cam: Rename Capture to CameraSession
Rename the Capture class to CameraSession, to prepare for multi-camera support that will gather more camera-related operations than capture in that class. While at it, remove an unneeded blank line. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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4 changed files with 22 additions and 23 deletions
240
src/cam/camera_session.cpp
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240
src/cam/camera_session.cpp
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/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* camera_session.cpp - Camera capture session
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*/
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#include <iomanip>
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#include <iostream>
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#include <limits.h>
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#include <sstream>
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#include <libcamera/control_ids.h>
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#include "camera_session.h"
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#include "main.h"
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using namespace libcamera;
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CameraSession::CameraSession(std::shared_ptr<Camera> camera,
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CameraConfiguration *config, EventLoop *loop)
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: camera_(camera), config_(config), writer_(nullptr), last_(0), loop_(loop),
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queueCount_(0), captureCount_(0), captureLimit_(0),
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printMetadata_(false)
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{
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}
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int CameraSession::run(const OptionsParser::Options &options)
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{
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int ret;
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queueCount_ = 0;
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captureCount_ = 0;
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captureLimit_ = options[OptCapture].toInteger();
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printMetadata_ = options.isSet(OptMetadata);
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if (!camera_) {
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std::cout << "Can't capture without a camera" << std::endl;
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return -ENODEV;
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}
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ret = camera_->configure(config_);
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if (ret < 0) {
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std::cout << "Failed to configure camera" << std::endl;
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return ret;
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}
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streamName_.clear();
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for (unsigned int index = 0; index < config_->size(); ++index) {
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StreamConfiguration &cfg = config_->at(index);
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streamName_[cfg.stream()] = "stream" + std::to_string(index);
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}
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camera_->requestCompleted.connect(this, &CameraSession::requestComplete);
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if (options.isSet(OptFile)) {
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if (!options[OptFile].toString().empty())
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writer_ = new BufferWriter(options[OptFile]);
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else
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writer_ = new BufferWriter();
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}
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FrameBufferAllocator *allocator = new FrameBufferAllocator(camera_);
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ret = capture(allocator);
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if (options.isSet(OptFile)) {
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delete writer_;
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writer_ = nullptr;
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}
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requests_.clear();
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delete allocator;
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return ret;
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}
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int CameraSession::capture(FrameBufferAllocator *allocator)
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{
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int ret;
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/* Identify the stream with the least number of buffers. */
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unsigned int nbuffers = UINT_MAX;
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for (StreamConfiguration &cfg : *config_) {
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ret = allocator->allocate(cfg.stream());
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if (ret < 0) {
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std::cerr << "Can't allocate buffers" << std::endl;
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return -ENOMEM;
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}
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unsigned int allocated = allocator->buffers(cfg.stream()).size();
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nbuffers = std::min(nbuffers, allocated);
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}
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/*
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* TODO: make cam tool smarter to support still capture by for
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* example pushing a button. For now run all streams all the time.
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*/
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for (unsigned int i = 0; i < nbuffers; i++) {
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std::unique_ptr<Request> request = camera_->createRequest();
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if (!request) {
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std::cerr << "Can't create request" << std::endl;
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return -ENOMEM;
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}
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for (StreamConfiguration &cfg : *config_) {
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Stream *stream = cfg.stream();
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const std::vector<std::unique_ptr<FrameBuffer>> &buffers =
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allocator->buffers(stream);
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const std::unique_ptr<FrameBuffer> &buffer = buffers[i];
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ret = request->addBuffer(stream, buffer.get());
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if (ret < 0) {
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std::cerr << "Can't set buffer for request"
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<< std::endl;
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return ret;
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}
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if (writer_)
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writer_->mapBuffer(buffer.get());
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}
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requests_.push_back(std::move(request));
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}
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ret = camera_->start();
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if (ret) {
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std::cout << "Failed to start capture" << std::endl;
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return ret;
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}
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for (std::unique_ptr<Request> &request : requests_) {
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ret = queueRequest(request.get());
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if (ret < 0) {
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std::cerr << "Can't queue request" << std::endl;
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camera_->stop();
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return ret;
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}
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}
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if (captureLimit_)
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std::cout << "Capture " << captureLimit_ << " frames" << std::endl;
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else
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std::cout << "Capture until user interrupts by SIGINT" << std::endl;
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ret = loop_->exec();
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if (ret)
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std::cout << "Failed to run capture loop" << std::endl;
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ret = camera_->stop();
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if (ret)
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std::cout << "Failed to stop capture" << std::endl;
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return ret;
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}
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int CameraSession::queueRequest(Request *request)
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{
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if (captureLimit_ && queueCount_ >= captureLimit_)
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return 0;
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queueCount_++;
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return camera_->queueRequest(request);
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}
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void CameraSession::requestComplete(Request *request)
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{
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if (request->status() == Request::RequestCancelled)
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return;
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/*
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* Defer processing of the completed request to the event loop, to avoid
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* blocking the camera manager thread.
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*/
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loop_->callLater([=]() { processRequest(request); });
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}
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void CameraSession::processRequest(Request *request)
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{
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const Request::BufferMap &buffers = request->buffers();
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/*
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* Compute the frame rate. The timestamp is arbitrarily retrieved from
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* the first buffer, as all buffers should have matching timestamps.
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*/
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uint64_t ts = buffers.begin()->second->metadata().timestamp;
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double fps = ts - last_;
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fps = last_ != 0 && fps ? 1000000000.0 / fps : 0.0;
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last_ = ts;
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std::stringstream info;
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info << ts / 1000000000 << "."
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<< std::setw(6) << std::setfill('0') << ts / 1000 % 1000000
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<< " (" << std::fixed << std::setprecision(2) << fps << " fps)";
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for (auto it = buffers.begin(); it != buffers.end(); ++it) {
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const Stream *stream = it->first;
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FrameBuffer *buffer = it->second;
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const std::string &name = streamName_[stream];
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const FrameMetadata &metadata = buffer->metadata();
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info << " " << name
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<< " seq: " << std::setw(6) << std::setfill('0') << metadata.sequence
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<< " bytesused: ";
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unsigned int nplane = 0;
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for (const FrameMetadata::Plane &plane : metadata.planes) {
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info << plane.bytesused;
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if (++nplane < metadata.planes.size())
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info << "/";
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}
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if (writer_)
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writer_->write(buffer, name);
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}
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std::cout << info.str() << std::endl;
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if (printMetadata_) {
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const ControlList &requestMetadata = request->metadata();
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for (const auto &ctrl : requestMetadata) {
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const ControlId *id = controls::controls.at(ctrl.first);
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std::cout << "\t" << id->name() << " = "
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<< ctrl.second.toString() << std::endl;
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}
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}
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captureCount_++;
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if (captureLimit_ && captureCount_ >= captureLimit_) {
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loop_->exit(0);
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return;
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}
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request->reuse(Request::ReuseBuffers);
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queueRequest(request);
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}
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