pipeline: rpi: Increase buffer import count to 32
Hardcode the maximum number of buffers imported to the V4L2 video device to 32. This only has a minor disadvantage of over-allocating cache slots and V4L2 buffer indexes, but does allow more headroom for using dma buffers allocated from outside of libcamera. Signed-off-by: Naushir Patuck <naush@raspberrypi.com> Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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1 changed files with 11 additions and 25 deletions
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@ -8,6 +8,9 @@
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#include <libcamera/base/log.h>
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/* Maximum number of buffer slots to allocate in the V4L2 device driver. */
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static constexpr unsigned int maxV4L2BufferCount = 32;
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namespace libcamera {
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LOG_DEFINE_CATEGORY(RPISTREAM)
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@ -95,34 +98,17 @@ int Stream::prepareBuffers(unsigned int count)
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int ret;
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if (!(flags_ & StreamFlag::ImportOnly)) {
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if (count) {
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/* Export some frame buffers for internal use. */
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ret = dev_->exportBuffers(count, &internalBuffers_);
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if (ret < 0)
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return ret;
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/* Export some frame buffers for internal use. */
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ret = dev_->exportBuffers(count, &internalBuffers_);
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if (ret < 0)
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return ret;
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/* Add these exported buffers to the internal/external buffer list. */
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setExportedBuffers(&internalBuffers_);
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resetBuffers();
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}
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/* We must import all internal/external exported buffers. */
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count = bufferMap_.size();
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/* Add these exported buffers to the internal/external buffer list. */
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setExportedBuffers(&internalBuffers_);
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resetBuffers();
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}
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/*
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* If this is an external stream, we must allocate slots for buffers that
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* might be externally allocated. We have no indication of how many buffers
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* may be used, so this might overallocate slots in the buffer cache.
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* Similarly, if this stream is only importing buffers, we do the same.
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*
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* \todo Find a better heuristic, or, even better, an exact solution to
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* this issue.
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*/
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if ((flags_ & StreamFlag::External) || (flags_ & StreamFlag::ImportOnly))
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count = count * 2;
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return dev_->importBuffers(count);
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return dev_->importBuffers(maxV4L2BufferCount);
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}
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int Stream::queueBuffer(FrameBuffer *buffer)
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