py: Create PyCameraManager
Wrap the CameraManager with a PyCameraManager class and move the related code inside the new class. This helps understanding the life times of the used-to-be global variables, gets rid of static handleRequestCompleted function, and allows us to simplify the binding code as the more complex pieces are inside the class. There should be no user visible functional changes. Signed-off-by: Tomi Valkeinen <tomi.valkeinen@ideasonboard.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
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4 changed files with 198 additions and 94 deletions
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@ -13,6 +13,7 @@ pybind11_proj = subproject('pybind11')
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pybind11_dep = pybind11_proj.get_variable('pybind11_dep')
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pycamera_sources = files([
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'py_camera_manager.cpp',
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'py_enums.cpp',
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'py_geometry.cpp',
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'py_helpers.cpp',
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127
src/py/libcamera/py_camera_manager.cpp
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127
src/py/libcamera/py_camera_manager.cpp
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@ -0,0 +1,127 @@
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/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2022, Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
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*/
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#include "py_camera_manager.h"
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#include <errno.h>
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#include <memory>
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#include <sys/eventfd.h>
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#include <system_error>
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#include <unistd.h>
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#include <vector>
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#include "py_main.h"
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namespace py = pybind11;
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using namespace libcamera;
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PyCameraManager::PyCameraManager()
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{
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LOG(Python, Debug) << "PyCameraManager()";
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cameraManager_ = std::make_unique<CameraManager>();
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int fd = eventfd(0, 0);
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if (fd == -1)
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throw std::system_error(errno, std::generic_category(),
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"Failed to create eventfd");
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eventFd_ = fd;
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int ret = cameraManager_->start();
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if (ret) {
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close(fd);
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eventFd_ = -1;
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throw std::system_error(-ret, std::generic_category(),
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"Failed to start CameraManager");
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}
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}
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PyCameraManager::~PyCameraManager()
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{
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LOG(Python, Debug) << "~PyCameraManager()";
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if (eventFd_ != -1) {
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close(eventFd_);
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eventFd_ = -1;
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}
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}
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py::list PyCameraManager::cameras()
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{
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/*
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* Create a list of Cameras, where each camera has a keep-alive to
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* CameraManager.
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*/
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py::list l;
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for (auto &camera : cameraManager_->cameras()) {
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py::object py_cm = py::cast(this);
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py::object py_cam = py::cast(camera);
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py::detail::keep_alive_impl(py_cam, py_cm);
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l.append(py_cam);
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}
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return l;
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}
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std::vector<py::object> PyCameraManager::getReadyRequests()
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{
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readFd();
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std::vector<py::object> py_reqs;
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for (Request *request : getCompletedRequests()) {
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py::object o = py::cast(request);
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/* Decrease the ref increased in Camera.queue_request() */
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o.dec_ref();
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py_reqs.push_back(o);
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}
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return py_reqs;
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}
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/* Note: Called from another thread */
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void PyCameraManager::handleRequestCompleted(Request *req)
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{
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pushRequest(req);
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writeFd();
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}
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void PyCameraManager::writeFd()
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{
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uint64_t v = 1;
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size_t s = write(eventFd_, &v, 8);
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/*
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* We should never fail, and have no simple means to manage the error,
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* so let's log a fatal error.
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*/
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if (s != 8)
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LOG(Python, Fatal) << "Unable to write to eventfd";
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}
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void PyCameraManager::readFd()
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{
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uint8_t buf[8];
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if (read(eventFd_, buf, 8) != 8)
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throw std::system_error(errno, std::generic_category());
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}
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void PyCameraManager::pushRequest(Request *req)
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{
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std::lock_guard guard(completedRequestsMutex_);
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completedRequests_.push_back(req);
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}
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std::vector<Request *> PyCameraManager::getCompletedRequests()
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{
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std::vector<Request *> v;
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std::lock_guard guard(completedRequestsMutex_);
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swap(v, completedRequests_);
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return v;
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}
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44
src/py/libcamera/py_camera_manager.h
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44
src/py/libcamera/py_camera_manager.h
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@ -0,0 +1,44 @@
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/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2022, Tomi Valkeinen <tomi.valkeinen@ideasonboard.com>
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*/
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#pragma once
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#include <mutex>
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#include <libcamera/libcamera.h>
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#include <pybind11/smart_holder.h>
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using namespace libcamera;
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class PyCameraManager
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{
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public:
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PyCameraManager();
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~PyCameraManager();
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pybind11::list cameras();
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std::shared_ptr<Camera> get(const std::string &name) { return cameraManager_->get(name); }
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static const std::string &version() { return CameraManager::version(); }
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int eventFd() const { return eventFd_; }
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std::vector<pybind11::object> getReadyRequests();
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void handleRequestCompleted(Request *req);
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private:
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std::unique_ptr<CameraManager> cameraManager_;
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int eventFd_ = -1;
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std::mutex completedRequestsMutex_;
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std::vector<Request *> completedRequests_;
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void writeFd();
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void readFd();
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void pushRequest(Request *req);
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std::vector<Request *> getCompletedRequests();
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};
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@ -7,10 +7,10 @@
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#include "py_main.h"
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#include <mutex>
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#include <memory>
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#include <stdexcept>
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#include <sys/eventfd.h>
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#include <unistd.h>
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#include <string>
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#include <vector>
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#include <libcamera/base/log.h>
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@ -21,6 +21,7 @@
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#include <pybind11/stl.h>
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#include <pybind11/stl_bind.h>
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#include "py_camera_manager.h"
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#include "py_helpers.h"
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namespace py = pybind11;
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@ -33,27 +34,11 @@ LOG_DEFINE_CATEGORY(Python)
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}
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static std::weak_ptr<CameraManager> gCameraManager;
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static int gEventfd;
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static std::mutex gReqlistMutex;
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static std::vector<Request *> gReqList;
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static void handleRequestCompleted(Request *req)
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{
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{
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std::lock_guard guard(gReqlistMutex);
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gReqList.push_back(req);
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}
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uint64_t v = 1;
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size_t s = write(gEventfd, &v, 8);
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/*
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* We should never fail, and have no simple means to manage the error,
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* so let's log a fatal error.
