libcamera: controls: Add support for querying direction information

Add support to ControlId for querying direction information. This allows
applications to query whether a ControlId is meant for being set in
controls or to be returned in metadata or both. This also has a side
effect of properly encoding this information, as previously it was only
mentioned losely and inconsistently in the control id definition.

Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This commit is contained in:
Paul Elder 2024-11-26 00:16:56 +09:00
parent 39fe4ad968
commit 34d7b4776b
7 changed files with 95 additions and 10 deletions

View file

@ -17,6 +17,7 @@
#include <vector>
#include <libcamera/base/class.h>
#include <libcamera/base/flags.h>
#include <libcamera/base/span.h>
#include <libcamera/geometry.h>
@ -249,14 +250,25 @@ private:
class ControlId
{
public:
enum class Direction {
In = (1 << 0),
Out = (1 << 1),
};
using DirectionFlags = Flags<Direction>;
ControlId(unsigned int id, const std::string &name, const std::string &vendor,
ControlType type, std::size_t size = 0,
ControlType type, DirectionFlags direction,
std::size_t size = 0,
const std::map<std::string, int32_t> &enumStrMap = {});
unsigned int id() const { return id_; }
const std::string &name() const { return name_; }
const std::string &vendor() const { return vendor_; }
ControlType type() const { return type_; }
DirectionFlags direction() const { return direction_; }
bool isInput() const { return !!(direction_ & Direction::In); }
bool isOutput() const { return !!(direction_ & Direction::Out); }
bool isArray() const { return size_ > 0; }
std::size_t size() const { return size_; }
const std::map<int32_t, std::string> &enumerators() const { return reverseMap_; }
@ -268,11 +280,14 @@ private:
std::string name_;
std::string vendor_;
ControlType type_;
DirectionFlags direction_;
std::size_t size_;
std::map<std::string, int32_t> enumStrMap_;
std::map<int32_t, std::string> reverseMap_;
};
LIBCAMERA_FLAGS_ENABLE_OPERATORS(ControlId::Direction)
static inline bool operator==(unsigned int lhs, const ControlId &rhs)
{
return lhs == rhs.id();
@ -300,9 +315,10 @@ public:
using type = T;
Control(unsigned int id, const char *name, const char *vendor,
ControlId::DirectionFlags direction,
const std::map<std::string, int32_t> &enumStrMap = {})
: ControlId(id, name, vendor, details::control_type<std::remove_cv_t<T>>::value,
details::control_type<std::remove_cv_t<T>>::size, enumStrMap)
direction, details::control_type<std::remove_cv_t<T>>::size, enumStrMap)
{
}

View file

@ -46,7 +46,8 @@ struct ipa_control_info_entry {
uint32_t id;
uint32_t type;
uint32_t offset;
uint32_t padding[1];
uint8_t direction;
uint8_t padding[3];
};
#ifdef __cplusplus

View file

@ -89,9 +89,9 @@ extern const std::map<std::string, {{ctrl.type}}> {{ctrl.name}}NameValueMap = {
{ "{{enum.name}}", {{enum.name}} },
{%- endfor %}
};
extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}", {{ctrl.name}}NameValueMap);
extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}", {{ctrl.direction}}, {{ctrl.name}}NameValueMap);
{% else -%}
extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}");
extern const Control<{{ctrl.type}}> {{ctrl.name}}({{ctrl.name|snake_case|upper}}, "{{ctrl.name}}", "{{vendor}}", {{ctrl.direction}});
{% endif -%}
{%- endfor %}

View file

@ -281,6 +281,7 @@ int ControlSerializer::serialize(const ControlInfoMap &infoMap,
entry.id = id->id();
entry.type = id->type();
entry.offset = values.offset();
entry.direction = static_cast<ControlId::DirectionFlags::Type>(id->direction());
entries.write(&entry);
store(info, values);
@ -493,12 +494,17 @@ ControlInfoMap ControlSerializer::deserialize<ControlInfoMap>(ByteStreamBuffer &
/* If we're using a local id map, populate it. */
if (localIdMap) {
ControlId::DirectionFlags flags{
static_cast<ControlId::Direction>(entry->direction)
};
/**
* \todo Find a way to preserve the control name for
* debugging purpose.
*/
controlIds_.emplace_back(std::make_unique<ControlId>(entry->id,
"", "local", type));
"", "local", type,
flags));
(*localIdMap)[entry->id] = controlIds_.back().get();
}

