libcamera: v4l2_device: Construct from MediaEntity*
The V4L2Device constructor wants a "const MediaEntity &", while entities are usually retrieved by pointer before being used to construct a V4L2Device. Change the constructor argument to "const MediaEntity *". Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Jacopo Mondi <jacopo@jmondi.org>
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5 changed files with 6 additions and 6 deletions
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@ -169,8 +169,8 @@ V4L2Device::V4L2Device(const std::string &deviceNode)
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*
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* Construct a V4L2Device from a MediaEntity's device node path.
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*/
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V4L2Device::V4L2Device(const MediaEntity &entity)
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: V4L2Device(entity.deviceNode())
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V4L2Device::V4L2Device(const MediaEntity *entity)
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: V4L2Device(entity->deviceNode())
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{
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}
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