delayed_controls: Remove reduandant firstSequence_
The DelayedControls implementation tracked the sequence numbers to determine the offset if a device did not commence with a sequence number of 0. This guarantee is now handled by the V4L2VideoDevice. Remove the firstSequence_ offset and the corresponding running_ flag which was used to track setting firstSequence_ from the DelayedControls. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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2 changed files with 2 additions and 13 deletions
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@ -72,9 +72,6 @@ private:
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std::unordered_map<const ControlId *, ControlParams> controlParams_;
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unsigned int maxDelay_;
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bool running_;
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uint32_t firstSequence_;
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uint32_t queueCount_;
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uint32_t writeCount_;
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/* \todo Evaluate if we should index on ControlId * or unsigned int */
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@ -115,8 +115,6 @@ DelayedControls::DelayedControls(V4L2Device *device,
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*/
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void DelayedControls::reset()
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{
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running_ = false;
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firstSequence_ = 0;
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queueCount_ = 1;
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writeCount_ = 0;
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@ -204,8 +202,7 @@ bool DelayedControls::push(const ControlList &controls)
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*/
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ControlList DelayedControls::get(uint32_t sequence)
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{
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uint32_t adjustedSeq = sequence - firstSequence_;
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unsigned int index = std::max<int>(0, adjustedSeq - maxDelay_);
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unsigned int index = std::max<int>(0, sequence - maxDelay_);
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ControlList out(device_->controls());
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for (const auto &ctrl : values_) {
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@ -236,11 +233,6 @@ void DelayedControls::applyControls(uint32_t sequence)
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{
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LOG(DelayedControls, Debug) << "frame " << sequence << " started";
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if (!running_) {
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firstSequence_ = sequence;
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running_ = true;
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}
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/*
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* Create control list peeking ahead in the value queue to ensure
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* values are set in time to satisfy the sensor delay.
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@ -279,7 +271,7 @@ void DelayedControls::applyControls(uint32_t sequence)
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}
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}
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writeCount_ = sequence - firstSequence_ + 1;
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writeCount_ = sequence + 1;
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while (writeCount_ > queueCount_) {
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LOG(DelayedControls, Debug)
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