libcamera: pipeline_handler: Don't index factories by name
Pipeline handler factories are register in a map indexed by their name, and the list of names is used to expose the factories and look them up. This is unnecessary cumbersome, we can instead store factories in a vector and expose it directly. The pipeline factory users will still have access to the factory names through the factory name() function. The PipelineHandlerFactory::create() method becomes so simple that it can be inlined in its single caller, removing the unneeded usage of the DeviceEnumerator in the factory. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
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a5e86d4396
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34018d23d7
3 changed files with 55 additions and 90 deletions
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@ -74,20 +74,24 @@ int CameraManager::start()
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* file and only fallback on all handlers if there is no
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* file and only fallback on all handlers if there is no
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* configuration file.
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* configuration file.
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*/
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*/
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std::vector<std::string> handlers = PipelineHandlerFactory::handlers();
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std::vector<PipelineHandlerFactory *> &handlers = PipelineHandlerFactory::handlers();
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for (std::string const &handler : handlers) {
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PipelineHandler *pipe;
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for (PipelineHandlerFactory *factory : handlers) {
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/*
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/*
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* Try each pipeline handler until it exhaust
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* Try each pipeline handler until it exhaust
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* all pipelines it can provide.
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* all pipelines it can provide.
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*/
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*/
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do {
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while (1) {
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pipe = PipelineHandlerFactory::create(handler, enumerator_);
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PipelineHandler *pipe = factory->create();
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if (pipe)
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if (!pipe->match(enumerator_)) {
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delete pipe;
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break;
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}
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LOG(Debug) << "Pipeline handler \"" << factory->name()
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<< "\" matched";
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pipes_.push_back(pipe);
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pipes_.push_back(pipe);
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} while (pipe);
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}
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}
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}
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/* TODO: register hot-plug callback here */
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/* TODO: register hot-plug callback here */
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@ -31,26 +31,25 @@ public:
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class PipelineHandlerFactory
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class PipelineHandlerFactory
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{
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{
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public:
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public:
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PipelineHandlerFactory(const char *name);
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virtual ~PipelineHandlerFactory() { };
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virtual ~PipelineHandlerFactory() { };
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virtual PipelineHandler *create() = 0;
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virtual PipelineHandler *create() = 0;
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static void registerType(const std::string &name, PipelineHandlerFactory *factory);
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const std::string &name() const { return name_; }
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static PipelineHandler *create(const std::string &name, DeviceEnumerator *enumerator);
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static std::vector<std::string> handlers();
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static void registerType(PipelineHandlerFactory *factory);
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static std::vector<PipelineHandlerFactory *> &handlers();
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private:
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private:
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static std::map<std::string, PipelineHandlerFactory *> ®istry();
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std::string name_;
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};
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};
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#define REGISTER_PIPELINE_HANDLER(handler) \
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#define REGISTER_PIPELINE_HANDLER(handler) \
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class handler##Factory : public PipelineHandlerFactory { \
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class handler##Factory : public PipelineHandlerFactory { \
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public: \
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public: \
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handler##Factory() \
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handler##Factory() : PipelineHandlerFactory(#handler) { } \
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{ \
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PipelineHandler *create() final { \
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PipelineHandlerFactory::registerType(#handler, this); \
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} \
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virtual PipelineHandler *create() { \
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return new handler(); \
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return new handler(); \
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} \
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} \
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}; \
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}; \
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@ -5,7 +5,6 @@
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* pipeline_handler.cpp - Pipeline handler infrastructure
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* pipeline_handler.cpp - Pipeline handler infrastructure
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*/
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*/
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#include "device_enumerator.h"
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#include "log.h"
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#include "log.h"
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#include "pipeline_handler.h"
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#include "pipeline_handler.h"
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@ -40,7 +39,7 @@ namespace libcamera {
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* system
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* system
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*
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*
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* This function is the main entry point of the pipeline handler. It is called
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* This function is the main entry point of the pipeline handler. It is called
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* by the device enumerator with the \a enumerator passed as an argument. It
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* by the camera manager with the \a enumerator passed as an argument. It
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* shall acquire from the \a enumerator all the media devices it needs for a
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* shall acquire from the \a enumerator all the media devices it needs for a
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* single pipeline and create one or multiple Camera instances.
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* single pipeline and create one or multiple Camera instances.
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*
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*
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@ -88,6 +87,21 @@ namespace libcamera {
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* static list of factories.
