utils: gen-shader-headers: Add a utility to generate headers from shaders

Two simple script to generate a header that contains GLSL shaders translated
to C arrays.

Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
This commit is contained in:
Bryan O'Donoghue 2024-01-26 22:10:09 +00:00
parent 367b29199b
commit a6a1fbd82b
2 changed files with 82 additions and 0 deletions

38
utils/gen-shader-header.py Executable file
View file

@ -0,0 +1,38 @@
#!/usr/bin/env python3
# SPDX-License-Identifier: GPL-2.0-or-later
# Copyright (C) 2025, Bryan O'Donoghue.
#
# Author: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
#
# A python script which takes a list of shader files and converts into a C
# header.
#
import sys
try:
with open(sys.argv[2]) as file:
data = file.read()
data_len = len(data)
name = sys.argv[1].replace(".", "_")
name_len = name + "_len"
j = 0
print("unsigned char", name, "[] = {")
for ch in data:
print(f"0x{ord(ch):02x}, ", end="")
j = j + 1
if j == 16:
print()
j = 0
if j != 0:
print()
print("};")
print()
print(f"const unsigned int {name_len}={data_len};")
except FileNotFoundError:
print(f"File {sys.argv[2]} not found", file=sys.stderr)
except IOError:
print(f"Unable to read {sys.argv[2]}", file=sys.stderr)

44
utils/gen-shader-headers.sh Executable file
View file

@ -0,0 +1,44 @@
#!/bin/sh
set -x
if [ $# -lt 4 ]; then
echo "Invalid arg count must be >= 5"
exit 1
fi
src_dir="$1"; shift
build_dir="$1"; shift
build_path=$build_dir/"$1"; shift
cat <<EOF > "$build_path"
/* SPDX-License-Identifier: LGPL-2.1-or-later */
/* This file is auto-generated, do not edit! */
/*
* Copyright (C) 2025, Linaro Ltd.
*
*/
#pragma once
EOF
cat <<EOF >> "$build_path"
/*
* List the names of the shaders at the top of
* header for readability's sake
*
EOF
for file in "$@"; do
echo "file is $file"
name=$(basename "$build_dir/$file" | tr '.' '_')
echo " * unsigned char $name;" >> "$build_path"
done
echo "*/" >> "$build_path"
echo "/* Hex encoded shader data */" >> "$build_path"
for file in "$@"; do
name=$(basename "$build_dir/$file")
"$src_dir/utils/gen-shader-header.py" "$name" "$build_dir/$file" >> "$build_path"
echo >> "$build_path"
done