libcamera: internal: Add MediaPipeline helper

Provide a MediaPipeline class to help identifing and managing pipelines across
a MediaDevice graph.

Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo.mondi@ideasonboard.com>
Signed-off-by: Paul Elder <paul.elder@ideasonboard.com>
Reviewed-by: Stefan Klug <stefan.klug@ideasonboard.com>
This commit is contained in:
Kieran Bingham 2025-04-02 16:39:17 +09:00 committed by Paul Elder
parent 0785f5f99a
commit f1721c2f9f
4 changed files with 365 additions and 0 deletions

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@ -0,0 +1,59 @@
/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2024, Ideas on Board Oy
*
* Media pipeline support
*/
#pragma once
#include <list>
#include <string>
#include <libcamera/base/log.h>
namespace libcamera {
class CameraSensor;
class MediaEntity;
class MediaLink;
class MediaPad;
struct V4L2SubdeviceFormat;
class MediaPipeline
{
public:
int init(MediaEntity *source, std::string_view sink);
int initLinks();
int configure(CameraSensor *sensor, V4L2SubdeviceFormat *);
private:
struct Entity {
/* The media entity, always valid. */
MediaEntity *entity;
/*
* Whether or not the entity is a subdev that supports the
* routing API.
*/
bool supportsRouting;
/*
* The local sink pad connected to the upstream entity, null for
* the camera sensor at the beginning of the pipeline.
*/
const MediaPad *sink;
/*
* The local source pad connected to the downstream entity, null
* for the video node at the end of the pipeline.
*/
const MediaPad *source;
/*
* The link on the source pad, to the downstream entity, null
* for the video node at the end of the pipeline.
*/
MediaLink *sourceLink;
};
std::list<Entity> entities_;
};
} /* namespace libcamera */

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@ -32,6 +32,7 @@ libcamera_internal_headers = files([
'matrix.h',
'media_device.h',
'media_object.h',
'media_pipeline.h',
'pipeline_handler.h',
'process.h',
'pub_key.h',