libcamera: controls: Use std::optional to handle invalid control values
Previously, ControlList::get<T>() would use default constructed objects to indicate that a ControlList does not have the requested Control. This has several disadvantages: 1) It requires types to be default constructible, 2) it does not differentiate between a default constructed object and an object that happens to have the same state as a default constructed object. std::optional<T> additionally stores the information if the object is valid or not, and therefore is more expressive than a default constructed object. Signed-off-by: Christian Rauch <Rauch.Christian@gmx.de> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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10 changed files with 44 additions and 44 deletions
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@ -232,7 +232,7 @@ int32_t CameraHalManager::cameraLocation(const Camera *cam)
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if (!properties.contains(properties::Location))
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return -1;
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return properties.get(properties::Location);
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return *properties.get(properties::Location);
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}
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CameraDevice *CameraHalManager::cameraDeviceFromHalId(unsigned int id)
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