cam: sdl_sink: Add SDL sink with initial YUYV support
This adds more portability to existing cam sinks. You can pass a YUYV camera buffer and SDL will handle the pixel buffer conversion to the display. This allows cam reference implementation to display images on VMs, Mac M1, Raspberry Pi, etc. This also enables cam reference implementation, to run as a desktop application in Wayland or X11. SDL also has support for Android and ChromeOS which has not been tested. Also tested on simpledrm Raspberry Pi 4 framebuffer successfully where existing kms sink did not work. Can also be used as kmsdrm sink. Only supports one camera stream at present. Signed-off-by: Eric Curtin <ecurtin@redhat.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Tested-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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a5844adb7b
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10 changed files with 368 additions and 0 deletions
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@ -21,6 +21,9 @@
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#include "kms_sink.h"
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#endif
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#include "main.h"
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#ifdef HAVE_SDL
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#include "sdl_sink.h"
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#endif
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#include "stream_options.h"
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using namespace libcamera;
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@ -197,6 +200,11 @@ int CameraSession::start()
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sink_ = std::make_unique<KMSSink>(options_[OptDisplay].toString());
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#endif
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#ifdef HAVE_SDL
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if (options_.isSet(OptSDL))
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sink_ = std::make_unique<SDLSink>();
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#endif
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if (options_.isSet(OptFile)) {
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if (!options_[OptFile].toString().empty())
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sink_ = std::make_unique<FileSink>(streamNames_,
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@ -147,6 +147,10 @@ int CamApp::parseOptions(int argc, char *argv[])
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"The default file name is 'frame-#.bin'.",
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"file", ArgumentOptional, "filename", false,
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OptCamera);
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#ifdef HAVE_SDL
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parser.addOption(OptSDL, OptionNone, "Display viewfinder through SDL",
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"sdl", ArgumentNone, "", false, OptCamera);
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#endif
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parser.addOption(OptStream, &streamKeyValue,
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"Set configuration of a camera stream", "stream", true,
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OptCamera);
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@ -17,6 +17,7 @@ enum {
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OptList = 'l',
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OptListProperties = 'p',
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OptMonitor = 'm',
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OptSDL = 'S',
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OptStream = 's',
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OptListControls = 256,
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OptStrictFormats = 257,
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@ -24,6 +24,7 @@ cam_sources = files([
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cam_cpp_args = []
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libdrm = dependency('libdrm', required : false)
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libsdl2 = dependency('SDL2', required : false)
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if libdrm.found()
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cam_cpp_args += [ '-DHAVE_KMS' ]
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@ -33,12 +34,22 @@ if libdrm.found()
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])
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endif
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if libsdl2.found()
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cam_cpp_args += ['-DHAVE_SDL']
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cam_sources += files([
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'sdl_sink.cpp',
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'sdl_texture.cpp',
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'sdl_texture_yuyv.cpp'
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])
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endif
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cam = executable('cam', cam_sources,
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dependencies : [
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libatomic,
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libcamera_public,
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libdrm,
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libevent,
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libsdl2,
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libyaml,
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],
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cpp_args : cam_cpp_args,
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194
src/cam/sdl_sink.cpp
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194
src/cam/sdl_sink.cpp
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@ -0,0 +1,194 @@
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2022, Ideas on Board Oy
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*
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* sdl_sink.h - SDL Sink
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*/
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#include "sdl_sink.h"
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#include <assert.h>
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#include <fcntl.h>
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#include <iomanip>
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#include <iostream>
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#include <signal.h>
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#include <sstream>
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#include <string.h>
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#include <unistd.h>
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#include <libcamera/camera.h>
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#include <libcamera/formats.h>
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#include "event_loop.h"
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#include "image.h"
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#include "sdl_texture_yuyv.h"
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using namespace libcamera;
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using namespace std::chrono_literals;
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SDLSink::SDLSink()
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: window_(nullptr), renderer_(nullptr), rect_({}),
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init_(false)
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{
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}
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SDLSink::~SDLSink()
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{
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stop();
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}
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int SDLSink::configure(const libcamera::CameraConfiguration &config)
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{
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int ret = FrameSink::configure(config);
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if (ret < 0)
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return ret;
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if (config.size() > 1) {
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std::cerr
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<< "SDL sink only supports one camera stream at present, streaming first camera stream"
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<< std::endl;
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} else if (config.empty()) {
