libcamera: Add controls serializer

Add a new ControlSerializer helper to serialize and deserialize
ControlInfoMap and ControlList instances. This will be used to implement
the C IPA protocol and the communication with IPA through IPC.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
This commit is contained in:
Laurent Pinchart 2019-10-26 20:25:56 +03:00
parent 56c9a978d6
commit 2c5f0ad23a
4 changed files with 564 additions and 0 deletions

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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2019, Google Inc.
*
* control_serializer.cpp - Control (de)serializer
*/
#include "control_serializer.h"
#include <algorithm>
#include <memory>
#include <vector>
#include <ipa/ipa_controls.h>
#include <libcamera/control_ids.h>
#include <libcamera/controls.h>
#include "byte_stream_buffer.h"
#include "log.h"
/**
* \file control_serializer.h
* \brief Serialization and deserialization helpers for controls
*/
namespace libcamera {
LOG_DEFINE_CATEGORY(Serializer)
namespace {
static constexpr size_t ControlValueSize[] = {
[ControlTypeNone] = 1,
[ControlTypeBool] = sizeof(bool),
[ControlTypeInteger32] = sizeof(int32_t),
[ControlTypeInteger64] = sizeof(int64_t),
};
} /* namespace */
/**
* \class ControlSerializer
* \brief Serializer and deserializer for control-related classes
*
* The control serializer is a helper to serialize and deserialize
* ControlInfoMap and ControlValue instances for the purpose of communication
* with IPA modules.
*
* Neither the ControlInfoMap nor the ControlList are self-contained data
* container. ControlInfoMap references an external ControlId in each of its
* entries, and ControlList references a ControlInfoMap for the purpose of
* validation. Serializing and deserializing those objects thus requires a
* context that maintains the associations between them. The control serializer
* fulfils this task.
*
* ControlInfoMap instances can be serialized on their own, but require
* ControlId instances to be provided at deserialization time. The serializer
* recreates those ControlId instances and stores them in an internal cache,
* from which the ControlInfoMap is populated.
*
* ControlList instances need to be associated with a ControlInfoMap when
* deserialized. To make this possible, the control lists are serialized with a
* handle to their ControlInfoMap, and the map is looked up from the handle at
* deserialization time. To make this possible, the serializer assigns a
* numerical handle to ControlInfoMap instances when they are serialized, and
* stores the mapping between handle and ControlInfoMap both when serializing
* (for the pipeline handler side) and deserializing (for the IPA side) them.
* This mapping is used when serializing a ControlList to include the
* corresponding ControlInfoMap handle in the binary data, and when
* deserializing to retrieve the corresponding ControlInfoMap.
*
* In order to perform those tasks, the serializer keeps an internal state that
* needs to be properly populated. This mechanism requires the ControlInfoMap
* corresponding to a ControlList to have been serialized or deserialized
* before the ControlList is serialized or deserialized. Failure to comply with
* that constraint results in serialization or deserialization failure of the
* ControlList.
*
* The serializer can be reset() to clear its internal state. This may be
* performed when reconfiguring an IPA to avoid constant growth of the internal
* state, especially if the contents of the ControlInfoMap instances change at
* that time. A reset of the serializer invalidates all ControlList and
* ControlInfoMap that have been previously deserialized. The caller shall thus
* proceed with care to avoid stale references.
*/
/**
* \brief Reset the serializer
*
* Reset the internal state of the serializer. This invalidates all the
* ControlList and ControlInfoMap that have been previously deserialized.
*/
void ControlSerializer::reset()
{
serial_ = 0;
infoMapHandles_.clear();
infoMaps_.clear();
controlIds_.clear();
}
size_t ControlSerializer::binarySize(const ControlValue &value)
{
return ControlValueSize[value.type()];
}
size_t ControlSerializer::binarySize(const ControlRange &range)
{
return binarySize(range.min()) + binarySize(range.max());
}
/**
* \brief Retrieve the size in bytes required to serialize a ControlInfoMap
* \param[in] info The control info map
*
* Compute and return the size in bytes required to store the serialized
* ControlInfoMap.
