Object ownership is a complex topic that can lead to many issues, from memory leak to crashes. Document the rules that libcamera enforces to make object ownership tracking explicit. This is a first version of the rules and is expected to be expanded as the library is developed. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
280 lines
12 KiB
ReStructuredText
280 lines
12 KiB
ReStructuredText
Coding Style Guidelines
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=======================
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The libcamera project has high standards of stability, efficiency and
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reliability. To achieve those, the project goes to great length to produce
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code that is as easy to read, understand and maintain as possible.
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These coding guidelines are meant to ensure code quality. As a contributor
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you are expected to follow them in all code submitted to the project. While
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strict compliance is desired, exceptions are tolerated when justified with
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good reasons. Please read the whole coding guidelines and use common sense
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to decide when departing from them is appropriate.
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libcamera is written in C++, a language that has seen many revisions and
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offers an extensive set of features that are easy to abuse. These coding
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guidelines establish the subset of C++ used by the project.
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Coding Style
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------------
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Even if the programming language in use is different, the project embraces the
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`Linux Kernel Coding Style`_ with a few exception and some C++ specificities.
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.. _Linux Kernel Coding Style: https://www.kernel.org/doc/html/latest/process/coding-style.html
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In particular, from the kernel style document, the following section are adopted:
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* 1 "Indentation"
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* 2 "Breaking Long Lines" striving to fit code within 80 columns and
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accepting up to 120 columns when necessary
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* 3 "Placing Braces and Spaces"
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* 3.1 "Spaces"
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* 8 "Commenting" with the exception that in-function comments are not
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always un-welcome.
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While libcamera uses the kernel coding style for all typographic matters, the
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project is a user space library, developed in a different programming language,
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and the kernel guidelines fall short for this use case.
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For this reason, rules and guidelines from the `Google C++ Style Guide`_ have
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been adopted as well as most coding principles specified therein, with a
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few exceptions and relaxed limitations on some subjects.
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.. _Google C++ Style Guide: https://google.github.io/styleguide/cppguide.html
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The following exceptions apply to the naming conventions specified in the
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document:
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* File names: libcamera uses the .cpp extensions for C++ source files and
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the .h extension for header files
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* Variables, function parameters, function names and class members use
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camel case style, with the first letter in lower-case (as in 'camelCase'
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and not 'CamelCase')
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* Types (classes, structs, type aliases, and type template parameters) use
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camel case, with the first letter in capital case (as in 'CamelCase' and
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not 'camelCase')
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* Enum members use 'CamelCase', while macros are in capital case with
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underscores in between
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* All formatting rules specified in the selected sections of the Linux kernel
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Code Style for indentation, braces, spacing, etc
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* Header guards are formatted as '__LIBCAMERA_FILE_NAME_H__'
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C++ Specific Rules
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------------------
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The code shall be implemented in C++03, extended with the following
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C++-11-specific features:
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* Initializer lists
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* Type inference (auto and decltype)
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Type inference shall be used with caution, to avoid drifting towards an
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untyped language.
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* Range-based for loop
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* Lambda functions
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* Explicit overrides and final
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* Null pointer constant
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* General-purpose smart pointers (std::unique_ptr), deprecating std::auto_ptr.
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Smart pointers, as well as shared pointers and weak pointers, shall not be
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overused.
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* Variadic class and function templates
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* rvalue references, move constructor and move assignment
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Object Ownership
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~~~~~~~~~~~~~~~~
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libcamera creates and destroys many objects at runtime, for both objects
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internal to the library and objects exposed to the user. To guarantee proper
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operation without use after free, double free or memory leaks, knowing who owns
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each object at any time is crucial. The project has enacted a set of rules to
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make object ownership tracking as explicit and fool-proof as possible.
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In the context of this section, the terms object and instance are used
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interchangeably and both refer to an instance of a class. The term reference
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refers to both C++ references and C++ pointers in their capacity to refer to an
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object. Passing a reference means offering a way to a callee to obtain a
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reference to an object that the caller has a valid reference to. Borrowing a
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reference means using a reference passed by a caller without ownership transfer
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based on the assumption that the caller guarantees the validity of the
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reference for the duration of the operation that borrows it.
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#. Single Owner Objects
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* By default an object has a single owner at any time.
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* Storage of single owner objects varies depending on how the object
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ownership will evolve through the lifetime of the object.
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* Objects whose ownership needs to be transferred shall be stored as
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std::unique_ptr<> as much as possible to emphasize the single ownership.
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* Objects whose owner doesn't change may be embedded in other objects, or
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stored as pointer or references. They may be stored as std::unique_ptr<>
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for automatic deletion if desired.
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* Ownership is transferred by passing the reference as a std::unique_ptr<>
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and using std::move(). After ownership transfer the former owner has no
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valid reference to the object anymore and shall not access it without first
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obtaining a valid reference.
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* Objects may be borrowed by passing an object reference from the owner to
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the borrower, providing that
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* the owner guarantees the validity of the reference for the whole duration
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of the borrowing, and
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* the borrower doesn't access the reference after the end of the borrowing.
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When borrowing from caller to callee for the duration of a function call,
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this implies that the callee shall not keep any stored reference after it
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returns. These rules apply to the callee and all the functions it calls,
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directly or indirectly.
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When the object is stored in a std::unique_ptr<>, borrowing passes a
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reference to the object, not to the std::unique_ptr<>, as
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* a 'const &' when the object doesn't need to be modified and may not be
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null.
