apps: common: dng_writer: Fix RAW10 and RAW12 packing on BE machines

The 16-bit padded raw 10 and raw 12 formats are stored in memory in
little endian order, regardless of the machine's endianness. Read pixel
data as uint8_t values and hardcode bit shifting to little endian to fix
scanline packing.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com>
This commit is contained in:
Laurent Pinchart 2024-06-28 23:59:30 +03:00
parent 7735d65ce8
commit e3310749f5

View file

@ -139,29 +139,29 @@ void packScanlineRaw8(void *output, const void *input, unsigned int width)
void packScanlineRaw10(void *output, const void *input, unsigned int width)
{
const uint16_t *in = static_cast<const uint16_t *>(input);
const uint8_t *in = static_cast<const uint8_t *>(input);
uint8_t *out = static_cast<uint8_t *>(output);
for (unsigned int i = 0; i < width; i += 4) {
*out++ = (in[0] & 0x3fc) >> 2;
*out++ = (in[0] & 0x003) << 6 | (in[1] & 0x3f0) >> 4;
*out++ = (in[1] & 0x00f) << 4 | (in[2] & 0x3c0) >> 6;
*out++ = (in[2] & 0x03f) << 2 | (in[3] & 0x300) >> 8;
*out++ = (in[3] & 0x0ff);
in += 4;
*out++ = in[1] << 6 | in[0] >> 2;
*out++ = in[0] << 6 | (in[3] & 0x03) << 4 | in[2] >> 4;
*out++ = in[2] << 4 | (in[5] & 0x03) << 2 | in[4] >> 6;
*out++ = in[4] << 2 | (in[7] & 0x03) << 0;
*out++ = in[6];
in += 8;
}
}
void packScanlineRaw12(void *output, const void *input, unsigned int width)
{
const uint16_t *in = static_cast<const uint16_t *>(input);
const uint8_t *in = static_cast<const uint8_t *>(input);
uint8_t *out = static_cast<uint8_t *>(output);
for (unsigned int i = 0; i < width; i += 2) {
*out++ = (in[0] & 0xff0) >> 4;
*out++ = (in[0] & 0x00f) << 4 | (in[1] & 0xf00) >> 8;
*out++ = (in[1] & 0x0ff);
in += 2;
*out++ = in[1] << 4 | in[0] >> 4;
*out++ = in[0] << 4 | (in[3] & 0x0f);
*out++ = in[2];
in += 4;
}
}