*
* \return The size in bytes required to store the serialized ControlInfoMap
*/
size_t ControlSerializer::binarySize(const ControlInfoMap &info)
{
size_t size = sizeof(struct ipa_controls_header)
+ info.size() * sizeof(struct ipa_control_range_entry);
for (const auto &ctrl : info)
size += binarySize(ctrl.second);
return size;
}
/**
* \brief Retrieve the size in bytes required to serialize a ControlList
* \param[in] list The control list
*
* Compute and return the size in bytes required to store the serialized
* ControlList.
*
* \return The size in bytes required to store the serialized ControlList
*/
size_t ControlSerializer::binarySize(const ControlList &list)
{
size_t size = sizeof(struct ipa_controls_header)
+ list.size() * sizeof(struct ipa_control_value_entry);
for (const auto &ctrl : list)
size += binarySize(ctrl.second);
return size;
}
void ControlSerializer::store(const ControlValue &value,
ByteStreamBuffer &buffer)
{
switch (value.type()) {
case ControlTypeBool: {
bool data = value.get<bool>();
buffer.write(&data);
break;
}
case ControlTypeInteger32: {
int32_t data = value.get<int32_t>();
buffer.write(&data);
break;
}
case ControlTypeInteger64: {
uint64_t data = value.get<int64_t>();
buffer.write(&data);
break;
}
default:
break;
}
}
void ControlSerializer::store(const ControlRange &range,
ByteStreamBuffer &buffer)
{
store(range.min(), buffer);
store(range.max(), buffer);
}
/**
* \brief Serialize a ControlInfoMap in a buffer
* \param[in] info The control info map to serialize
* \param[in] buffer The memory buffer where to serialize the ControlInfoMap
*
* Serialize the \a info map into the \a buffer using the serialization format
* defined by the IPA context interface in ipa_controls.h.
*
* The serializer stores a reference to the \a info internally. The caller
* shall ensure that \a info stays valid until the serializer is reset().
*
* \return 0 on success, a negative error code otherwise
* \retval -ENOSPC Not enough space is available in the buffer
*/
int ControlSerializer::serialize(const ControlInfoMap &info,
ByteStreamBuffer &buffer)
{
/* Compute entries and data required sizes. */
size_t entriesSize = info.size() * sizeof(struct ipa_control_range_entry);
size_t valuesSize = 0;
for (const auto &ctrl : info)
valuesSize += binarySize(ctrl.second);
/* Prepare the packet header, assign a handle to the ControlInfoMap. */
struct ipa_controls_header hdr;
hdr.version = IPA_CONTROLS_FORMAT_VERSION;
hdr.handle = ++serial_;
hdr.entries = info.size();
hdr.size = sizeof(hdr) + entriesSize + valuesSize;
hdr.data_offset = sizeof(hdr) + entriesSize;
buffer.write(&hdr);
/*
* Serialize all entries.
* \todo Serialize the control name too
*/
ByteStreamBuffer entries = buffer.carveOut(entriesSize);
ByteStreamBuffer values = buffer.carveOut(valuesSize);
for (const auto &ctrl : info) {
const ControlId *id = ctrl.first;
const ControlRange &range = ctrl.second;
struct ipa_control_range_entry entry;
entry.id = id->id();
entry.type = id->type();
entry.offset = values.offset();
entries.write(&entry);
store(range, values);
}
if (buffer.overflow())
return -ENOSPC;
/*
* Store the map to handle association, to be used to serialize and
* deserialize control lists.
*/
infoMapHandles_[&info] = hdr.handle;
return 0;
}
/**
* \brief Serialize a ControlList in a buffer
* \param[in] list The control list to serialize
* \param[in] buffer The memory buffer where to serialize the ControlList
*
* Serialize the \a list into the \a buffer using the serialization format
* defined by the IPA context interface in ipa_controls.h.
*
* \return 0 on success, a negative error code otherwise
* \retval -ENOENT The ControlList is related to an unknown ControlInfoMap
* \retval -ENOSPC Not enough space is available in the buffer
*/
int ControlSerializer::serialize(const ControlList &list,
ByteStreamBuffer &buffer)
{
/*
* Find the ControlInfoMap handle for the ControlList if it has one, or
* use 0 for ControlList without a ControlInfoMap.
