android: camera_request: Turn struct into a class
The Camera3RequestDescriptor structure is growing into an object with member functions. Turn it into a class, uninline the destructor to reduce code size, explicitly disable copy as requests are not copyable, and delete the default constructor to force all instances to be fully constructed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
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3 changed files with 15 additions and 8 deletions
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@ -10,6 +10,8 @@
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#include <memory>
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#include <vector>
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#include <libcamera/base/class.h>
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#include <libcamera/camera.h>
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#include <libcamera/framebuffer.h>
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#include "camera_metadata.h"
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#include "camera_worker.h"
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struct Camera3RequestDescriptor {
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class Camera3RequestDescriptor
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{
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public:
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enum class Status {
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Pending,
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Success,
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Error,
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};
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Camera3RequestDescriptor() = default;
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~Camera3RequestDescriptor() = default;
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Camera3RequestDescriptor(libcamera::Camera *camera,
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const camera3_capture_request_t *camera3Request);
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Camera3RequestDescriptor &operator=(Camera3RequestDescriptor &&) = default;
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~Camera3RequestDescriptor();
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bool isPending() const { return status_ == Status::Pending; }
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@ -41,6 +43,9 @@ struct Camera3RequestDescriptor {
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camera3_capture_result_t captureResult_ = {};
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Status status_ = Status::Pending;
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private:
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LIBCAMERA_DISABLE_COPY(Camera3RequestDescriptor)
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};
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#endif /* __ANDROID_CAMERA_REQUEST_H__ */
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