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std::cerr << "Require at least one camera stream to process"
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<< std::endl;
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return -EINVAL;
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}
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const libcamera::StreamConfiguration &cfg = config.at(0);
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rect_.w = cfg.size.width;
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rect_.h = cfg.size.height;
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switch (cfg.pixelFormat) {
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case libcamera::formats::YUYV:
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texture_ = std::make_unique<SDLTextureYUYV>(rect_);
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break;
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default:
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std::cerr << "Unsupported pixel format "
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<< cfg.pixelFormat.toString() << std::endl;
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return -EINVAL;
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};
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return 0;
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}
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int SDLSink::start()
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{
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int ret = SDL_Init(SDL_INIT_VIDEO);
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if (ret) {
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std::cerr << "Failed to initialize SDL: " << SDL_GetError()
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<< std::endl;
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return ret;
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}
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init_ = true;
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window_ = SDL_CreateWindow("", SDL_WINDOWPOS_UNDEFINED,
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SDL_WINDOWPOS_UNDEFINED, rect_.w,
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rect_.h,
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SDL_WINDOW_SHOWN | SDL_WINDOW_RESIZABLE);
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if (!window_) {
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std::cerr << "Failed to create SDL window: " << SDL_GetError()
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<< std::endl;
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return -EINVAL;
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}
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renderer_ = SDL_CreateRenderer(window_, -1, 0);
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if (!renderer_) {
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std::cerr << "Failed to create SDL renderer: " << SDL_GetError()
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<< std::endl;
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return -EINVAL;
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}
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/*
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* Set for scaling purposes, not critical, don't return in case of
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* error.
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*/
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ret = SDL_RenderSetLogicalSize(renderer_, rect_.w, rect_.h);
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if (ret)
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std::cerr << "Failed to set SDL render logical size: "
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<< SDL_GetError() << std::endl;
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ret = texture_->create(renderer_);
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if (ret) {
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return ret;
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}
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/* \todo Make the event cancellable to support stop/start cycles. */
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EventLoop::instance()->addTimerEvent(
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10ms, std::bind(&SDLSink::processSDLEvents, this));
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return 0;
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}
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int SDLSink::stop()
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{
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texture_.reset();
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if (renderer_) {
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SDL_DestroyRenderer(renderer_);
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renderer_ = nullptr;
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}
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if (window_) {
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SDL_DestroyWindow(window_);
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window_ = nullptr;
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}
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if (init_) {
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SDL_Quit();
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init_ = false;
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}
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return FrameSink::stop();
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}
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void SDLSink::mapBuffer(FrameBuffer *buffer)
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{
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std::unique_ptr<Image> image =
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Image::fromFrameBuffer(buffer, Image::MapMode::ReadOnly);
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assert(image != nullptr);
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mappedBuffers_[buffer] = std::move(image);
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}
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bool SDLSink::processRequest(Request *request)
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{
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for (auto [stream, buffer] : request->buffers()) {
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renderBuffer(buffer);
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break; /* to be expanded to launch SDL window per buffer */
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}
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return true;
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}
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/*
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* Process SDL events, required for things like window resize and quit button
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*/
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void SDLSink::processSDLEvents()
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{
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for (SDL_Event e; SDL_PollEvent(&e);) {
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if (e.type == SDL_QUIT) {
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/* Click close icon then quit */
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EventLoop::instance()->exit(0);
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}
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}
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}
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void SDLSink::renderBuffer(FrameBuffer *buffer)
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{
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Image *image = mappedBuffers_[buffer].get();
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/* \todo Implement support for multi-planar formats. */
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const FrameMetadata::Plane &meta = buffer->metadata().planes()[0];
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Span<uint8_t> data = image->data(0);
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if (meta.bytesused > data.size())
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std::cerr << "payload size " << meta.bytesused
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<< " larger than plane size " << data.size()
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<< std::endl;
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texture_->update(data);
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SDL_RenderClear(renderer_);
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SDL_RenderCopy(renderer_, texture_->get(), nullptr, nullptr);
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SDL_RenderPresent(renderer_);
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}
