0;
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if (t0 > maxLuaDuration) {
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maxLuaDuration = t0;
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}
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#endif //#if defined(LUA)
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// wait for LCD DMA to finish before continuing, because code from this point
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// is allowed to change the contents of LCD buffer
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//
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@ -233,47 +275,52 @@ void guiMain(evt_t evt)
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//
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lcdRefreshWait();
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// draw LCD from menus or from Lua script
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// run Lua scripts that use LCD
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bool standaloneScriptWasRun = luaTask(evt, RUN_STNDAL_SCRIPT, true);
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if (!standaloneScriptWasRun) {
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luaTask(evt, RUN_TELEM_FG_SCRIPT, true);
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if (menuEvent) {
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// we have a popupMenuActive entry or exit event
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menuVerticalPosition = (menuEvent == EVT_ENTRY_UP) ? menuVerticalPositions[menuLevel] : 0;
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menuHorizontalPosition = 0;
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evt = menuEvent;
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if (menuEvent == EVT_ENTRY_UP) {
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TRACE("menuEvent EVT_ENTRY_UP");
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}
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// else if (menuEvent == EVT_MENU_UP) {
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// TRACE("menuEvent EVT_MENU_UP");
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// }
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else if (menuEvent == EVT_ENTRY) {
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TRACE("menuEvent EVT_ENTRY");
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}
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else {
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TRACE("menuEvent 0x%02x", menuEvent);
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}
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menuEvent = 0;
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AUDIO_MENUS();
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}
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t0 = get_tmr10ms() - t0;
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if (t0 > maxLuaDuration) {
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maxLuaDuration = t0;
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if (warningText) {
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// show warning on top of the normal menus
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handleGui(0); // suppress events, they are handled by the warning
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DISPLAY_WARNING(evt);
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}
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#else
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lcdRefreshWait(); // WARNING: make sure no code above this line does any change to the LCD display buffer!
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const bool standaloneScriptWasRun = false;
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#endif
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if (!standaloneScriptWasRun) {
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lcdClear();
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// normal GUI from menus
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const char * warn = warningText;
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uint8_t menu = popupMenuNoItems;
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if (menuEvent) {
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menuVerticalPosition = menuEvent == EVT_ENTRY_UP ? menuVerticalPositions[menuLevel] : 0;
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menuHorizontalPosition = 0;
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evt = menuEvent;
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menuEvent = 0;
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AUDIO_MENUS();
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else if (popupMenuNoItems > 0) {
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// popup menu is active display it on top of normal menus
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handleGui(0); // suppress events, they are handled by the popup
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if (!inPopupMenu) {
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TRACE("Popup Menu started");
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inPopupMenu = true;
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}
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menuHandlers[menuLevel]((warn || menu) ? 0 : evt);
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if (warn) DISPLAY_WARNING(evt);
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if (menu) {
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const char * result = displayPopupMenu(evt);
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if (result) {
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popupMenuHandler(result);
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}
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const char * result = displayPopupMenu(evt);
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if (result) {
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TRACE("popupMenuHandler(%s)", result);
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popupMenuHandler(result);
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}
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drawStatusLine();
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}
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else {
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// normal menus
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if (inPopupMenu) {
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TRACE("Popup Menu ended");
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inPopupMenu = false;
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}
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handleGui(evt);
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}
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lcdRefresh();
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