*/
unsigned int infoMapHandle;
if (list.infoMap()) {
auto iter = infoMapHandles_.find(list.infoMap());
if (iter == infoMapHandles_.end()) {
LOG(Serializer, Error)
<< "Can't serialize ControlList: unknown ControlInfoMap";
return -ENOENT;
}
infoMapHandle = iter->second;
} else {
infoMapHandle = 0;
}
size_t entriesSize = list.size() * sizeof(struct ipa_control_value_entry);
size_t valuesSize = 0;
for (const auto &ctrl : list)
valuesSize += binarySize(ctrl.second);
/* Prepare the packet header. */
struct ipa_controls_header hdr;
hdr.version = IPA_CONTROLS_FORMAT_VERSION;
hdr.handle = infoMapHandle;
hdr.entries = list.size();
hdr.size = sizeof(hdr) + entriesSize + valuesSize;
hdr.data_offset = sizeof(hdr) + entriesSize;
buffer.write(&hdr);
ByteStreamBuffer entries = buffer.carveOut(entriesSize);
ByteStreamBuffer values = buffer.carveOut(valuesSize);
/* Serialize all entries. */
for (const auto &ctrl : list) {
unsigned int id = ctrl.first;
const ControlValue &value = ctrl.second;
struct ipa_control_value_entry entry;
entry.id = id;
entry.count = 1;
entry.type = value.type();
entry.offset = values.offset();
entries.write(&entry);
store(value, values);
}
if (buffer.overflow())
return -ENOSPC;
return 0;
}
template<>
ControlValue ControlSerializer::load<ControlValue>(ControlType type,
ByteStreamBuffer &b)
{
switch (type) {
case ControlTypeBool: {
bool value;
b.read(&value);
return ControlValue(value);
}
case ControlTypeInteger32: {
int32_t value;
b.read(&value);
return ControlValue(value);
}
case ControlTypeInteger64: {
int64_t value;
b.read(&value);
return ControlValue(value);
}
default:
return ControlValue();
}
}
template<>
ControlRange ControlSerializer::load<ControlRange>(ControlType type,
ByteStreamBuffer &b)
{
ControlValue min = load<ControlValue>(type, b);
ControlValue max = load<ControlValue>(type, b);
return ControlRange(min, max);
}
/**
* \fn template<typename T> T ControlSerializer::deserialize(ByteStreamBuffer &buffer)
* \brief Deserialize an object from a binary buffer
* \param[in] buffer The memory buffer that contains the object
*
* This method is only valid when specialized for ControlInfoMap or
* ControlList. Any other typename \a T is not supported.
*/
/**
* \brief Deserialize a ControlInfoMap from a binary buffer
* \param[in] buffer The memory buffer that contains the serialized map
*
* Re-construct a ControlInfoMap from a binary \a buffer containing data
* serialized using the serialize() method.
*
* \return The deserialized ControlInfoMap
*/
template<>
ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &buffer)
{
struct ipa_controls_header hdr;
buffer.read(&hdr);
if (hdr.version != IPA_CONTROLS_FORMAT_VERSION) {
LOG(Serializer, Error)
<< "Unsupported controls format version "
<< hdr.version;
return {};
}
ByteStreamBuffer entries = buffer.carveOut(hdr.data_offset - sizeof(hdr));
ByteStreamBuffer values = buffer.carveOut(hdr.size - hdr.data_offset);
if (buffer.overflow()) {
LOG(Serializer, Error) << "Serialized packet too small";
return {};
}
ControlInfoMap::Map ctrls;
for (unsigned int i = 0; i < hdr.entries; ++i) {
struct ipa_control_range_entry entry;
entries.read(&entry);
/* Create and cache the individual ControlId. */
ControlType type = static_cast<ControlType>(entry.type);
/**
* \todo Find a way to preserve the control name for debugging
* purpose.
*/
controlIds_.emplace_back(utils::make_unique<ControlId>(entry.id, "", type));
if (entry.offset != values.offset()) {
LOG(Serializer, Error)
<< "Bad data, entry offset mismatch (entry "
<< i << ")";
return {};
}
/* Create and store the ControlRange. */
ctrls.emplace(controlIds_.back().get(),
load<ControlRange>(type, values));
}
/*
* Create the ControlInfoMap in the cache, and store the map to handle
* association.
