libcamera: controls: Updates to gain and exposure controls
Rename: ManualExposure -> ExposureTime ManualGain -> AnalogueGain Use micro-seconds units for ExposureTime. This is changed from milli- seconds. The latter would not allow very low exposure times. AnalogueGain switch to use a float to allow fractional gain adjustments. Update the uvcvideo pipeline handler to use the new exposure and gain units. For ExposureTime, UVC uses units of 100 micro-seconds, so map the values before setting V4L2_CID_EXPOSURE_ABSOLUTE. For AnalogueGain, UVC has no explicit gain units, so map the default gain value to 1.0 and linearly scale to the requested value. Signed-off-by: Naushir Patuck <naush@raspberrypi.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
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2 changed files with 88 additions and 12 deletions
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@ -12,7 +12,7 @@ controls:
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description: |
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Enable or disable the AE.
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\sa ManualExposure
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\sa ExposureTime AnalogueGain
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- AeLocked:
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type: bool
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@ -30,8 +30,6 @@ controls:
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description: |
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Enable or disable the AWB.
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\sa ManualGain
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- Brightness:
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type: int32_t
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description: Specify a fixed brightness parameter
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@ -44,12 +42,20 @@ controls:
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type: int32_t
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description: Specify a fixed saturation parameter
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- ManualExposure:
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- ExposureTime:
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type: int32_t
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description: Specify a fixed exposure time in milli-seconds
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description: |
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Exposure time (shutter speed) for the frame applied in the sensor
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device. This value is specified in micro-seconds.
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- ManualGain:
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type: int32_t
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description: Specify a fixed gain parameter
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\sa AnalogueGain AeEnable
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- AnalogueGain:
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type: float
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description: |
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Analogue gain value applied in the sensor device.
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The value of the control specifies the gain multiplier applied to all
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colour channels. This value cannot be lower than 1.0.
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\sa ExposureTime AeEnable
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...
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@ -7,6 +7,7 @@
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#include <algorithm>
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#include <iomanip>
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#include <math.h>
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#include <sys/sysmacros.h>
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#include <tuple>
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@ -254,13 +255,19 @@ int PipelineHandlerUVC::processControl(ControlList *controls, unsigned int id,
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cid = V4L2_CID_SATURATION;
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else if (id == controls::AeEnable)
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cid = V4L2_CID_EXPOSURE_AUTO;
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else if (id == controls::ManualExposure)
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else if (id == controls::ExposureTime)
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cid = V4L2_CID_EXPOSURE_ABSOLUTE;
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else if (id == controls::ManualGain)
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else if (id == controls::AnalogueGain)
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cid = V4L2_CID_GAIN;
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else
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return -EINVAL;
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const ControlInfo &v4l2Info = controls->infoMap()->at(cid);
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/*
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* See UVCCameraData::addControl() for explanations of the different
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* value mappings.
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*/
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switch (cid) {
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case V4L2_CID_EXPOSURE_AUTO: {
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int32_t ivalue = value.get<bool>()
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@ -270,6 +277,28 @@ int PipelineHandlerUVC::processControl(ControlList *controls, unsigned int id,
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break;
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}
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case V4L2_CID_EXPOSURE_ABSOLUTE:
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controls->set(cid, value.get<int32_t>() / 100);
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break;
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case V4L2_CID_GAIN: {
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int32_t min = v4l2Info.min().get<int32_t>();
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int32_t max = v4l2Info.max().get<int32_t>();
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int32_t def = v4l2Info.def().get<int32_t>();
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float m = (4.0f - 1.0f) / (max - def);
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float p = 1.0f - m * def;
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if (m * min + p < 0.5f) {
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m = (1.0f - 0.5f) / (def - min);
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p = 1.0f - m * def;
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}
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float fvalue = (value.get<float>() - p) / m;
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controls->set(cid, static_cast<int32_t>(lroundf(fvalue)));
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break;
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}
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default: {
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int32_t ivalue = value.get<int32_t>();
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controls->set(cid, ivalue);
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@ -413,21 +442,62 @@ void UVCCameraData::addControl(uint32_t cid, const ControlInfo &v4l2Info,
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id = &controls::AeEnable;
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break;
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case V4L2_CID_EXPOSURE_ABSOLUTE:
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id = &controls::ManualExposure;
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id = &controls::ExposureTime;
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break;
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case V4L2_CID_GAIN:
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id = &controls::ManualGain;
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id = &controls::AnalogueGain;
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break;
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default:
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return;
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}
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/* Map the control info. */
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int32_t min = v4l2Info.min().get<int32_t>();
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int32_t max = v4l2Info.max().get<int32_t>();
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int32_t def = v4l2Info.def().get<int32_t>();
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switch (cid) {
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case V4L2_CID_EXPOSURE_AUTO:
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info = ControlInfo{ false, true, true };
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break;
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case V4L2_CID_EXPOSURE_ABSOLUTE:
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/*
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* ExposureTime is in units of 1 µs, and UVC expects
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* V4L2_CID_EXPOSURE_ABSOLUTE in units of 100 µs.
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*/
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info = ControlInfo{
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{ min * 100 },
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{ max * 100 },
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{ def * 100 }
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};
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break;
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case V4L2_CID_GAIN: {
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/*
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* The AnalogueGain control is a float, with 1.0 mapped to the
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* default value. UVC doesn't specify units, and cameras have
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* been seen to expose very different ranges for the gain
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* control. Arbitrarily assume that the minimum and maximum
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* values are respectively no lower than 0.5 and no higher than
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* 4.0.
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*/
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float m = (4.0f - 1.0f) / (max - def);
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float p = 1.0f - m * def;
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if (m * min + p < 0.5f) {
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m = (1.0f - 0.5f) / (def - min);
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p = 1.0f - m * def;
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}
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info = ControlInfo{
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{ m * min + p },
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{ m * max + p },
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{ 1.0f }
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};
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break;
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}
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default:
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info = v4l2Info;
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break;
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