Commit graph

4 commits

Author SHA1 Message Date
Laurent Pinchart
e82d7e4767 android: camera_request: Don't embed full camera3_stream_buffer_t
The camera3_stream_buffer_t structure is meant to communicate between
the camera service and the HAL. They are short-live structures that
don't outlive the .process_capture_request() operation (when queuing
requests) or the .process_capture_result() callback.

We currently store copies of the camera3_stream_buffer_t passed to
.process_capture_request() in Camera3RequestDescriptor::StreamBuffer to
store the structure members that the HAL need, and reuse them when
calling the .process_capture_result() callback. This is conceptually not
right, as the camera3_stream_buffer_t pass to the callback are not the
same objects as the ones received in .process_capture_request().

Store individual fields of the camera3_stream_buffer_t in StreamBuffer
instead of copying the whole structure. This gives the HAL full control
of how data is stored, and properly decouples request queueing from
result reporting.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2021-10-19 19:15:53 +05:30
Umang Jain
573fcb94d6 android: camera_device: Create struct to track per stream buffer
The Camera3RequestDescriptor structure stores, for each stream, the
camera3_stream_buffer_t and the libcamera FrameBuffer in two separate
vectors. This complicates buffer handling, as the code needs to keep
both vectors in sync. Create a new structure to group all data about
per-stream buffers to simplify this.

As a side effect, we need to create a local vector of
camera3_stream_buffer_t in CameraDevice::sendCaptureResults() as the
camera3_stream_buffer_t instances stored in the new structure in
Camera3RequestDescriptor are not contiguous anymore. This is a small
price to pay for easier handling of buffers, and will be refactored in
subsequent commits anyway.

Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-10-19 19:15:30 +05:30
Laurent Pinchart
030c8f1a7e android: camera_request: Turn struct into a class
The Camera3RequestDescriptor structure is growing into an object with
member functions. Turn it into a class, uninline the destructor to
reduce code size, explicitly disable copy as requests are not copyable,
and delete the default constructor to force all instances to be fully
constructed.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
2021-10-19 19:14:58 +05:30
Umang Jain
109a98e8c0 camera_device: Remove private scope of Camera3RequestDescriptor
Camera3RequestDescriptor is a utility structure that groups information
about a capture request. It can be and will be extended to preserve the
context of a capture overall. Since the context of a capture needs to
be shared among other classes (for e.g. CameraStream) having a private
definition of the struct in CameraDevice class doesn't help.

Hence, de-scope the structure so that it can be shared with other
components (through references or pointers). Splitting the structure to
a separate file will help avoiding circular dependencies when using it
through the HAL implementation.

Signed-off-by: Umang Jain <umang.jain@ideasonboard.com>
Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
2021-10-19 19:14:53 +05:30