libcamera: pipeline_handler: Implement factories through class templates
The REGISTER_PIPELINE_HANDLER() macro defines a class type that inherits from the PipelineHandlerFactory class, and implements a constructor and a createInstance() function. Replace the code generation through macro with the C++ equivalent, a class template, as done in libipa with the Algorithm and CameraSensorHelper factories. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Xavier Roumegue <xavier.roumegue@oss.nxp.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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4 changed files with 71 additions and 50 deletions
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@ -95,23 +95,23 @@ private:
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Mutex lock_;
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unsigned int useCount_ LIBCAMERA_TSA_GUARDED_BY(lock_);
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friend class PipelineHandlerFactory;
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friend class PipelineHandlerFactoryBase;
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};
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class PipelineHandlerFactory
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class PipelineHandlerFactoryBase
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{
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public:
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PipelineHandlerFactory(const char *name);
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virtual ~PipelineHandlerFactory() = default;
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PipelineHandlerFactoryBase(const char *name);
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virtual ~PipelineHandlerFactoryBase() = default;
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std::shared_ptr<PipelineHandler> create(CameraManager *manager) const;
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const std::string &name() const { return name_; }
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static std::vector<PipelineHandlerFactory *> &factories();
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static std::vector<PipelineHandlerFactoryBase *> &factories();
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private:
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static void registerType(PipelineHandlerFactory *factory);
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static void registerType(PipelineHandlerFactoryBase *factory);
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virtual std::unique_ptr<PipelineHandler>
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createInstance(CameraManager *manager) const = 0;
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@ -119,19 +119,23 @@ private:
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std::string name_;
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};
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#define REGISTER_PIPELINE_HANDLER(handler) \
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class handler##Factory final : public PipelineHandlerFactory \
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{ \
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public: \
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handler##Factory() : PipelineHandlerFactory(#handler) {} \
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\
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private: \
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std::unique_ptr<PipelineHandler> \
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createInstance(CameraManager *manager) const \
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{ \
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return std::make_unique<handler>(manager); \
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} \
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}; \
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static handler##Factory global_##handler##Factory;
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template<typename _PipelineHandler>
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class PipelineHandlerFactory final : public PipelineHandlerFactoryBase
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{
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public:
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PipelineHandlerFactory(const char *name)
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: PipelineHandlerFactoryBase(name)
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{
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}
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std::unique_ptr<PipelineHandler>
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createInstance(CameraManager *manager) const override
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{
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return std::make_unique<_PipelineHandler>(manager);
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}
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};
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#define REGISTER_PIPELINE_HANDLER(handler) \
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static PipelineHandlerFactory<handler> global_##handler##Factory(#handler);
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} /* namespace libcamera */
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@ -142,10 +142,10 @@ void CameraManager::Private::createPipelineHandlers()
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* file and only fallback on all handlers if there is no
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* configuration file.
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*/
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const std::vector<PipelineHandlerFactory *> &factories =
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PipelineHandlerFactory::factories();
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const std::vector<PipelineHandlerFactoryBase *> &factories =
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PipelineHandlerFactoryBase::factories();
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for (const PipelineHandlerFactory *factory : factories) {
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for (const PipelineHandlerFactoryBase *factory : factories) {
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LOG(Camera, Debug)
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<< "Found registered pipeline handler '"
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<< factory->name() << "'";
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@ -64,8 +64,7 @@ LOG_DEFINE_CATEGORY(Pipeline)
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*
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* In order to honour the std::enable_shared_from_this<> contract,
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* PipelineHandler instances shall never be constructed manually, but always
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* through the PipelineHandlerFactory::create() function implemented by the
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* respective factories.
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* through the PipelineHandlerFactoryBase::create() function.
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*/
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PipelineHandler::PipelineHandler(CameraManager *manager)
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: manager_(manager), useCount_(0)
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@ -643,27 +642,25 @@ void PipelineHandler::disconnect()
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*/
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/**
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* \class PipelineHandlerFactory
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* \brief Registration of PipelineHandler classes and creation of instances
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* \class PipelineHandlerFactoryBase
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* \brief Base class for pipeline handler factories
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*
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* To facilitate discovery and instantiation of PipelineHandler classes, the
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* PipelineHandlerFactory class maintains a registry of pipeline handler
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* classes. Each PipelineHandler subclass shall register itself using the
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* REGISTER_PIPELINE_HANDLER() macro, which will create a corresponding
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* instance of a PipelineHandlerFactory subclass and register it with the
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* static list of factories.
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* The PipelineHandlerFactoryBase class is the base of all specializations of
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* the PipelineHandlerFactory class template. It implements the factory
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* registration, maintains a registry of factories, and provides access to the
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* registered factories.
