libcamera/include/libcamera/camera_manager.h
Laurent Pinchart 32bf7ef239 libcamera: camera_manager: Use std::unique_ptr to store event dispatcher
The CameraManager takes ownership of the dispatcher passed to the
setEventDispatcher() function. Enforces this by using std::unique_ptr<>.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
2019-01-21 11:13:45 +02:00

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/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2018, Google Inc.
*
* camera_manager.h - Camera management
*/
#ifndef __LIBCAMERA_CAMERA_MANAGER_H__
#define __LIBCAMERA_CAMERA_MANAGER_H__
#include <memory>
#include <string>
#include <vector>
namespace libcamera {
class Camera;
class DeviceEnumerator;
class EventDispatcher;
class PipelineHandler;
class CameraManager
{
public:
int start();
void stop();
std::vector<std::string> list() const;
Camera *get(const std::string &name);
static CameraManager *instance();
void setEventDispatcher(std::unique_ptr<EventDispatcher> dispatcher);
EventDispatcher *eventDispatcher();
private:
CameraManager();
CameraManager(const CameraManager &) = delete;
void operator=(const CameraManager &) = delete;
~CameraManager();
std::unique_ptr<DeviceEnumerator> enumerator_;
std::vector<PipelineHandler *> pipes_;
std::unique_ptr<EventDispatcher> dispatcher_;
};
} /* namespace libcamera */
#endif /* __LIBCAMERA_CAMERA_MANAGER_H__ */