Move the DRM/V4L2 format conversion code from V4L2VideoDevice to V4L2PixelFormat. This is a more natural home for the code. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> |
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buffer_source.cpp | ||
buffer_source.h | ||
camera_test.cpp | ||
camera_test.h | ||
meson.build | ||
test.cpp | ||
test.h |