camera_device: Remove private scope of Camera3RequestDescriptor
Camera3RequestDescriptor is a utility structure that groups information about a capture request. It can be and will be extended to preserve the context of a capture overall. Since the context of a capture needs to be shared among other classes (for e.g. CameraStream) having a private definition of the struct in CameraDevice class doesn't help. Hence, de-scope the structure so that it can be shared with other components (through references or pointers). Splitting the structure to a separate file will help avoiding circular dependencies when using it through the HAL implementation. Signed-off-by: Umang Jain <umang.jain@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
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5 changed files with 99 additions and 63 deletions
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@ -33,7 +33,9 @@
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#include "camera_worker.h"
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#include "jpeg/encoder.h"
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struct Camera3RequestDescriptor;
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struct CameraConfigData;
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class CameraDevice : protected libcamera::Loggable
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{
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public:
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@ -73,31 +75,6 @@ private:
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CameraDevice(unsigned int id, std::shared_ptr<libcamera::Camera> camera);
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struct Camera3RequestDescriptor {
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enum class Status {
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Pending,
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Success,
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Error,
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};
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Camera3RequestDescriptor() = default;
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~Camera3RequestDescriptor() = default;
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Camera3RequestDescriptor(libcamera::Camera *camera,
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const camera3_capture_request_t *camera3Request);
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Camera3RequestDescriptor &operator=(Camera3RequestDescriptor &&) = default;
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bool isPending() const { return status_ == Status::Pending; }
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uint32_t frameNumber_ = 0;
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std::vector<camera3_stream_buffer_t> buffers_;
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std::vector<std::unique_ptr<libcamera::FrameBuffer>> frameBuffers_;
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CameraMetadata settings_;
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std::unique_ptr<CaptureRequest> request_;
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camera3_capture_result_t captureResult_ = {};
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Status status_ = Status::Pending;
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};
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enum class State {
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Stopped,
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Flushing,
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