*/
ControlInfoMap &map = infoMaps_[hdr.handle] = std::move(ctrls);
infoMapHandles_[&map] = hdr.handle;
return map;
}
/**
* \brief Deserialize a ControlList from a binary buffer
* \param[in] buffer The memory buffer that contains the serialized list
*
* Re-construct a ControlList from a binary \a buffer containing data
* serialized using the serialize() method.
*
* \return The deserialized ControlList
*/
template<>
ControlList ControlSerializer::deserialize<ControlList>(ByteStreamBuffer &buffer)
{
struct ipa_controls_header hdr;
buffer.read(&hdr);
if (hdr.version != IPA_CONTROLS_FORMAT_VERSION) {
LOG(Serializer, Error)
<< "Unsupported controls format version "
<< hdr.version;
return {};
}
ByteStreamBuffer entries = buffer.carveOut(hdr.data_offset - sizeof(hdr));
ByteStreamBuffer values = buffer.carveOut(hdr.size - hdr.data_offset);
if (buffer.overflow()) {
LOG(Serializer, Error) << "Serialized packet too small";
return {};
}
/*
* Retrieve the ControlInfoMap associated with the ControlList based on
* its ID. The mapping between infoMap and ID is set up when serializing
* or deserializing ControlInfoMap. If no mapping is found (which is
* currently the case for ControlList related to libcamera controls),
* use the global control::control idmap.
*/
const ControlInfoMap *infoMap;
if (hdr.handle) {
auto iter = std::find_if(infoMapHandles_.begin(), infoMapHandles_.end(),
[&](decltype(infoMapHandles_)::value_type &entry) {
return entry.second == hdr.handle;
});
if (iter == infoMapHandles_.end()) {
LOG(Serializer, Error)
<< "Can't deserialize ControlList: unknown ControlInfoMap";
return {};
}
infoMap = iter->first;
} else {
infoMap = nullptr;
}
ControlList ctrls(infoMap ? infoMap->idmap() : controls::controls);
for (unsigned int i = 0; i < hdr.entries; ++i) {
struct ipa_control_value_entry entry;
entries.read(&entry);
if (entry.offset != values.offset()) {
LOG(Serializer, Error)
<< "Bad data, entry offset mismatch (entry "
<< i << ")";
return {};
}
ControlType type = static_cast<ControlType>(entry.type);
ctrls.set(entry.id, load<ControlValue>(type, values));
}
return ctrls;
}
} /* namespace libcamera */

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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2019, Google Inc.
*
* control_serializer.h - Control (de)serializer
*/
#ifndef __LIBCAMERA_CONTROL_SERIALIZER_H__
#define __LIBCAMERA_CONTROL_SERIALIZER_H__
#include <map>
#include <memory>
#include <vector>
#include <libcamera/controls.h>
namespace libcamera {
class ByteStreamBuffer;
class ControlSerializer
{
public:
void reset();
static size_t binarySize(const ControlInfoMap &info);
static size_t binarySize(const ControlList &list);
int serialize(const ControlInfoMap &info, ByteStreamBuffer &buffer);
int serialize(const ControlList &list, ByteStreamBuffer &buffer);
template<typename T>
T deserialize(ByteStreamBuffer &buffer);
private:
static size_t binarySize(const ControlValue &value);
static size_t binarySize(const ControlRange &range);
static void store(const ControlValue &value, ByteStreamBuffer &buffer);
static void store(const ControlRange &range, ByteStreamBuffer &buffer);
template<typename T>
T load(ControlType type, ByteStreamBuffer &b);
unsigned int serial_;
std::vector<std::unique_ptr<ControlId>> controlIds_;
std::map<unsigned int, ControlInfoMap> infoMaps_;
std::map<const ControlInfoMap *, unsigned int> infoMapHandles_;
};
} /* namespace libcamera */
#endif /* __LIBCAMERA_CONTROL_SERIALIZER_H__ */

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@ -2,6 +2,7 @@ libcamera_headers = files([
'byte_stream_buffer.h',
'camera_controls.h',
'camera_sensor.h',
'control_serializer.h',
'control_validator.h',
'device_enumerator.h',
'device_enumerator_sysfs.h',

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@ -7,6 +7,7 @@ libcamera_sources = files([
'camera_manager.cpp',
'camera_sensor.cpp',
'controls.cpp',
'control_serializer.cpp',
'control_validator.cpp',
'device_enumerator.cpp',
'device_enumerator_sysfs.cpp',