View file

@ -412,15 +412,16 @@ void ControlValue::reserve(ControlType type, bool isArray, std::size_t numElemen
* \param[in] name The control name
* \param[in] vendor The vendor name
* \param[in] type The control data type
* \param[in] direction The direction of the control, if it can be used in Controls or Metadata
* \param[in] size The size of the array control, or 0 if scalar control
* \param[in] enumStrMap The map from enum names to values (optional)
*/
ControlId::ControlId(unsigned int id, const std::string &name,
const std::string &vendor, ControlType type,
std::size_t size,
DirectionFlags direction, std::size_t size,
const std::map<std::string, int32_t> &enumStrMap)
: id_(id), name_(name), vendor_(vendor), type_(type), size_(size),
enumStrMap_(enumStrMap)
: id_(id), name_(name), vendor_(vendor), type_(type),
direction_(direction), size_(size), enumStrMap_(enumStrMap)
{
for (const auto &pair : enumStrMap_)
reverseMap_[pair.second] = pair.first;
@ -450,6 +451,37 @@ ControlId::ControlId(unsigned int id, const std::string &name,
* \return The control data type
*/
/**
* \fn DirectionFlags ControlId::direction() const
* \brief Return the direction that the control can be used in
*
* This is similar to \sa isInput() and \sa isOutput(), but returns the flags
* direction instead of booleans for each direction.
*
* \return The direction flags corresponding to if the control can be used as
* an input control or as output metadata
*/
/**
* \fn bool ControlId::isInput() const
* \brief Determine if the control is available to be used as an input control
*
* Controls can be used either as input in controls, or as output in metadata.
* This function checks if the control is allowed to be used as the former.
*
* \return True if the control can be used as an input control, false otherwise
*/
/**
* \fn bool ControlId::isOutput() const
* \brief Determine if the control is available to be used in output metadata
*
* Controls can be used either as input in controls, or as output in metadata.
* This function checks if the control is allowed to be used as the latter.
*
* \return True if the control can be returned in output metadata, false otherwise
*/
/**
* \fn bool ControlId::isArray() const
* \brief Determine if the control is an array control
@ -487,6 +519,22 @@ ControlId::ControlId(unsigned int id, const std::string &name,
* \return True if \a lhs.id() is equal to \a rhs, false otherwise
*/
/**
* \enum ControlId::Direction
* \brief The direction the control is capable of being passed from/to
*
* \var ControlId::Direction::In
* \brief The control can be passed as input in controls
*
* \var ControlId::Direction::Out
* \brief The control can be returned as output in metadata
*/
/**
* \typedef ControlId::DirectionFlags
* \brief A wrapper for ControlId::Direction so that it can be used as flags
*/
/**
* \class Control
* \brief Describe a control and its intrinsic properties
@ -520,6 +568,8 @@ ControlId::ControlId(unsigned int id, const std::string &name,
* \param[in] id The control numerical ID
* \param[in] name The control name
* \param[in] vendor The vendor name
* \param[in] direction The direction of the control, if it can be used in
* Controls or Metadata
* \param[in] enumStrMap The map from enum names to values (optional)
*
* The control data type is automatically deduced from the template type T.

View file

@ -220,6 +220,10 @@ static_assert(sizeof(ipa_control_value_entry) == 16,
* \var ipa_control_info_entry::offset
* The offset in bytes from the beginning of the data section to the control
* info data (shall be a multiple of 8 bytes)
* \var ipa_control_info_entry::direction
* The directions in which the control is allowed to be sent. This is a flags
* value, where 0x1 signifies input (as controls), and 0x2 signifies output (as
* metadata). \sa ControlId::Direction
* \var ipa_control_info_entry::padding
* Padding bytes (shall be set to 0)
*/

View file

@ -565,7 +565,15 @@ std::unique_ptr<ControlId> V4L2Device::v4l2ControlId(const v4l2_query_ext_ctrl &
const std::string name(static_cast<const char *>(ctrl.name), len);
const ControlType type = v4l2CtrlType(ctrl.type);
return std::make_unique<ControlId>(ctrl.id, name, "v4l2", type);
ControlId::DirectionFlags flags;
if (ctrl.flags & V4L2_CTRL_FLAG_READ_ONLY)
flags = ControlId::Direction::Out;
else if (ctrl.flags & V4L2_CTRL_FLAG_WRITE_ONLY)
flags = ControlId::Direction::In;
else
flags = ControlId::Direction::In | ControlId::Direction::Out;
return std::make_unique<ControlId>(ctrl.id, name, "v4l2", type, flags);
}
/**