ipa: ipu3: Move IPU3 agc into algorithms

Now that the interface is properly used by the AGC class, move it into
ipa::ipu3::algorithms and let the loops do the calls.
As we need to exchange the exposure_ and gain_ by passing them through the
FrameContext, use the calculated values in setControls() function to
ease the reading.

Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
This commit is contained in:
Jean-Michel Hautbois 2021-08-18 17:54:03 +02:00
parent b145ae4242
commit 93802f600c
5 changed files with 28 additions and 32 deletions

View file

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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2021, Ideas On Board
*
* agc.h - IPU3 AGC/AEC control algorithm
*/
#ifndef __LIBCAMERA_IPU3_ALGORITHMS_AGC_H__
#define __LIBCAMERA_IPU3_ALGORITHMS_AGC_H__
#include <linux/intel-ipu3.h>
#include <libcamera/base/utils.h>
#include <libcamera/geometry.h>
#include "algorithm.h"
namespace libcamera {
struct IPACameraSensorInfo;
namespace ipa::ipu3::algorithms {
using utils::Duration;
class Agc : public Algorithm
{
public:
Agc();
~Agc() = default;
int configure(IPAContext &context, const IPAConfigInfo &configInfo) override;
void process(IPAContext &context, const ipu3_uapi_stats_3a *stats) override;
private:
void processBrightness(const ipu3_uapi_stats_3a *stats);
void filterExposure();
void lockExposureGain(uint32_t &exposure, double &gain);
struct ipu3_uapi_grid_config aeGrid_;
uint64_t frameCount_;
uint64_t lastFrame_;
double iqMean_;
Duration lineDuration_;
Duration maxExposureTime_;
Duration prevExposure_;
Duration prevExposureNoDg_;
Duration currentExposure_;
Duration currentExposureNoDg_;
};
} /* namespace ipa::ipu3::algorithms */
} /* namespace libcamera */
#endif /* __LIBCAMERA_IPU3_ALGORITHMS_AGC_H__ */