1
0
Fork 0
mirror of https://github.com/opentx/opentx.git synced 2025-07-13 11:29:51 +03:00
opentx/sound/recorder/clsWaveProcessor.cs
2014-03-22 00:38:18 +01:00

163 lines
4.9 KiB
C#

using System;
using System.Text;
using System.IO;
using System.Runtime.InteropServices;
using WaveLib;
public class wavProcessor
{
public int Length;
public short Channels;
public int SampleRate;
public int DataLength;
public short BitsPerSample;
/// Filter out silence or noise from start and end of wave file.
public bool StripSilence(string strPath, int noiceLevel)
{
if (strPath == null) strPath = "";
if (strPath == "") return false;
wavProcessor wain = new wavProcessor();
wavProcessor waout = new wavProcessor();
waout.DataLength = waout.Length = 0;
if (!wain.WaveHeaderIN(@strPath)) return false;
waout.DataLength = wain.DataLength;
waout.Length = wain.Length;
waout.BitsPerSample = wain.BitsPerSample;
waout.Channels = wain.Channels;
waout.SampleRate = wain.SampleRate;
byte[] arrfile = GetWAVEData(strPath);
//check for silence
int startpos = 0;
int endpos = arrfile.Length - 1;
//At start
try
{
for (int j = 0; j < arrfile.Length; j += 2)
{
short snd = ComplementToSigned(ref arrfile, j);
if (snd > (-1 * noiceLevel) && snd < noiceLevel) startpos = j;
else
break;
}
}
catch (Exception ex)
{
Console.Write(ex.Message);
}
//At end
for (int k = arrfile.Length - 1; k >= 0; k -= 2)
{
short snd = ComplementToSigned(ref arrfile, k - 1);
if (snd > (-1 * noiceLevel) && snd < noiceLevel)
endpos = k;
else
break;
}
if (startpos == endpos) return false;
if ((endpos - startpos) < 1) return false;
byte[] newarr = new byte[(endpos - startpos) + 1];
for (int ni = 0, m = startpos; m <= endpos; m++, ni++)
newarr[ni] = arrfile[m];
//write file
waout.DataLength = newarr.Length;
WavFileWriter wfWriter = new WavFileWriter(@strPath, wain.SampleRate, wain.BitsPerSample, wain.Channels);
wfWriter.Write(newarr);
wfWriter.Close();
return true;
}
/// <summary>
/// Read the wave file header and store the key values in public variable.
/// Adapted from - Concatenation Wave Files using C# 2005 by By Ehab Mohamed Essa
/// URL - http://www.codeproject.com/useritems/Concatenation_Wave_Files.asp
/// </summary>
/// <param name="strPath">The physical path of wave file incl. file name for reading</param>
/// <returns>True/False</returns>
private bool WaveHeaderIN(string strPath)
{
if (strPath == null) strPath = "";
if (strPath == "") return false;
FileStream fs = new FileStream(strPath, FileMode.Open, FileAccess.Read);
BinaryReader br = new BinaryReader(fs);
try
{
Length = (int)fs.Length - 8;
fs.Position = 22;
Channels = br.ReadInt16(); //1
fs.Position = 24;
SampleRate = br.ReadInt32(); //16000
fs.Position = 34;
BitsPerSample = br.ReadInt16(); //16
DataLength = (int)fs.Length - 44;
byte[] arrfile = new byte[fs.Length - 44];
fs.Position = 44;
fs.Read(arrfile, 0, arrfile.Length);
}
catch
{
return false;
}
finally
{
br.Close();
fs.Close();
}
return true;
}
/// <summary>
/// In stereo wave format, samples are stored in 2's complement. For Mono, it's necessary to
/// convert those samples to their equivalent signed value. This method is used
/// by other public methods to equilibrate wave formats of different files.
/// </summary>
/// <param name="bytArr">Sample data in array</param>
/// <param name="intPos">Array offset</param>
/// <returns>Mono value as signed short</returns>
private short ComplementToSigned(ref byte[] bytArr, int intPos) // 2's complement to normal signed value
{
short snd = BitConverter.ToInt16(bytArr, intPos);
if (snd != 0)
snd = Convert.ToInt16((~snd | 1));
return snd;
}
/// <summary>
/// Read the WAVE file then position to DADA segment and return the chunk as byte array
/// </summary>
/// <param name="strWAVEPath">Path of WAVE file</param>
/// <returns>byte array</returns>
private byte[] GetWAVEData(string strWAVEPath)
{
try
{
FileStream fs = new FileStream(@strWAVEPath, FileMode.Open, FileAccess.Read);
byte[] arrfile = new byte[fs.Length - 44];
fs.Position = 44;
fs.Read(arrfile, 0, arrfile.Length);
fs.Close();
return arrfile;
}
catch (IOException ioex)
{
throw ioex;
}
}
} // End of clsWaveProcessor class