libcamera: MappedFrameBuffer: Use typed Flags<MapModes>
Remove the need for callers to reference PROT_READ/PROT_WRITE directly from <sys/mman.h> by instead exposing the Read/Write mapping options as flags from the MappedFrameBuffer class itself. While here, introduce the <stdint.h> header which is required for the uint8_t as part of the Plane. Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
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8 changed files with 51 additions and 17 deletions
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@ -7,10 +7,11 @@
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#ifndef __LIBCAMERA_INTERNAL_MAPPED_FRAMEBUFFER_H__
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#ifndef __LIBCAMERA_INTERNAL_MAPPED_FRAMEBUFFER_H__
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#define __LIBCAMERA_INTERNAL_MAPPED_FRAMEBUFFER_H__
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#define __LIBCAMERA_INTERNAL_MAPPED_FRAMEBUFFER_H__
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#include <sys/mman.h>
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#include <stdint.h>
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#include <vector>
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#include <vector>
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#include <libcamera/base/class.h>
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#include <libcamera/base/class.h>
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#include <libcamera/base/flags.h>
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#include <libcamera/base/span.h>
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#include <libcamera/base/span.h>
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#include <libcamera/framebuffer.h>
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#include <libcamera/framebuffer.h>
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@ -44,9 +45,19 @@ private:
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class MappedFrameBuffer : public MappedBuffer
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class MappedFrameBuffer : public MappedBuffer
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{
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{
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public:
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public:
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MappedFrameBuffer(const FrameBuffer *buffer, int flags);
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enum class MapFlag {
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Read = 1 << 0,
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Write = 1 << 1,
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ReadWrite = Read | Write,
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};
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};
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using MapFlags = Flags<MapFlag>;
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MappedFrameBuffer(const FrameBuffer *buffer, MapFlags flags);
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};
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LIBCAMERA_FLAGS_ENABLE_OPERATORS(MappedFrameBuffer::MapFlag)
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} /* namespace libcamera */
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} /* namespace libcamera */
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#endif /* __LIBCAMERA_INTERNAL_MAPPED_FRAMEBUFFER_H__ */
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#endif /* __LIBCAMERA_INTERNAL_MAPPED_FRAMEBUFFER_H__ */
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@ -12,7 +12,6 @@
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#include <iostream>
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#include <iostream>
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#include <sstream>
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#include <sstream>
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#include <string.h>
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#include <string.h>
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#include <sys/mman.h>
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#include <unistd.h>
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#include <unistd.h>
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#include <vector>
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#include <vector>
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@ -182,7 +181,7 @@ void EncoderLibJpeg::compressNV(Span<const uint8_t> frame)
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int EncoderLibJpeg::encode(const FrameBuffer &source, Span<uint8_t> dest,
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int EncoderLibJpeg::encode(const FrameBuffer &source, Span<uint8_t> dest,
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Span<const uint8_t> exifData, unsigned int quality)
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Span<const uint8_t> exifData, unsigned int quality)
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{
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{
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MappedFrameBuffer frame(&source, PROT_READ);
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MappedFrameBuffer frame(&source, MappedFrameBuffer::MapFlag::Read);
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if (!frame.isValid()) {
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if (!frame.isValid()) {
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LOG(JPEG, Error) << "Failed to map FrameBuffer : "
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LOG(JPEG, Error) << "Failed to map FrameBuffer : "
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<< strerror(frame.error());
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<< strerror(frame.error());
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@ -41,7 +41,7 @@ void Thumbnailer::createThumbnail(const FrameBuffer &source,
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const Size &targetSize,
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const Size &targetSize,
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std::vector<unsigned char> *destination)
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std::vector<unsigned char> *destination)
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{
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{
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MappedFrameBuffer frame(&source, PROT_READ);
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MappedFrameBuffer frame(&source, MappedFrameBuffer::MapFlag::Read);
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if (!frame.isValid()) {
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if (!frame.isValid()) {
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LOG(Thumbnailer, Error)
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LOG(Thumbnailer, Error)
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<< "Failed to map FrameBuffer : "
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<< "Failed to map FrameBuffer : "
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@ -57,7 +57,7 @@ int PostProcessorYuv::process(const FrameBuffer &source,
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if (!isValidBuffers(source, *destination))
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if (!isValidBuffers(source, *destination))
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return -EINVAL;
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return -EINVAL;
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const MappedFrameBuffer sourceMapped(&source, PROT_READ);
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const MappedFrameBuffer sourceMapped(&source, MappedFrameBuffer::MapFlag::Read);
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if (!sourceMapped.isValid()) {
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if (!sourceMapped.isValid()) {
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LOG(YUV, Error) << "Failed to mmap camera frame buffer";
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LOG(YUV, Error) << "Failed to mmap camera frame buffer";
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return -EINVAL;
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return -EINVAL;
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@ -6,7 +6,6 @@
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*/
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*/
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#include <stdint.h>
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#include <stdint.h>
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#include <sys/mman.h>
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#include <linux/intel-ipu3.h>
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#include <linux/intel-ipu3.h>
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#include <linux/v4l2-controls.h>
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#include <linux/v4l2-controls.h>
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@ -211,7 +210,7 @@ void IPAIPU3::mapBuffers(const std::vector<IPABuffer> &buffers)
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for (const IPABuffer &buffer : buffers) {
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for (const IPABuffer &buffer : buffers) {
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const FrameBuffer fb(buffer.planes);
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const FrameBuffer fb(buffer.planes);
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buffers_.emplace(buffer.id,
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buffers_.emplace(buffer.id,