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*/
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/**
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* \brief Construct a pipeline handler factory
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* \brief Construct a pipeline handler factory base
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* \param[in] name Name of the pipeline handler class
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*
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* Creating an instance of the factory registers is with the global list of
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* Creating an instance of the factory base registers it with the global list of
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* factories, accessible through the factories() function.
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*
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* The factory \a name is used for debug purpose and shall be unique.
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*/
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PipelineHandlerFactory::PipelineHandlerFactory(const char *name)
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PipelineHandlerFactoryBase::PipelineHandlerFactoryBase(const char *name)
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: name_(name)
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{
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registerType(this);
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@ -676,7 +673,7 @@ PipelineHandlerFactory::PipelineHandlerFactory(const char *name)
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* \return A shared pointer to a new instance of the PipelineHandler subclass
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* corresponding to the factory
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*/
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std::shared_ptr<PipelineHandler> PipelineHandlerFactory::create(CameraManager *manager) const
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std::shared_ptr<PipelineHandler> PipelineHandlerFactoryBase::create(CameraManager *manager) const
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{
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std::unique_ptr<PipelineHandler> handler = createInstance(manager);
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handler->name_ = name_.c_str();
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@ -684,7 +681,7 @@ std::shared_ptr<PipelineHandler> PipelineHandlerFactory::create(CameraManager *m
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}
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/**
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* \fn PipelineHandlerFactory::name()
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* \fn PipelineHandlerFactoryBase::name()
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* \brief Retrieve the factory name
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* \return The factory name
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*/
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@ -696,9 +693,10 @@ std::shared_ptr<PipelineHandler> PipelineHandlerFactory::create(CameraManager *m
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* The caller is responsible to guarantee the uniqueness of the pipeline handler
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* name.
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*/
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void PipelineHandlerFactory::registerType(PipelineHandlerFactory *factory)
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void PipelineHandlerFactoryBase::registerType(PipelineHandlerFactoryBase *factory)
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{
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std::vector<PipelineHandlerFactory *> &factories = PipelineHandlerFactory::factories();
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std::vector<PipelineHandlerFactoryBase *> &factories =
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PipelineHandlerFactoryBase::factories();
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factories.push_back(factory);
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}
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@ -707,26 +705,45 @@ void PipelineHandlerFactory::registerType(PipelineHandlerFactory *factory)
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* \brief Retrieve the list of all pipeline handler factories
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* \return the list of pipeline handler factories
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*/
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std::vector<PipelineHandlerFactory *> &PipelineHandlerFactory::factories()
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std::vector<PipelineHandlerFactoryBase *> &PipelineHandlerFactoryBase::factories()
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{
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/*
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* The static factories map is defined inside the function to ensure
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* it gets initialized on first use, without any dependency on
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* link order.
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*/
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static std::vector<PipelineHandlerFactory *> factories;
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static std::vector<PipelineHandlerFactoryBase *> factories;
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return factories;
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}
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/**
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* \class PipelineHandlerFactory
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* \brief Registration of PipelineHandler classes and creation of instances
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* \tparam _PipelineHandler The pipeline handler class type for this factory
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*
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* To facilitate discovery and instantiation of PipelineHandler classes, the
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* PipelineHandlerFactory class implements auto-registration of pipeline
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* handlers. Each PipelineHandler subclass shall register itself using the
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* REGISTER_PIPELINE_HANDLER() macro, which will create a corresponding
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* instance of a PipelineHandlerFactory and register it with the static list of
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* factories.
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*/
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/**
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* \fn PipelineHandlerFactory::PipelineHandlerFactory(const char *name)
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* \brief Construct a pipeline handler factory
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* \param[in] name Name of the pipeline handler class
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*
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* Creating an instance of the factory registers it with the global list of
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* factories, accessible through the factories() function.
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*
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* The factory \a name is used for debug purpose and shall be unique.
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*/
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/**
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* \fn PipelineHandlerFactory::createInstance() const
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* \brief Create an instance of the PipelineHandler corresponding to the factory
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* \param[in] manager The camera manager
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*
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* This virtual function is implemented by the REGISTER_PIPELINE_HANDLER()
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* macro. It creates a pipeline handler instance associated with the camera
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* \a manager.
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*
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* \return A unique pointer to a newly constructed instance of the
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* PipelineHandler subclass corresponding to the factory
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*/
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@ -52,9 +52,9 @@ protected:
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ipaManager_ = make_unique<IPAManager>();
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/* Create a pipeline handler for vimc. */
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const std::vector<PipelineHandlerFactory *> &factories =
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PipelineHandlerFactory::factories();
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for (const PipelineHandlerFactory *factory : factories) {
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const std::vector<PipelineHandlerFactoryBase *> &factories =
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PipelineHandlerFactoryBase::factories();
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for (const PipelineHandlerFactoryBase *factory : factories) {
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if (factory->name() == "PipelineHandlerVimc") {
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pipe_ = factory->create(nullptr);
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break;
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