libcamera: v4l2_controls: Turn V4L2ControlInfoMap into a class
In preparation for extending V4L2ControlInfoMap with control idmap support, turn it into a real class. Make it inherit from std::map<> instead of wrapping it to keep the API simple. V4L2ControlInfoMap is meant to be constructed with a set of control info, and never modified afterwards. To ensure this, inherit from std::map<> with private access specifier, and explicitly expose the std::map<> methods that do not allow insertion or removal of elements. A custom move assignment operator is implemented to allow efficient construction of the V4L2ControlInfoMap. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Tested-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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3 changed files with 40 additions and 5 deletions
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@ -340,6 +340,7 @@ int V4L2Device::ioctl(unsigned long request, void *argp)
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*/
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void V4L2Device::listControls()
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{
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std::map<unsigned int, V4L2ControlInfo> ctrls;
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struct v4l2_query_ext_ctrl ctrl = {};
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/* \todo Add support for menu and compound controls. */
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@ -368,10 +369,12 @@ void V4L2Device::listControls()
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continue;
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}
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controls_.emplace(std::piecewise_construct,
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std::forward_as_tuple(ctrl.id),
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std::forward_as_tuple(ctrl));
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ctrls.emplace(std::piecewise_construct,
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std::forward_as_tuple(ctrl.id),
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std::forward_as_tuple(ctrl));
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}
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controls_ = std::move(ctrls);
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}
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/*
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