pipeline: raspberrypi: Simplify RPiCameraData::clearIncompleteRequests()
With the addition of FrameBuffer::cancel(), the logic to clear and return pending requests can be simplified by not having to queue all the request buffers to the device before calling streamOff(). Signed-off-by: Naushir Patuck <naush@raspberrypi.com> Tested-by: David Plowman <david.plowman@raspberrypi.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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1 changed files with 8 additions and 38 deletions
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@ -884,7 +884,9 @@ void PipelineHandlerRPi::stop(Camera *camera)
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/* Disable SOF event generation. */
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data->unicam_[Unicam::Image].dev()->setFrameStartEnabled(false);
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/* This also stops the streams. */
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for (auto const stream : data->streams_)
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stream->dev()->streamOff();
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data->clearIncompleteRequests();
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data->bayerQueue_ = {};
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data->embeddedQueue_ = {};
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@ -1477,49 +1479,17 @@ void RPiCameraData::ispOutputDequeue(FrameBuffer *buffer)
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void RPiCameraData::clearIncompleteRequests()
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{
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/*
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* Queue up any buffers passed in the request.
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* This is needed because streamOff() will then mark the buffers as
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* cancelled.
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*/
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for (auto const request : requestQueue_) {
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for (auto const stream : streams_) {
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if (!stream->isExternal())
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continue;
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FrameBuffer *buffer = request->findBuffer(stream);
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if (buffer)
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stream->queueBuffer(buffer);
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}
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}
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/* Stop all streams. */
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for (auto const stream : streams_)
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stream->dev()->streamOff();
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/*
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* All outstanding requests (and associated buffers) must be returned
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* back to the pipeline. The buffers would have been marked as
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* cancelled by the call to streamOff() earlier.
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* back to the application.
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*/
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while (!requestQueue_.empty()) {
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Request *request = requestQueue_.front();
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/*
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* A request could be partially complete,
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* i.e. we have returned some buffers, but still waiting
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* for others or waiting for metadata.
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*/
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for (auto const stream : streams_) {
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if (!stream->isExternal())
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continue;
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FrameBuffer *buffer = request->findBuffer(stream);
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/*
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* Has the buffer already been handed back to the
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* request? If not, do so now.
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*/
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if (buffer && buffer->request())
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pipe_->completeBuffer(request, buffer);
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for (auto &b : request->buffers()) {
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FrameBuffer *buffer = b.second;
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buffer->cancel();
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pipe_->completeBuffer(request, buffer);
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}
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pipe_->completeRequest(request);
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