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/*
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* Note: global C++ destructors can be ran on this before the py module is
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* destructed.
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*/
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if (s != 8)
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LOG(Python, Fatal) << "Unable to write to eventfd";
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}
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static std::weak_ptr<PyCameraManager> gCameraManager;
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void init_py_enums(py::module &m);
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void init_py_controls_generated(py::module &m);
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@ -76,7 +61,7 @@ PYBIND11_MODULE(_libcamera, m)
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* https://pybind11.readthedocs.io/en/latest/advanced/misc.html#avoiding-c-types-in-docstrings
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*/
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auto pyCameraManager = py::class_<CameraManager>(m, "CameraManager");
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auto pyCameraManager = py::class_<PyCameraManager>(m, "CameraManager");
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auto pyCamera = py::class_<Camera>(m, "Camera");
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auto pyCameraConfiguration = py::class_<CameraConfiguration>(m, "CameraConfiguration");
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auto pyCameraConfigurationStatus = py::enum_<CameraConfiguration::Status>(pyCameraConfiguration, "Status");
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@ -110,78 +95,22 @@ PYBIND11_MODULE(_libcamera, m)
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/* Classes */
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pyCameraManager
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.def_static("singleton", []() {
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std::shared_ptr<CameraManager> cm = gCameraManager.lock();
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if (cm)
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return cm;
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std::shared_ptr<PyCameraManager> cm = gCameraManager.lock();
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int fd = eventfd(0, 0);
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if (fd == -1)
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throw std::system_error(errno, std::generic_category(),
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"Failed to create eventfd");
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cm = std::shared_ptr<CameraManager>(new CameraManager, [](auto p) {
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close(gEventfd);
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gEventfd = -1;
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delete p;
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});
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gEventfd = fd;
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if (!cm) {
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cm = std::make_shared<PyCameraManager>();
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gCameraManager = cm;
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int ret = cm->start();
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if (ret)
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throw std::system_error(-ret, std::generic_category(),
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"Failed to start CameraManager");
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}
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return cm;
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})
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.def_property_readonly("version", &CameraManager::version)
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.def_property_readonly("version", &PyCameraManager::version)
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.def("get", &PyCameraManager::get, py::keep_alive<0, 1>())
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.def_property_readonly("cameras", &PyCameraManager::cameras)
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.def_property_readonly("event_fd", [](CameraManager &) {
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return gEventfd;
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})
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.def("get_ready_requests", [](CameraManager &) {
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uint8_t buf[8];
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if (read(gEventfd, buf, 8) != 8)
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throw std::system_error(errno, std::generic_category());
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std::vector<Request *> v;
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{
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std::lock_guard guard(gReqlistMutex);
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swap(v, gReqList);
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}
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std::vector<py::object> ret;
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for (Request *req : v) {
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py::object o = py::cast(req);
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/* Decrease the ref increased in Camera.queue_request() */
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o.dec_ref();
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ret.push_back(o);
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}
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return ret;
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})
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.def("get", py::overload_cast<const std::string &>(&CameraManager::get), py::keep_alive<0, 1>())
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/* Create a list of Cameras, where each camera has a keep-alive to CameraManager */
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.def_property_readonly("cameras", [](CameraManager &self) {
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py::list l;
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for (auto &c : self.cameras()) {
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py::object py_cm = py::cast(self);
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py::object py_cam = py::cast(c);
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py::detail::keep_alive_impl(py_cam, py_cm);
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l.append(py_cam);
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}
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return l;
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});
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.def_property_readonly("event_fd", &PyCameraManager::eventFd)
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.def("get_ready_requests", &PyCameraManager::getReadyRequests);
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pyCamera
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.def_property_readonly("id", &Camera::id)
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const std::unordered_map<const ControlId *, py::object> &controls) {
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/* \todo What happens if someone calls start() multiple times? */
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self.requestCompleted.connect(handleRequestCompleted);
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auto cm = gCameraManager.lock();
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ASSERT(cm);
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self.requestCompleted.connect(cm.get(), &PyCameraManager::handleRequestCompleted);
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ControlList controlList(self.controls());
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int ret = self.start(&controlList);
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if (ret) {
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self.requestCompleted.disconnect(handleRequestCompleted);
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self.requestCompleted.disconnect();
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return ret;
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}
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if (ret)
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return ret;
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self.requestCompleted.disconnect(handleRequestCompleted);
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self.requestCompleted.disconnect();
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return 0;
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})
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