tracing: pipeline_handler: Queue Requests
Add tracing to the base pipeline handler class to track when requests are queued. Tracing is already available for other Request operations, but queuing a Request is not an operation handled by the Request itself. Add the tracepoint to the PipelineHandler::queueRequest() so the lifetime of a Request can be viewed when tracing. Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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2 changed files with 12 additions and 0 deletions
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@ -48,6 +48,15 @@ TRACEPOINT_EVENT_INSTANCE(
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)
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)
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)
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)
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TRACEPOINT_EVENT_INSTANCE(
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libcamera,
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request,
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request_queue,
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TP_ARGS(
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libcamera::Request *, req
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)
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)
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TRACEPOINT_EVENT_INSTANCE(
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TRACEPOINT_EVENT_INSTANCE(
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libcamera,
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libcamera,
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request,
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request,
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@ -16,6 +16,7 @@
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#include "libcamera/internal/device_enumerator.h"
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#include "libcamera/internal/device_enumerator.h"
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#include "libcamera/internal/log.h"
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#include "libcamera/internal/log.h"
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#include "libcamera/internal/media_device.h"
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#include "libcamera/internal/media_device.h"
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#include "libcamera/internal/tracepoints.h"
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#include "libcamera/internal/utils.h"
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#include "libcamera/internal/utils.h"
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/**
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/**
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@ -375,6 +376,8 @@ const ControlList &PipelineHandler::properties(const Camera *camera) const
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*/
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*/
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int PipelineHandler::queueRequest(Request *request)
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int PipelineHandler::queueRequest(Request *request)
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{
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{
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LIBCAMERA_TRACEPOINT(request_queue, request);
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Camera *camera = request->camera_;
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Camera *camera = request->camera_;
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CameraData *data = cameraData(camera);
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CameraData *data = cameraData(camera);
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data->queuedRequests_.push_back(request);
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data->queuedRequests_.push_back(request);
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