libcamera/include/libcamera/internal/pipeline_handler.h
Laurent Pinchart 4bd09795a1 libcamera: Rename header guards for internal headers
With the internal headers now in include/libcamera/internal/, we may
have identically named headers in include/libcamera/. Their header
guards would clash. Rename the header guards of internal headers to
prevent any issue.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2020-06-06 00:25:04 +03:00

151 lines
3.7 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2018, Google Inc.
*
* pipeline_handler.h - Pipeline handler infrastructure
*/
#ifndef __LIBCAMERA_INTERNAL_PIPELINE_HANDLER_H__
#define __LIBCAMERA_INTERNAL_PIPELINE_HANDLER_H__
#include <list>
#include <map>
#include <memory>
#include <set>
#include <string>
#include <sys/types.h>
#include <vector>
#include <libcamera/controls.h>
#include <libcamera/object.h>
#include <libcamera/stream.h>
#include "libcamera/internal/ipa_proxy.h"
namespace libcamera {
class Camera;
class CameraConfiguration;
class CameraManager;
class DeviceEnumerator;
class DeviceMatch;
class FrameBuffer;
class MediaDevice;
class PipelineHandler;
class Request;
class CameraData
{
public:
explicit CameraData(PipelineHandler *pipe)
: pipe_(pipe)
{
}
virtual ~CameraData() {}
Camera *camera_;
PipelineHandler *pipe_;
std::list<Request *> queuedRequests_;
ControlInfoMap controlInfo_;
ControlList properties_;
std::unique_ptr<IPAProxy> ipa_;
private:
CameraData(const CameraData &) = delete;
CameraData &operator=(const CameraData &) = delete;
};
class PipelineHandler : public std::enable_shared_from_this<PipelineHandler>,
public Object
{
public:
PipelineHandler(CameraManager *manager);
virtual ~PipelineHandler();
virtual bool match(DeviceEnumerator *enumerator) = 0;
MediaDevice *acquireMediaDevice(DeviceEnumerator *enumerator,
const DeviceMatch &dm);
bool lock();
void unlock();
const ControlInfoMap &controls(Camera *camera);
const ControlList &properties(Camera *camera);
virtual CameraConfiguration *generateConfiguration(Camera *camera,
const StreamRoles &roles) = 0;
virtual int configure(Camera *camera, CameraConfiguration *config) = 0;
virtual int exportFrameBuffers(Camera *camera, Stream *stream,
std::vector<std::unique_ptr<FrameBuffer>> *buffers) = 0;
virtual int start(Camera *camera) = 0;
virtual void stop(Camera *camera) = 0;
int queueRequest(Camera *camera, Request *request);
bool completeBuffer(Camera *camera, Request *request,
FrameBuffer *buffer);
void completeRequest(Camera *camera, Request *request);
const char *name() const { return name_; }
protected:
void registerCamera(std::shared_ptr<Camera> camera,
std::unique_ptr<CameraData> data, dev_t devnum = 0);
void hotplugMediaDevice(MediaDevice *media);
virtual int queueRequestDevice(Camera *camera, Request *request) = 0;
CameraData *cameraData(const Camera *camera);
CameraManager *manager_;
private:
void mediaDeviceDisconnected(MediaDevice *media);
virtual void disconnect();
std::vector<std::shared_ptr<MediaDevice>> mediaDevices_;
std::vector<std::weak_ptr<Camera>> cameras_;
std::map<const Camera *, std::unique_ptr<CameraData>> cameraData_;
const char *name_;
friend class PipelineHandlerFactory;
};
class PipelineHandlerFactory
{
public:
PipelineHandlerFactory(const char *name);
virtual ~PipelineHandlerFactory() {}
std::shared_ptr<PipelineHandler> create(CameraManager *manager);
const std::string &name() const { return name_; }
static void registerType(PipelineHandlerFactory *factory);
static std::vector<PipelineHandlerFactory *> &factories();
private:
virtual PipelineHandler *createInstance(CameraManager *manager) = 0;
std::string name_;
};
#define REGISTER_PIPELINE_HANDLER(handler) \
class handler##Factory final : public PipelineHandlerFactory \
{ \
public: \
handler##Factory() : PipelineHandlerFactory(#handler) {} \
\
private: \
PipelineHandler *createInstance(CameraManager *manager) \
{ \
return new handler(manager); \
} \
}; \
static handler##Factory global_##handler##Factory;
} /* namespace libcamera */
#endif /* __LIBCAMERA_INTERNAL_PIPELINE_HANDLER_H__ */