libcamera: buffer: Move captured metadata to FrameMetadata
Move the metadata retrieved when dequeuing a V4L2 buffer into a FrameMetadata object. This is done as a step to migrate to the FrameBuffer interface as the functions added to Buffer around FrameMetadata match the ones in FrameBuffer. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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16 changed files with 78 additions and 113 deletions
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@ -192,7 +192,7 @@ void V4L2CameraProxy::updateBuffers()
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struct v4l2_buffer &buf = buffers_[fmd.index()];
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switch (fmd.status()) {
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case Buffer::Status::BufferSuccess:
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case FrameMetadata::FrameSuccess:
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buf.bytesused = fmd.bytesused();
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buf.field = V4L2_FIELD_NONE;
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buf.timestamp.tv_sec = fmd.timestamp() / 1000000000;
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@ -201,7 +201,7 @@ void V4L2CameraProxy::updateBuffers()
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buf.flags |= V4L2_BUF_FLAG_DONE;
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break;
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case Buffer::Status::BufferError:
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case FrameMetadata::FrameError:
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buf.flags |= V4L2_BUF_FLAG_ERROR;
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break;
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default:
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