cam: sdl_sink: Add SDL sink with initial YUYV support

This adds more portability to existing cam sinks. You can pass a
YUYV camera buffer and SDL will handle the pixel buffer conversion
to the display. This allows cam reference implementation to display
images on VMs, Mac M1, Raspberry Pi, etc. This also enables cam
reference implementation, to run as a desktop application in Wayland or
X11. SDL also has support for Android and ChromeOS which has not been
tested. Also tested on simpledrm Raspberry Pi 4 framebuffer
successfully where existing kms sink did not work. Can also be used as
kmsdrm sink. Only supports one camera stream at present.

Signed-off-by: Eric Curtin <ecurtin@redhat.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Tested-by: Jacopo Mondi <jacopo@jmondi.org>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This commit is contained in:
Eric Curtin 2022-05-20 20:01:05 +01:00 committed by Laurent Pinchart
parent a5844adb7b
commit 11554a259f
10 changed files with 368 additions and 0 deletions

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@ -21,6 +21,9 @@
#include "kms_sink.h"
#endif
#include "main.h"
#ifdef HAVE_SDL
#include "sdl_sink.h"
#endif
#include "stream_options.h"
using namespace libcamera;
@ -197,6 +200,11 @@ int CameraSession::start()
sink_ = std::make_unique<KMSSink>(options_[OptDisplay].toString());
#endif
#ifdef HAVE_SDL
if (options_.isSet(OptSDL))
sink_ = std::make_unique<SDLSink>();
#endif
if (options_.isSet(OptFile)) {
if (!options_[OptFile].toString().empty())
sink_ = std::make_unique<FileSink>(streamNames_,

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@ -147,6 +147,10 @@ int CamApp::parseOptions(int argc, char *argv[])
"The default file name is 'frame-#.bin'.",
"file", ArgumentOptional, "filename", false,
OptCamera);
#ifdef HAVE_SDL
parser.addOption(OptSDL, OptionNone, "Display viewfinder through SDL",
"sdl", ArgumentNone, "", false, OptCamera);
#endif
parser.addOption(OptStream, &streamKeyValue,
"Set configuration of a camera stream", "stream", true,
OptCamera);

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@ -17,6 +17,7 @@ enum {
OptList = 'l',
OptListProperties = 'p',
OptMonitor = 'm',
OptSDL = 'S',
OptStream = 's',
OptListControls = 256,
OptStrictFormats = 257,

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@ -24,6 +24,7 @@ cam_sources = files([
cam_cpp_args = []
libdrm = dependency('libdrm', required : false)
libsdl2 = dependency('SDL2', required : false)
if libdrm.found()
cam_cpp_args += [ '-DHAVE_KMS' ]
@ -33,12 +34,22 @@ if libdrm.found()
])
endif
if libsdl2.found()
cam_cpp_args += ['-DHAVE_SDL']
cam_sources += files([
'sdl_sink.cpp',
'sdl_texture.cpp',
'sdl_texture_yuyv.cpp'
])
endif
cam = executable('cam', cam_sources,
dependencies : [
libatomic,
libcamera_public,
libdrm,
libevent,
libsdl2,
libyaml,
],
cpp_args : cam_cpp_args,

194
src/cam/sdl_sink.cpp Normal file
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@ -0,0 +1,194 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2022, Ideas on Board Oy
*
* sdl_sink.h - SDL Sink
*/
#include "sdl_sink.h"
#include <assert.h>
#include <fcntl.h>
#include <iomanip>
#include <iostream>
#include <signal.h>
#include <sstream>
#include <string.h>
#include <unistd.h>
#include <libcamera/camera.h>
#include <libcamera/formats.h>
#include "event_loop.h"
#include "image.h"
#include "sdl_texture_yuyv.h"
using namespace libcamera;
using namespace std::chrono_literals;
SDLSink::SDLSink()
: window_(nullptr), renderer_(nullptr), rect_({}),
init_(false)
{
}
SDLSink::~SDLSink()
{
stop();
}
int SDLSink::configure(const libcamera::CameraConfiguration &config)
{
int ret = FrameSink::configure(config);
if (ret < 0)
return ret;
if (config.size() > 1) {
std::cerr
<< "SDL sink only supports one camera stream at present, streaming first camera stream"
<< std::endl;
} else if (config.empty()) {
std::cerr << "Require at least one camera stream to process"
<< std::endl;
return -EINVAL;
}
const libcamera::StreamConfiguration &cfg = config.at(0);
rect_.w = cfg.size.width;
rect_.h = cfg.size.height;
switch (cfg.pixelFormat) {
case libcamera::formats::YUYV:
texture_ = std::make_unique<SDLTextureYUYV>(rect_);
break;
default:
std::cerr << "Unsupported pixel format "
<< cfg.pixelFormat.toString() << std::endl;
return -EINVAL;
};
return 0;
}
int SDLSink::start()
{
int ret = SDL_Init(SDL_INIT_VIDEO);
if (ret) {
std::cerr << "Failed to initialize SDL: " << SDL_GetError()
<< std::endl;
return ret;
}
init_ = true;
window_ = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
SDL_WINDOWPOS_UNDEFINED, rect_.w,
rect_.h,
SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
if (!window_) {
std::cerr << "Failed to create SDL window: " << SDL_GetError()
<< std::endl;
return -EINVAL;
}
renderer_ = SDL_CreateRenderer(window_, -1, 0);
if (!renderer_) {
std::cerr << "Failed to create SDL renderer: " << SDL_GetError()
<< std::endl;
return -EINVAL;
}
/*
* Set for scaling purposes, not critical, don't return in case of
* error.
*/
ret = SDL_RenderSetLogicalSize(renderer_, rect_.w, rect_.h);
if (ret)
std::cerr << "Failed to set SDL render logical size: "
<< SDL_GetError() << std::endl;
ret = texture_->create(renderer_);
if (ret) {
return ret;
}
/* \todo Make the event cancellable to support stop/start cycles. */
EventLoop::instance()->addTimerEvent(
10ms, std::bind(&SDLSink::processSDLEvents, this));
return 0;
}
int SDLSink::stop()
{
texture_.reset();
if (renderer_) {
SDL_DestroyRenderer(renderer_);
renderer_ = nullptr;
}
if (window_) {
SDL_DestroyWindow(window_);
window_ = nullptr;
}
if (init_) {
SDL_Quit();
init_ = false;
}
return FrameSink::stop();
}
void SDLSink::mapBuffer(FrameBuffer *buffer)
{
std::unique_ptr<Image> image =
Image::fromFrameBuffer(buffer, Image::MapMode::ReadOnly);
assert(image != nullptr);
mappedBuffers_[buffer] = std::move(image);
}
bool SDLSink::processRequest(Request *request)
{
for (auto [stream, buffer] : request->buffers()) {
renderBuffer(buffer);
break; /* to be expanded to launch SDL window per buffer */
}
return true;
}
/*
* Process SDL events, required for things like window resize and quit button
*/
void SDLSink::processSDLEvents()
{
for (SDL_Event e; SDL_PollEvent(&e);) {
if (e.type == SDL_QUIT) {
/* Click close icon then quit */
EventLoop::instance()->exit(0);
}
}
}
void SDLSink::renderBuffer(FrameBuffer *buffer)
{
Image *image = mappedBuffers_[buffer].get();
/* \todo Implement support for multi-planar formats. */
const FrameMetadata::Plane &meta = buffer->metadata().planes()[0];
Span<uint8_t> data = image->data(0);
if (meta.bytesused > data.size())
std::cerr << "payload size " << meta.bytesused
<< " larger than plane size " << data.size()
<< std::endl;
texture_->update(data);
SDL_RenderClear(renderer_);
SDL_RenderCopy(renderer_, texture_->get(), nullptr, nullptr);
SDL_RenderPresent(renderer_);
}