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* static list of factories.
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*/
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*/
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/**
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* \brief Construct a pipeline handler factory
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* \param[in] name Name of the pipeline handler class
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*
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* Creating an instance of the factory registers is with the global list of
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* factories, accessible through the handlers() function.
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*
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* The factory \a name is used for debug purpose and shall be unique.
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*/
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PipelineHandlerFactory::PipelineHandlerFactory(const char *name)
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: name_(name)
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{
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registerType(this);
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}
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/**
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/**
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* \fn PipelineHandlerFactory::create()
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* \fn PipelineHandlerFactory::create()
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* \brief Create an instance of the PipelineHandler corresponding to the factory
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* \brief Create an instance of the PipelineHandler corresponding to the factory
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@ -98,78 +112,26 @@ namespace libcamera {
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* subclass corresponding to the factory
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* subclass corresponding to the factory
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*/
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*/
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/**
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* \fn PipelineHandlerFactory::name()
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* \brief Retrieve the factory name
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* \return The factory name
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*/
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/**
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/**
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* \brief Add a pipeline handler class to the registry
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* \brief Add a pipeline handler class to the registry
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* \param[in] name Name of the pipeline handler class
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* \param[in] factory Factory to use to construct the pipeline handler
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* \param[in] factory Factory to use to construct the pipeline handler
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*
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*
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* The caller is responsible to guarantee the uniqueness of the pipeline handler
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* The caller is responsible to guarantee the uniqueness of the pipeline handler
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* name.
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* name.
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*/
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*/
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void PipelineHandlerFactory::registerType(const std::string &name,
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void PipelineHandlerFactory::registerType(PipelineHandlerFactory *factory)
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PipelineHandlerFactory *factory)
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{
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{
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std::map<std::string, PipelineHandlerFactory *> &factories = registry();
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std::vector<PipelineHandlerFactory *> &factories = handlers();
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if (factories.count(name)) {
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factories.push_back(factory);
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LOG(Error) << "Registering '" << name << "' pipeline twice";
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return;
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}
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LOG(Debug) << "Registered pipeline handler \"" << name << "\"";
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LOG(Debug) << "Registered pipeline handler \"" << factory->name() << "\"";
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factories[name] = factory;
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}
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/**
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* \brief Create an instance of a pipeline handler if it matches media devices
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* present in the system
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* \param[in] name Name of the pipeline handler to instantiate
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* \param[in] enumerator Device enumerator to search for a match for the handler
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*
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* This function matches the media devices required by pipeline \a name against
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* the devices enumerated by \a enumerator.
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*
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* \return the newly created pipeline handler instance if a match was found, or
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* nullptr otherwise
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*/
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PipelineHandler *PipelineHandlerFactory::create(const std::string &name,
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DeviceEnumerator *enumerator)
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{
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std::map<std::string, PipelineHandlerFactory *> &factories = registry();
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auto it = factories.find(name);
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if (it == factories.end()) {
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LOG(Error) << "Trying to create non-existing pipeline handler "
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<< name;
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return nullptr;
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}
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PipelineHandler *pipe = it->second->create();
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if (pipe->match(enumerator)) {
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LOG(Debug) << "Pipeline handler \"" << name << "\" matched";
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return pipe;
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}
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delete pipe;
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return nullptr;
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}
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/**
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* \brief Retrieve the names of all pipeline handlers registered with the
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* factory
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*
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* \return a list of all registered pipeline handler names
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*/
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std::vector<std::string> PipelineHandlerFactory::handlers()
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{
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std::map<std::string, PipelineHandlerFactory *> &factories = registry();
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std::vector<std::string> handlers;
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for (auto const &handler : factories)
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handlers.push_back(handler.first);
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return handlers;
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}
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}
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/**
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/**
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@ -180,9 +142,9 @@ std::vector<std::string> PipelineHandlerFactory::handlers()
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*
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*
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* \return the list of pipeline handler factories
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* \return the list of pipeline handler factories
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*/
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*/
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std::map<std::string, PipelineHandlerFactory *> &PipelineHandlerFactory::registry()
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std::vector<PipelineHandlerFactory *> &PipelineHandlerFactory::handlers()
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{
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{
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static std::map<std::string, PipelineHandlerFactory *> factories;
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static std::vector<PipelineHandlerFactory *> factories;
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return factories;
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return factories;
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}
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}
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