android: camera_device: Postpone mapped streams handling
Mapped streams are generated by post-processing and always require a source buffer to process image data from. In case a Mapped stream is requested but its source stream is not, it is required to allocate a buffer on the fly and add it to the libcamera::Request. Make sure a source stream is available for all mapped streams, and if that's not the case, add a dedicated buffer to the request for that purpose. Signed-off-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Paul Elder <paul.elder@ideasonboard.com> Reviewed-by: Umang Jain <umang.jain@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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1 changed files with 56 additions and 8 deletions
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@ -9,6 +9,7 @@
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#include <algorithm>
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#include <fstream>
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#include <set>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <vector>
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@ -930,6 +931,14 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
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LOG(HAL, Debug) << "Queueing request " << descriptor->request_->cookie()
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<< " with " << descriptor->buffers_.size() << " streams";
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/*
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* Process all the Direct and Internal streams first, they map directly
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* to a libcamera stream. Streams of type Mapped will be handled later.
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*
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* Collect the CameraStream associated to each requested capture stream.
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* Since requestedStreams is an std:set<>, no duplications can happen.
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*/
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std::set<CameraStream *> requestedStreams;
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for (const auto &[i, buffer] : utils::enumerate(descriptor->buffers_)) {
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CameraStream *cameraStream = buffer.stream;
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camera3_stream_t *camera3Stream = cameraStream->camera3Stream();
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@ -952,14 +961,7 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
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switch (cameraStream->type()) {
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case CameraStream::Type::Mapped:
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/*
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* Mapped streams don't need buffers added to the
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* Request.
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*/
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LOG(HAL, Debug) << ss.str() << " (mapped)";
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descriptor->pendingStreamsToProcess_.insert(
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{ cameraStream, &buffer });
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/* Mapped streams will be handled in the next loop. */
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continue;
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case CameraStream::Type::Direct:
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@ -1003,6 +1005,52 @@ int CameraDevice::processCaptureRequest(camera3_capture_request_t *camera3Reques
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auto fence = std::make_unique<Fence>(std::move(acquireFence));
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descriptor->request_->addBuffer(cameraStream->stream(),
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frameBuffer, std::move(fence));
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requestedStreams.insert(cameraStream);
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}
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/*
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* Now handle the Mapped streams. If no buffer has been added for them
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* because their corresponding direct source stream is not part of this
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* particular request, add one here.
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*/
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for (const auto &[i, buffer] : utils::enumerate(descriptor->buffers_)) {
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CameraStream *cameraStream = buffer.stream;
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camera3_stream_t *camera3Stream = cameraStream->camera3Stream();
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if (cameraStream->type() != CameraStream::Type::Mapped)
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continue;
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LOG(HAL, Debug) << i << " - (" << camera3Stream->width << "x"
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<< camera3Stream->height << ")"
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<< "[" << utils::hex(camera3Stream->format) << "] -> "
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<< "(" << cameraStream->configuration().size << ")["
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<< cameraStream->configuration().pixelFormat << "]"
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<< " (mapped)";
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MutexLocker lock(descriptor->streamsProcessMutex_);
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descriptor->pendingStreamsToProcess_.insert({ cameraStream, &buffer });
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/*
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* Make sure the CameraStream this stream is mapped on has been
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* added to the request.
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*/
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CameraStream *sourceStream = cameraStream->sourceStream();
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ASSERT(sourceStream);
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if (requestedStreams.find(sourceStream) != requestedStreams.end())
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continue;
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/*
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* If that's not the case, we need to add a buffer to the request
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* for this stream.
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*/
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FrameBuffer *frameBuffer = cameraStream->getBuffer();
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buffer.internalBuffer = frameBuffer;
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descriptor->request_->addBuffer(sourceStream->stream(),
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frameBuffer, nullptr);
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requestedStreams.erase(sourceStream);
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}
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/*
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