48
src/cam/sdl_sink.h Normal file
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@ -0,0 +1,48 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2022, Ideas on Board Oy
*
* sdl_sink.h - SDL Sink
*/
#pragma once
#include <map>
#include <memory>
#include <libcamera/stream.h>
#include <SDL2/SDL.h>
#include "frame_sink.h"
class Image;
class SDLTexture;
class SDLSink : public FrameSink
{
public:
SDLSink();
~SDLSink();
int configure(const libcamera::CameraConfiguration &config) override;
int start() override;
int stop() override;
void mapBuffer(libcamera::FrameBuffer *buffer) override;
bool processRequest(libcamera::Request *request) override;
private:
void renderBuffer(libcamera::FrameBuffer *buffer);
void processSDLEvents();
std::map<libcamera::FrameBuffer *, std::unique_ptr<Image>>
mappedBuffers_;
std::unique_ptr<SDLTexture> texture_;
SDL_Window *window_;
SDL_Renderer *renderer_;
SDL_Rect rect_;
bool init_;
};

36
src/cam/sdl_texture.cpp Normal file
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@ -0,0 +1,36 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2022, Ideas on Board Oy
*
* sdl_texture.cpp - SDL Texture
*/
#include "sdl_texture.h"
#include <iostream>
SDLTexture::SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
const int pitch)
: ptr_(nullptr), rect_(rect), pixelFormat_(pixelFormat), pitch_(pitch)
{
}
SDLTexture::~SDLTexture()
{
if (ptr_)
SDL_DestroyTexture(ptr_);
}
int SDLTexture::create(SDL_Renderer *renderer)
{
ptr_ = SDL_CreateTexture(renderer, pixelFormat_,
SDL_TEXTUREACCESS_STREAMING, rect_.w,
rect_.h);
if (!ptr_) {
std::cerr << "Failed to create SDL texture: " << SDL_GetError()
<< std::endl;
return -ENOMEM;
}
return 0;
}

29
src/cam/sdl_texture.h Normal file
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@ -0,0 +1,29 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2022, Ideas on Board Oy
*
* sdl_texture.h - SDL Texture
*/
#pragma once
#include <SDL2/SDL.h>
#include "image.h"
class SDLTexture
{
public:
SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
const int pitch);
virtual ~SDLTexture();
int create(SDL_Renderer *renderer);
virtual void update(const libcamera::Span<uint8_t> &data) = 0;
SDL_Texture *get() const { return ptr_; }
protected:
SDL_Texture *ptr_;
const SDL_Rect rect_;
const SDL_PixelFormatEnum pixelFormat_;
const int pitch_;
};

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@ -0,0 +1,20 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2022, Ideas on Board Oy
*
* sdl_texture_yuyv.cpp - SDL Texture YUYV
*/
#include "sdl_texture_yuyv.h"
using namespace libcamera;
SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect)
: SDLTexture(rect, SDL_PIXELFORMAT_YUY2, 4 * ((rect.w + 1) / 2))
{
}
void SDLTextureYUYV::update(const Span<uint8_t> &data)
{
SDL_UpdateTexture(ptr_, &rect_, data.data(), pitch_);
}

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@ -0,0 +1,17 @@
/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2022, Ideas on Board Oy
*
* sdl_texture_yuyv.h - SDL Texture YUYV
*/
#pragma once
#include "sdl_texture.h"
class SDLTextureYUYV : public SDLTexture
{
public:
SDLTextureYUYV(const SDL_Rect &rect);
void update(const libcamera::Span<uint8_t> &data) override;
};