libcamera: buffer: Move captured metadata to FrameMetadata
Move the metadata retrieved when dequeuing a V4L2 buffer into a FrameMetadata object. This is done as a step to migrate to the FrameBuffer interface as the functions added to Buffer around FrameMetadata match the ones in FrameBuffer. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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16 changed files with 78 additions and 113 deletions
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@ -154,9 +154,18 @@ void Capture::requestComplete(Request *request)
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Buffer *buffer = it->second;
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const std::string &name = streamName_[stream];
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const FrameMetadata &metadata = buffer->metadata();
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info << " " << name
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<< " seq: " << std::setw(6) << std::setfill('0') << buffer->sequence()
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<< " bytesused: " << buffer->bytesused();
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<< " seq: " << std::setw(6) << std::setfill('0') << metadata.sequence
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<< " bytesused: ";
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unsigned int nplane = 0;
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for (const FrameMetadata::Plane &plane : metadata.planes) {
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info << plane.bytesused;
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if (++nplane < metadata.planes.size())
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info << "/";
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}
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if (writer_)
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writer_->write(buffer, name);
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