libcamera: base: signal: Support connecting signals to functors

It can be useful to connect a signal to a functor, and in particular a
lambda function, while still operating in the context of a receiver
object (to support both object-based disconnection and queued
connections to Object instances).

Add a BoundMethodFunctor class to bind a functor, and a corresponding
Signal::connect() function. There is no corresponding disconnect()
function, as a lambda passed to connect() can't be later passed to
disconnect(). Disconnection typically uses disconnect(T *object), which
will cover the vast majority of use cases.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
This commit is contained in:
Laurent Pinchart 2021-08-27 04:05:33 +03:00
parent c4e2b00d51
commit 58720e1dc9
5 changed files with 114 additions and 0 deletions

View file

@ -878,6 +878,7 @@ EXCLUDE_PATTERNS = @TOP_BUILDDIR@/include/libcamera/ipa/*_serializer.h \
EXCLUDE_SYMBOLS = libcamera::BoundMethodArgs \
libcamera::BoundMethodBase \
libcamera::BoundMethodFunctor \
libcamera::BoundMethodMember \
libcamera::BoundMethodPack \
libcamera::BoundMethodPackBase \

View file

@ -128,6 +128,37 @@ public:
virtual R invoke(Args... args) = 0;
};
template<typename T, typename R, typename Func, typename... Args>
class BoundMethodFunctor : public BoundMethodArgs<R, Args...>
{
public:
using PackType = typename BoundMethodArgs<R, Args...>::PackType;
BoundMethodFunctor(T *obj, Object *object, Func func,
ConnectionType type = ConnectionTypeAuto)
: BoundMethodArgs<R, Args...>(obj, object, type), func_(func)
{
}
R activate(Args... args, bool deleteMethod = false) override
{
if (!this->object_)
return func_(args...);
auto pack = std::make_shared<PackType>(args...);
bool sync = BoundMethodBase::activatePack(pack, deleteMethod);
return sync ? pack->returnValue() : R();
}
R invoke(Args... args) override
{
return func_(args...);
}
private:
Func func_;
};
template<typename T, typename R, typename... Args>
class BoundMethodMember : public BoundMethodArgs<R, Args...>
{

View file

@ -61,6 +61,25 @@ public:
SignalBase::connect(new BoundMethodMember<T, R, Args...>(obj, nullptr, func));
}
#ifndef __DOXYGEN__
template<typename T, typename Func,
typename std::enable_if_t<std::is_base_of<Object, T>::value> * = nullptr>
void connect(T *obj, Func func, ConnectionType type = ConnectionTypeAuto)
{
Object *object = static_cast<Object *>(obj);
SignalBase::connect(new BoundMethodFunctor<T, void, Func, Args...>(obj, object, func, type));
}
template<typename T, typename Func,
typename std::enable_if_t<!std::is_base_of<Object, T>::value> * = nullptr>
#else
template<typename T, typename Func>
#endif
void connect(T *obj, Func func)
{
SignalBase::connect(new BoundMethodFunctor<T, void, Func, Args...>(obj, nullptr, func));
}
template<typename R>
void connect(R (*func)(Args...))
{

View file

@ -121,6 +121,30 @@ SignalBase::SlotList SignalBase::slots()
* \context This function is \threadsafe.
*/
/**
* \fn Signal::connect(T *object, Func func)
* \brief Connect the signal to a function object slot
* \param[in] object The slot object pointer
* \param[in] func The function object
*
* If the typename T inherits from Object, the signal will be automatically
* disconnected from the \a func slot of \a object when \a object is destroyed.
* Otherwise the caller shall disconnect signals manually before destroying \a
* object.
*
* The function object is typically a lambda function, but may be any object
* that satisfies the FunctionObject named requirements. The types of the
* function object arguments shall match the types of the signal arguments.
*
* No matching disconnect() function exist, as it wouldn't be possible to pass
* to a disconnect() function the same lambda that was passed to connect(). The
* connection created by this function can not be removed selectively if the
* signal is connected to multiple slots of the same receiver, but may be
* otherwise be removed using the disconnect(T *object) function.
*
* \context This function is \threadsafe.
*/
/**
* \fn Signal::connect(R (*func)(Args...))
* \brief Connect the signal to a static function slot

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@ -191,6 +191,24 @@ protected:
signalVoid_.connect(slotStaticReturn);
signalVoid_.connect(this, &SignalTest::slotReturn);
/* Test signal connection to a lambda. */
int value = 0;
signalInt_.connect(this, [&](int v) { value = v; });
signalInt_.emit(42);
if (value != 42) {
cout << "Signal connection to lambda failed" << endl;
return TestFail;
}
signalInt_.disconnect(this);
signalInt_.emit(0);
if (value != 42) {
cout << "Signal disconnection from lambda failed" << endl;
return TestFail;
}
/* ----------------- Signal -> Object tests ----------------- */
/*
@ -256,6 +274,27 @@ protected:
delete slotObject;
/* Test signal connection to a lambda. */
slotObject = new SlotObject();
value = 0;
signalInt_.connect(slotObject, [&](int v) { value = v; });
signalInt_.emit(42);
if (value != 42) {
cout << "Signal connection to Object lambda failed" << endl;
return TestFail;
}
signalInt_.disconnect(slotObject);
signalInt_.emit(0);
if (value != 42) {
cout << "Signal disconnection from Object lambda failed" << endl;
return TestFail;
}
delete slotObject;
/* --------- Signal -> Object (multiple inheritance) -------- */
/*