ipa: ipu3: Move IPU3 agc into algorithms
Now that the interface is properly used by the AGC class, move it into ipa::ipu3::algorithms and let the loops do the calls. As we need to exchange the exposure_ and gain_ by passing them through the FrameContext, use the calculated values in setControls() function to ease the reading. Signed-off-by: Jean-Michel Hautbois <jeanmichel.hautbois@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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src/ipa/ipu3/algorithms/agc.h
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src/ipa/ipu3/algorithms/agc.h
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/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2021, Ideas On Board
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*
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* agc.h - IPU3 AGC/AEC control algorithm
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*/
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#ifndef __LIBCAMERA_IPU3_ALGORITHMS_AGC_H__
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#define __LIBCAMERA_IPU3_ALGORITHMS_AGC_H__
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#include <linux/intel-ipu3.h>
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#include <libcamera/base/utils.h>
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#include <libcamera/geometry.h>
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#include "algorithm.h"
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namespace libcamera {
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struct IPACameraSensorInfo;
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namespace ipa::ipu3::algorithms {
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using utils::Duration;
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class Agc : public Algorithm
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{
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public:
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Agc();
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~Agc() = default;
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int configure(IPAContext &context, const IPAConfigInfo &configInfo) override;
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void process(IPAContext &context, const ipu3_uapi_stats_3a *stats) override;
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private:
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void processBrightness(const ipu3_uapi_stats_3a *stats);
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void filterExposure();
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void lockExposureGain(uint32_t &exposure, double &gain);
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struct ipu3_uapi_grid_config aeGrid_;
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uint64_t frameCount_;
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uint64_t lastFrame_;
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double iqMean_;
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Duration lineDuration_;
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Duration maxExposureTime_;
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Duration prevExposure_;
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Duration prevExposureNoDg_;
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Duration currentExposure_;
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Duration currentExposureNoDg_;
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};
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} /* namespace ipa::ipu3::algorithms */
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} /* namespace libcamera */
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#endif /* __LIBCAMERA_IPU3_ALGORITHMS_AGC_H__ */
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