libcamera: pipeline_handler: Return unique_ptr from createInstance

Avoid naked pointer with memory allocation by returning a unique_ptr
from PipelineHandlerFactory::createInstance(), in order to increase
memory allocation safety.

This allows iterating over factories in the CameraManager and unit tests
using const pointers.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Xavier Roumegue <xavier.roumegue@oss.nxp.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
This commit is contained in:
Laurent Pinchart 2022-10-03 22:55:11 +03:00
parent 5a867f312c
commit ba3a1adc13
4 changed files with 13 additions and 11 deletions

View file

@ -113,7 +113,8 @@ public:
private:
static void registerType(PipelineHandlerFactory *factory);
virtual PipelineHandler *createInstance(CameraManager *manager) const = 0;
virtual std::unique_ptr<PipelineHandler>
createInstance(CameraManager *manager) const = 0;
std::string name_;
};
@ -125,9 +126,10 @@ public: \
handler##Factory() : PipelineHandlerFactory(#handler) {} \
\
private: \
PipelineHandler *createInstance(CameraManager *manager) const \
std::unique_ptr<PipelineHandler> \
createInstance(CameraManager *manager) const \
{ \
return new handler(manager); \
return std::make_unique<handler>(manager); \
} \
}; \
static handler##Factory global_##handler##Factory;