libcamera: media_device: Make getEntityByName() const
The function does not modify the instance state. Mark it as const. Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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2 changed files with 2 additions and 2 deletions
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@ -38,7 +38,7 @@ public:
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const std::string devnode() const { return devnode_; }
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const std::string devnode() const { return devnode_; }
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const std::vector<MediaEntity *> &entities() const { return entities_; }
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const std::vector<MediaEntity *> &entities() const { return entities_; }
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MediaEntity *getEntityByName(const std::string &name);
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MediaEntity *getEntityByName(const std::string &name) const;
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private:
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private:
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std::string driver_;
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std::string driver_;
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@ -297,7 +297,7 @@ int MediaDevice::populate()
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* \return The entity with \a name
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* \return The entity with \a name
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* \return nullptr if no entity with \a name is found
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* \return nullptr if no entity with \a name is found
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*/
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*/
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MediaEntity *MediaDevice::getEntityByName(const std::string &name)
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MediaEntity *MediaDevice::getEntityByName(const std::string &name) const
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{
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{
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for (MediaEntity *e : entities_)
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for (MediaEntity *e : entities_)
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if (e->name() == name)
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if (e->name() == name)
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