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48
src/cam/sdl_sink.h
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48
src/cam/sdl_sink.h
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@ -0,0 +1,48 @@
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2022, Ideas on Board Oy
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*
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* sdl_sink.h - SDL Sink
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*/
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#pragma once
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#include <map>
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#include <memory>
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#include <libcamera/stream.h>
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#include <SDL2/SDL.h>
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#include "frame_sink.h"
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class Image;
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class SDLTexture;
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class SDLSink : public FrameSink
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{
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public:
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SDLSink();
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~SDLSink();
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int configure(const libcamera::CameraConfiguration &config) override;
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int start() override;
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int stop() override;
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void mapBuffer(libcamera::FrameBuffer *buffer) override;
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bool processRequest(libcamera::Request *request) override;
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private:
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void renderBuffer(libcamera::FrameBuffer *buffer);
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void processSDLEvents();
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std::map<libcamera::FrameBuffer *, std::unique_ptr<Image>>
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mappedBuffers_;
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std::unique_ptr<SDLTexture> texture_;
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SDL_Window *window_;
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SDL_Renderer *renderer_;
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SDL_Rect rect_;
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bool init_;
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};
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36
src/cam/sdl_texture.cpp
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36
src/cam/sdl_texture.cpp
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2022, Ideas on Board Oy
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*
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* sdl_texture.cpp - SDL Texture
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*/
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#include "sdl_texture.h"
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#include <iostream>
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SDLTexture::SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
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const int pitch)
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: ptr_(nullptr), rect_(rect), pixelFormat_(pixelFormat), pitch_(pitch)
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{
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}
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SDLTexture::~SDLTexture()
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{
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if (ptr_)
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SDL_DestroyTexture(ptr_);
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}
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int SDLTexture::create(SDL_Renderer *renderer)
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{
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ptr_ = SDL_CreateTexture(renderer, pixelFormat_,
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SDL_TEXTUREACCESS_STREAMING, rect_.w,
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rect_.h);
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if (!ptr_) {
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std::cerr << "Failed to create SDL texture: " << SDL_GetError()
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<< std::endl;
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return -ENOMEM;
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}
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return 0;
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}
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29
src/cam/sdl_texture.h
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29
src/cam/sdl_texture.h
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2022, Ideas on Board Oy
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*
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* sdl_texture.h - SDL Texture
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*/
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#pragma once
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#include <SDL2/SDL.h>
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#include "image.h"
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class SDLTexture
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{
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public:
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SDLTexture(const SDL_Rect &rect, SDL_PixelFormatEnum pixelFormat,
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const int pitch);
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virtual ~SDLTexture();
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int create(SDL_Renderer *renderer);
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virtual void update(const libcamera::Span<uint8_t> &data) = 0;
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SDL_Texture *get() const { return ptr_; }
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protected:
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SDL_Texture *ptr_;
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const SDL_Rect rect_;
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const SDL_PixelFormatEnum pixelFormat_;
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const int pitch_;
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};
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20
src/cam/sdl_texture_yuyv.cpp
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20
src/cam/sdl_texture_yuyv.cpp
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2022, Ideas on Board Oy
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*
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* sdl_texture_yuyv.cpp - SDL Texture YUYV
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*/
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#include "sdl_texture_yuyv.h"
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using namespace libcamera;
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SDLTextureYUYV::SDLTextureYUYV(const SDL_Rect &rect)
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: SDLTexture(rect, SDL_PIXELFORMAT_YUY2, 4 * ((rect.w + 1) / 2))
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{
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}
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void SDLTextureYUYV::update(const Span<uint8_t> &data)
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{
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SDL_UpdateTexture(ptr_, &rect_, data.data(), pitch_);
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}
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17
src/cam/sdl_texture_yuyv.h
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17
src/cam/sdl_texture_yuyv.h
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2022, Ideas on Board Oy
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*
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* sdl_texture_yuyv.h - SDL Texture YUYV
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*/
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#pragma once
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#include "sdl_texture.h"
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class SDLTextureYUYV : public SDLTexture
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{
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public:
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SDLTextureYUYV(const SDL_Rect &rect);
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void update(const libcamera::Span<uint8_t> &data) override;
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};
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