libcamera: v4l2_controls: Store a ControlRange in V4L2ControlInfoMap
V4L2ControlRange only offers a convenience constructor for a ControlRange. Store the ControlRange instead of V4L2ControlRange in V4L2ControlInfoMap to make the map less dependent on V4L2 types. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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6 changed files with 27 additions and 29 deletions
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@ -31,27 +31,27 @@ public:
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V4L2ControlRange(const struct v4l2_query_ext_ctrl &ctrl);
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V4L2ControlRange(const struct v4l2_query_ext_ctrl &ctrl);
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};
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};
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class V4L2ControlInfoMap : private std::map<const ControlId *, V4L2ControlRange>
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class V4L2ControlInfoMap : private std::map<const ControlId *, ControlRange>
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{
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{
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public:
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public:
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V4L2ControlInfoMap &operator=(std::map<const ControlId *, V4L2ControlRange> &&info);
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V4L2ControlInfoMap &operator=(std::map<const ControlId *, ControlRange> &&info);
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using std::map<const ControlId *, V4L2ControlRange>::key_type;
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using std::map<const ControlId *, ControlRange>::key_type;
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using std::map<const ControlId *, V4L2ControlRange>::mapped_type;
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using std::map<const ControlId *, ControlRange>::mapped_type;
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using std::map<const ControlId *, V4L2ControlRange>::value_type;
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using std::map<const ControlId *, ControlRange>::value_type;
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using std::map<const ControlId *, V4L2ControlRange>::size_type;
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using std::map<const ControlId *, ControlRange>::size_type;
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using std::map<const ControlId *, V4L2ControlRange>::iterator;
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using std::map<const ControlId *, ControlRange>::iterator;
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using std::map<const ControlId *, V4L2ControlRange>::const_iterator;
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using std::map<const ControlId *, ControlRange>::const_iterator;
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using std::map<const ControlId *, V4L2ControlRange>::begin;
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using std::map<const ControlId *, ControlRange>::begin;
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using std::map<const ControlId *, V4L2ControlRange>::cbegin;
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using std::map<const ControlId *, ControlRange>::cbegin;
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using std::map<const ControlId *, V4L2ControlRange>::end;
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using std::map<const ControlId *, ControlRange>::end;
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using std::map<const ControlId *, V4L2ControlRange>::cend;
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using std::map<const ControlId *, ControlRange>::cend;
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using std::map<const ControlId *, V4L2ControlRange>::at;
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using std::map<const ControlId *, ControlRange>::at;
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using std::map<const ControlId *, V4L2ControlRange>::empty;
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using std::map<const ControlId *, ControlRange>::empty;
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using std::map<const ControlId *, V4L2ControlRange>::size;
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using std::map<const ControlId *, ControlRange>::size;
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using std::map<const ControlId *, V4L2ControlRange>::count;
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using std::map<const ControlId *, ControlRange>::count;
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using std::map<const ControlId *, V4L2ControlRange>::find;
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using std::map<const ControlId *, ControlRange>::find;
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mapped_type &at(unsigned int key);
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mapped_type &at(unsigned int key);
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const mapped_type &at(unsigned int key) const;
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const mapped_type &at(unsigned int key) const;
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@ -337,7 +337,7 @@ int UVCCameraData::init(MediaEntity *entity)
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/* Initialise the supported controls. */
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/* Initialise the supported controls. */
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const V4L2ControlInfoMap &controls = video_->controls();
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const V4L2ControlInfoMap &controls = video_->controls();
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for (const auto &ctrl : controls) {
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for (const auto &ctrl : controls) {
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const V4L2ControlRange &range = ctrl.second;
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const ControlRange &range = ctrl.second;
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const ControlId *id;
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const ControlId *id;
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switch (ctrl.first->id()) {
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switch (ctrl.first->id()) {
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@ -413,7 +413,7 @@ int VimcCameraData::init(MediaDevice *media)
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/* Initialise the supported controls. */
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/* Initialise the supported controls. */
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const V4L2ControlInfoMap &controls = sensor_->controls();
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const V4L2ControlInfoMap &controls = sensor_->controls();
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for (const auto &ctrl : controls) {
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for (const auto &ctrl : controls) {
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const V4L2ControlRange &range = ctrl.second;
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const ControlRange &range = ctrl.second;
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const ControlId *id;
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const ControlId *id;
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switch (ctrl.first->id()) {
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switch (ctrl.first->id()) {
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@ -128,7 +128,7 @@ V4L2ControlRange::V4L2ControlRange(const struct v4l2_query_ext_ctrl &ctrl)
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/**
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/**
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* \class V4L2ControlInfoMap
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* \class V4L2ControlInfoMap
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* \brief A map of controlID to V4L2ControlRange
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* \brief A map of controlID to ControlRange for V4L2 controls
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*/
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*/
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/**
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/**
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@ -142,9 +142,9 @@ V4L2ControlRange::V4L2ControlRange(const struct v4l2_query_ext_ctrl &ctrl)
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*
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*
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* \return The populated V4L2ControlInfoMap
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* \return The populated V4L2ControlInfoMap
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*/
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*/
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V4L2ControlInfoMap &V4L2ControlInfoMap::operator=(std::map<const ControlId *, V4L2ControlRange> &&info)
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V4L2ControlInfoMap &V4L2ControlInfoMap::operator=(std::map<const ControlId *, ControlRange> &&info)
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{
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{
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std::map<const ControlId *, V4L2ControlRange>::operator=(std::move(info));
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std::map<const ControlId *, ControlRange>::operator=(std::move(info));
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idmap_.clear();
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idmap_.clear();
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for (const auto &ctrl : *this)
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for (const auto &ctrl : *this)
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@ -342,7 +342,7 @@ int V4L2Device::ioctl(unsigned long request, void *argp)
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*/
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*/
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void V4L2Device::listControls()
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void V4L2Device::listControls()
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{
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{
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std::map<const ControlId *, V4L2ControlRange> ctrls;
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std::map<const ControlId *, ControlRange> ctrls;
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struct v4l2_query_ext_ctrl ctrl = {};
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struct v4l2_query_ext_ctrl ctrl = {};
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/* \todo Add support for menu and compound controls. */
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/* \todo Add support for menu and compound controls. */
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@ -380,9 +380,7 @@ void V4L2Device::listControls()
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}
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}
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controlIds_.emplace_back(utils::make_unique<V4L2ControlId>(ctrl));
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controlIds_.emplace_back(utils::make_unique<V4L2ControlId>(ctrl));
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ctrls.emplace(std::piecewise_construct,
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ctrls.emplace(controlIds_.back().get(), V4L2ControlRange(ctrl));
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std::forward_as_tuple(controlIds_.back().get()),
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std::forward_as_tuple(ctrl));
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}
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}
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controls_ = std::move(ctrls);
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controls_ = std::move(ctrls);
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@ -41,9 +41,9 @@ protected:
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return TestFail;
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return TestFail;
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}
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}
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const V4L2ControlRange &brightness = info.find(V4L2_CID_BRIGHTNESS)->second;
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const ControlRange &brightness = info.find(V4L2_CID_BRIGHTNESS)->second;
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const V4L2ControlRange &contrast = info.find(V4L2_CID_CONTRAST)->second;
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const ControlRange &contrast = info.find(V4L2_CID_CONTRAST)->second;
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const V4L2ControlRange &saturation = info.find(V4L2_CID_SATURATION)->second;
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const ControlRange &saturation = info.find(V4L2_CID_SATURATION)->second;
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/* Test getting controls. */
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/* Test getting controls. */
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V4L2ControlList ctrls(info);
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V4L2ControlList ctrls(info);
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