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MappedFrameBuffer(&fb, PROT_READ | PROT_WRITE));
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MappedFrameBuffer(&fb, MappedFrameBuffer::MapFlag::ReadWrite));
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}
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}
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}
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}
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@ -411,7 +411,8 @@ void IPARPi::mapBuffers(const std::vector<IPABuffer> &buffers)
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{
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{
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for (const IPABuffer &buffer : buffers) {
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for (const IPABuffer &buffer : buffers) {
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const FrameBuffer fb(buffer.planes);
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const FrameBuffer fb(buffer.planes);
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buffers_.emplace(buffer.id, MappedFrameBuffer(&fb, PROT_READ | PROT_WRITE));
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buffers_.emplace(buffer.id,
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MappedFrameBuffer(&fb, MappedFrameBuffer::MapFlag::ReadWrite));
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}
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}
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}
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}
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@ -140,21 +140,45 @@ MappedBuffer::~MappedBuffer()
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* \brief Map a FrameBuffer using the MappedBuffer interface
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* \brief Map a FrameBuffer using the MappedBuffer interface
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*/
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*/
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/**
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* \enum MappedFrameBuffer::MapFlag
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* \brief Specify the mapping mode for the FrameBuffer
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* \var MappedFrameBuffer::Read
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* \brief Create a read-only mapping
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* \var MappedFrameBuffer::Write
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* \brief Create a write-only mapping
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* \var MappedFrameBuffer::ReadWrite
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* \brief Create a mapping that can be both read and written
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*/
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/**
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* \typedef MappedFrameBuffer::MapFlags
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* \brief A bitwise combination of MappedFrameBuffer::MapFlag values
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*/
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/**
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/**
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* \brief Map all planes of a FrameBuffer
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* \brief Map all planes of a FrameBuffer
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* \param[in] buffer FrameBuffer to be mapped
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* \param[in] buffer FrameBuffer to be mapped
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* \param[in] flags Protection flags to apply to map
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* \param[in] flags Protection flags to apply to map
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*
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*
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* Construct an object to map a frame buffer for CPU access.
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* Construct an object to map a frame buffer for CPU access. The mapping can be
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* The flags are passed directly to mmap and should be either PROT_READ,
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* made as Read only, Write only or support Read and Write operations by setting
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* PROT_WRITE, or a bitwise-or combination of both.
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* the MapFlag flags accordingly.
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*/
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*/
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MappedFrameBuffer::MappedFrameBuffer(const FrameBuffer *buffer, int flags)
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MappedFrameBuffer::MappedFrameBuffer(const FrameBuffer *buffer, MapFlags flags)
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{
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{
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maps_.reserve(buffer->planes().size());
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maps_.reserve(buffer->planes().size());
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int mmapFlags = 0;
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if (flags & MapFlag::Read)
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mmapFlags |= PROT_READ;
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if (flags & MapFlag::Write)
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mmapFlags |= PROT_WRITE;
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for (const FrameBuffer::Plane &plane : buffer->planes()) {
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for (const FrameBuffer::Plane &plane : buffer->planes()) {
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void *address = mmap(nullptr, plane.length, flags,
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void *address = mmap(nullptr, plane.length, mmapFlags,
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MAP_SHARED, plane.fd.fd(), 0);
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MAP_SHARED, plane.fd.fd(), 0);
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if (address == MAP_FAILED) {
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if (address == MAP_FAILED) {
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error_ = -errno;
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error_ = -errno;
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const std::unique_ptr<FrameBuffer> &buffer = allocator_->buffers(stream_).front();
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const std::unique_ptr<FrameBuffer> &buffer = allocator_->buffers(stream_).front();
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std::vector<MappedBuffer> maps;
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std::vector<MappedBuffer> maps;
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MappedFrameBuffer map(buffer.get(), PROT_READ);
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MappedFrameBuffer map(buffer.get(), MappedFrameBuffer::MapFlag::Read);
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if (!map.isValid()) {
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if (!map.isValid()) {
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cout << "Failed to successfully map buffer" << endl;
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cout << "Failed to successfully map buffer" << endl;
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return TestFail;
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return TestFail;
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}
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}
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/* Test for multiple successful maps on the same buffer. */
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/* Test for multiple successful maps on the same buffer. */
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MappedFrameBuffer write_map(buffer.get(), PROT_WRITE);
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MappedFrameBuffer write_map(buffer.get(), MappedFrameBuffer::MapFlag::Write);
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if (!write_map.isValid()) {
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if (!write_map.isValid()) {
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cout << "Failed to map write buffer" << endl;
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cout << "Failed to map write buffer" << endl;
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return TestFail;
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return TestFail;
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}
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}
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MappedFrameBuffer rw_map(buffer.get(), PROT_READ | PROT_WRITE);
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MappedFrameBuffer rw_map(buffer.get(), MappedFrameBuffer::MapFlag::ReadWrite);
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if (!rw_map.isValid()) {
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if (!rw_map.isValid()) {
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cout << "Failed to map RW buffer" << endl;
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cout << "Failed to map RW buffer" << endl;
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return TestFail;
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return TestFail;
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