With the FrameBuffer rework completed there is no reason to keep the camera prepared state around as buffer allocations are now decoupled from the camera state. Remove the camera state simplifying the API. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
165 lines
3.5 KiB
C++
165 lines
3.5 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* libcamera Camera API tests
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*/
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#include <iostream>
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#include "camera_test.h"
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#include "test.h"
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using namespace std;
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namespace {
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class Capture : public CameraTest, public Test
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{
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public:
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Capture()
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: CameraTest("VIMC Sensor B")
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{
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}
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protected:
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unsigned int completeBuffersCount_;
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unsigned int completeRequestsCount_;
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void bufferComplete(Request *request, FrameBuffer *buffer)
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{
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if (buffer->metadata().status != FrameMetadata::FrameSuccess)
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return;
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completeBuffersCount_++;
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}
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void requestComplete(Request *request)
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{
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if (request->status() != Request::RequestComplete)
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return;
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const std::map<Stream *, FrameBuffer *> &buffers = request->buffers();
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completeRequestsCount_++;
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/* Create a new request. */
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Stream *stream = buffers.begin()->first;
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FrameBuffer *buffer = buffers.begin()->second;
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request = camera_->createRequest();
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request->addBuffer(stream, buffer);
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camera_->queueRequest(request);
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}
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int init() override
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{
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if (status_ != TestPass)
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return status_;
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config_ = camera_->generateConfiguration({ StreamRole::VideoRecording });
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if (!config_ || config_->size() != 1) {
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cout << "Failed to generate default configuration" << endl;
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return TestFail;
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}
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allocator_ = FrameBufferAllocator::create(camera_);
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return TestPass;
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}
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void cleanup() override
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{
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delete allocator_;
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}
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int run() override
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{
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StreamConfiguration &cfg = config_->at(0);
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if (camera_->acquire()) {
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cout << "Failed to acquire the camera" << endl;
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return TestFail;
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}
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if (camera_->configure(config_.get())) {
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cout << "Failed to set default configuration" << endl;
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return TestFail;
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}
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Stream *stream = cfg.stream();
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int ret = allocator_->allocate(stream);
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if (ret < 0)
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return TestFail;
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std::vector<Request *> requests;
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for (const std::unique_ptr<FrameBuffer> &buffer : allocator_->buffers(stream)) {
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Request *request = camera_->createRequest();
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if (!request) {
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cout << "Failed to create request" << endl;
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return TestFail;
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}
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if (request->addBuffer(stream, buffer.get())) {
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cout << "Failed to associating buffer with request" << endl;
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return TestFail;
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}
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requests.push_back(request);
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}
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completeRequestsCount_ = 0;
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completeBuffersCount_ = 0;
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camera_->bufferCompleted.connect(this, &Capture::bufferComplete);
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camera_->requestCompleted.connect(this, &Capture::requestComplete);
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if (camera_->start()) {
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cout << "Failed to start camera" << endl;
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return TestFail;
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}
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for (Request *request : requests) {
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if (camera_->queueRequest(request)) {
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cout << "Failed to queue request" << endl;
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return TestFail;
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}
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}
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EventDispatcher *dispatcher = cm_->eventDispatcher();
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Timer timer;
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timer.start(1000);
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while (timer.isRunning())
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dispatcher->processEvents();
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unsigned int nbuffers = allocator_->buffers(stream).size();
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if (completeRequestsCount_ <= nbuffers * 2) {
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cout << "Failed to capture enough frames (got "
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<< completeRequestsCount_ << " expected at least "
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<< nbuffers * 2 << ")" << endl;
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return TestFail;
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}
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if (completeRequestsCount_ != completeBuffersCount_) {
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cout << "Number of completed buffers and requests differ" << endl;
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return TestFail;
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}
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if (camera_->stop()) {
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cout << "Failed to stop camera" << endl;
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return TestFail;
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}
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return TestPass;
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}
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std::unique_ptr<CameraConfiguration> config_;
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FrameBufferAllocator *allocator_;
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};
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} /* namespace */
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TEST_REGISTER(Capture);
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