test: v4l2_videodevice: Switch to FrameBuffer interface
The V4L2VideoDevice class can now operate using a FrameBuffer interface, switch all test cases to use it. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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6 changed files with 48 additions and 65 deletions
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@ -29,7 +29,7 @@ public:
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{
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}
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void outputBufferComplete(Buffer *buffer)
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void outputBufferComplete(FrameBuffer *buffer)
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{
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cout << "Received output buffer" << endl;
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@ -39,7 +39,7 @@ public:
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vim2m_->output()->queueBuffer(buffer);
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}
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void receiveCaptureBuffer(Buffer *buffer)
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void receiveCaptureBuffer(FrameBuffer *buffer)
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{
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cout << "Received capture buffer" << endl;
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@ -112,39 +112,31 @@ protected:
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return TestFail;
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}
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capturePool_.createBuffers(bufferCount);
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outputPool_.createBuffers(bufferCount);
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ret = capture->exportBuffers(&capturePool_);
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if (ret) {
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ret = capture->exportBuffers(bufferCount, &captureBuffers_);
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if (ret < 0) {
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cerr << "Failed to export Capture Buffers" << endl;
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return TestFail;
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}
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ret = output->exportBuffers(&outputPool_);
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if (ret) {
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ret = output->exportBuffers(bufferCount, &outputBuffers_);
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if (ret < 0) {
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cerr << "Failed to export Output Buffers" << endl;
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return TestFail;
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}
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capture->bufferReady.connect(this, &V4L2M2MDeviceTest::receiveCaptureBuffer);
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output->bufferReady.connect(this, &V4L2M2MDeviceTest::outputBufferComplete);
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capture->frameBufferReady.connect(this, &V4L2M2MDeviceTest::receiveCaptureBuffer);
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output->frameBufferReady.connect(this, &V4L2M2MDeviceTest::outputBufferComplete);
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std::vector<std::unique_ptr<Buffer>> captureBuffers;
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captureBuffers = capture->queueAllBuffers();
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if (captureBuffers.empty()) {
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cerr << "Failed to queue all Capture Buffers" << endl;
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return TestFail;
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for (const std::unique_ptr<FrameBuffer> &buffer : captureBuffers_) {
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if (capture->queueBuffer(buffer.get())) {
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std::cout << "Failed to queue capture buffer" << std::endl;
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return TestFail;
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}
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}
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/* We can't "queueAllBuffers()" on an output device, so we do it manually */
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std::vector<std::unique_ptr<Buffer>> outputBuffers;
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for (unsigned int i = 0; i < outputPool_.count(); ++i) {
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Buffer *buffer = new Buffer(i);
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outputBuffers.emplace_back(buffer);
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ret = output->queueBuffer(buffer);
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if (ret) {
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cerr << "Failed to queue output buffer" << i << endl;
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for (const std::unique_ptr<FrameBuffer> &buffer : outputBuffers_) {
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if (output->queueBuffer(buffer.get())) {
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std::cout << "Failed to queue output buffer" << std::endl;
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return TestFail;
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}
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}
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@ -202,8 +194,8 @@ private:
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std::shared_ptr<MediaDevice> media_;
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V4L2M2MDevice *vim2m_;
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BufferPool capturePool_;
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BufferPool outputPool_;
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std::vector<std::unique_ptr<FrameBuffer>> captureBuffers_;
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std::vector<std::unique_ptr<FrameBuffer>> outputBuffers_;
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unsigned int outputFrames_;
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unsigned int captureFrames_;
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