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* a pointer when the object may be modified or may be null. Unless
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otherwise specified, pointers passed to functions are considered as
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borrowed references valid for the duration of the function only.
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#. Shared Objects
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* Objects that may have multiple owners at a given time are called shared
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objects. They are reference-counted and live as long as any references to
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the object exist.
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* Shared objects are created with std::make_shared<> or
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std::allocate_shared<> and stored in an std::shared_ptr<>.
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* Ownership is shared by creating and passing copies of any valid
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std::shared_ptr<>. Ownership is released by destroying the corresponding
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std::shared_ptr<>.
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* When passed to a function, std::shared_ptr<> are always passed by value,
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never by reference. The caller can decide whether to transfer its ownership
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of the std::shared_ptr<> with std::move() or retain it. The callee shall
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use std::move() if it needs to store the shared pointer.
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* Borrowed references to shared objects are passed as references to the
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objects themselves, not to the std::shared_ptr<>, with the same rules as
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for single owner objects.
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These rules match the `object ownership rules from the Chromium C++ Style Guide`_.
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.. _object ownership rules from the Chromium C++ Style Guide: https://chromium.googlesource.com/chromium/src/+/master/styleguide/c++/c++.md#object-ownership-and-calling-conventions
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.. attention:: Long term borrowing of single owner objects is allowed. Example
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use cases are implementation of the singleton pattern (where the singleton
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guarantees the validity of the reference forever), or returning references
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to global objects whose lifetime matches the lifetime of the application. As
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long term borrowing isn't marked through language constructs, it shall be
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documented explicitly in details in the API.
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Tools
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-----
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The 'astyle' code formatting tool can be used to reformat source files with the
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libcamera coding style, defined by the following arguments.
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::
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--style=linux
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--indent=force-tab=8
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--attach-namespaces
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--attach-extern-c
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--pad-oper
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--align-pointer=name
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--align-reference=name
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--max-code-length=120
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As astyle is a code formatter, it operates on full files outputs reformatted
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source code. While it can be used to reformat code before sending patches, it
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may generate unrelated changes. To avoid this, libcamera provides a
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'checkstyle.py' script wrapping astyle to only retain related changes. This
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should be used to validate modifications before submitting them for review.
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The script operates on one or multiple git commits specified on the command
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line. It does not modify the git tree, the index or the working directory and
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is thus safe to run at any point.
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Commits are specified using the same revision range syntax as 'git log'. The
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most usual use cases are to specify a single commit by sha1, branch name or tag
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name, or a commit range with the <from>..<to> syntax. When no arguments are
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given, the topmost commit of the current branch is selected.
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::
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$ ./utils/checkstyle.py cc7d204b2c51
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----------------------------------------------------------------------------------
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cc7d204b2c51853f7d963d144f5944e209e7ea29 libcamera: Use the logger instead of cout
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----------------------------------------------------------------------------------
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No style issue detected
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When operating on a range of commits, style checks are performed on each commit
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from oldest to newest.
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::
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$ ../utils/checkstyle.py 3b56ddaa96fb~3..3b56ddaa96fb
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----------------------------------------------------------------------------------
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b4351e1a6b83a9cfbfc331af3753602a02dbe062 libcamera: log: Fix Doxygen documentation
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----------------------------------------------------------------------------------
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No style issue detected
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--------------------------------------------------------------------------------------
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6ab3ff4501fcfa24db40fcccbce35bdded7cd4bc libcamera: log: Document the LogMessage class
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--------------------------------------------------------------------------------------
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No style issue detected
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---------------------------------------------------------------------------------
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3b56ddaa96fbccf4eada05d378ddaa1cb6209b57 build: Add 'std=c++11' cpp compiler flag
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---------------------------------------------------------------------------------
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Commit doesn't touch source files, skipping
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Commits that do not touch any .c, .cpp or .h files are skipped.
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::
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$ ./utils/checkstyle.py edbd2059d8a4
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----------------------------------------------------------------------
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edbd2059d8a4bd759302ada4368fa4055638fd7f libcamera: Add initial logger
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----------------------------------------------------------------------
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--- src/libcamera/include/log.h
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+++ src/libcamera/include/log.h
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@@ -21,11 +21,14 @@
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{
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public:
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LogMessage(const char *fileName, unsigned int line,
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- LogSeverity severity);
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- LogMessage(const LogMessage&) = delete;
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+ LogSeverity severity);
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+ LogMessage(const LogMessage &) = delete;
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~LogMessage();
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- std::ostream& stream() { return msgStream; }
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+ std::ostream &stream()
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+ {
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+ return msgStream;
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+ }
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private:
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std::ostringstream msgStream;
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--- src/libcamera/log.cpp
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+++ src/libcamera/log.cpp
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@@ -42,7 +42,7 @@
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static const char *log_severity_name(LogSeverity severity)
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{
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- static const char * const names[] = {
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+ static const char *const names[] = {
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"INFO",
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"WARN",
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" ERR",
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---
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2 potential style issues detected, please review
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When potential style issues are detected, they are displayed in the form of a
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diff that fixes the issues, on top of the corresponding commit. As the script is
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in early development false positive are expected. The flagged issues should be
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reviewed, but the diff doesn't need to be applied blindly.
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Happy hacking, libcamera awaits your patches!
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