When stopping the stream buffers have been queued, in which case their completion is never be notified to the user. This can lead to memory leaks. Fix it by notifying completion of all queued buffers with the status set to error. As a result the base PipelineHandler implementation can be simplified, as all requests complete as the result of stopping the stream. The stop() method that manually completes all queued requests isn't needed anymore. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
200 lines
4.5 KiB
C++
200 lines
4.5 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* libcamera V4L2 API tests
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*
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* Validate the function of exporting buffers from a V4L2VideoDevice and
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* the ability to import them to another V4L2VideoDevice instance.
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* Ensure that the Buffers can successfully be queued and dequeued
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* between both devices.
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*/
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#include <iostream>
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#include <libcamera/buffer.h>
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include <libcamera/timer.h>
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#include "v4l2_videodevice_test.h"
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class BufferSharingTest : public V4L2VideoDeviceTest
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{
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public:
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BufferSharingTest()
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: V4L2VideoDeviceTest("vivid", "vivid-000-vid-cap"),
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output_(nullptr), framesCaptured_(0), framesOutput_(0) {}
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protected:
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int init()
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{
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int ret = V4L2VideoDeviceTest::init();
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if (ret)
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return ret;
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/* media_ already represents VIVID */
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MediaEntity *entity = media_->getEntityByName("vivid-000-vid-out");
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if (!entity)
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return TestSkip;
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output_ = new V4L2VideoDevice(entity);
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if (!output_) {
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std::cout << "Failed to create output device" << std::endl;
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return TestFail;
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}
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ret = output_->open();
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if (ret) {
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std::cout << "Failed to open output device" << std::endl;
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return TestFail;
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}
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V4L2DeviceFormat format = {};
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ret = capture_->getFormat(&format);
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if (ret) {
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std::cout << "Failed to get capture format" << std::endl;
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return TestFail;
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}
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format.size.width = 320;
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format.size.height = 180;
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ret = capture_->setFormat(&format);
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if (ret) {
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std::cout << "Failed to set capture format" << std::endl;
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return TestFail;
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}
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ret = output_->setFormat(&format);
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if (ret) {
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std::cout << "Failed to set output format" << std::endl;
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return TestFail;
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}
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pool_.createBuffers(bufferCount);
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ret = capture_->exportBuffers(&pool_);
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if (ret) {
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std::cout << "Failed to export buffers" << std::endl;
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return TestFail;
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}
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ret = output_->importBuffers(&pool_);
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if (ret) {
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std::cout << "Failed to import buffers" << std::endl;
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return TestFail;
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}
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return 0;
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}
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void captureBufferReady(Buffer *buffer)
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{
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std::cout << "Received capture buffer: " << buffer->index()
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<< " sequence " << buffer->sequence() << std::endl;
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if (buffer->status() != Buffer::BufferSuccess)
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return;
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output_->queueBuffer(buffer);
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framesCaptured_++;
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}
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void outputBufferReady(Buffer *buffer)
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{
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std::cout << "Received output buffer: " << buffer->index()
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<< " sequence " << buffer->sequence() << std::endl;
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if (buffer->status() != Buffer::BufferSuccess)
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return;
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capture_->queueBuffer(buffer);
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framesOutput_++;
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}
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int run()
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{
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EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
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Timer timeout;
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int ret;
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capture_->bufferReady.connect(this, &BufferSharingTest::captureBufferReady);
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output_->bufferReady.connect(this, &BufferSharingTest::outputBufferReady);
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std::vector<std::unique_ptr<Buffer>> buffers;
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buffers = capture_->queueAllBuffers();
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if (buffers.empty())
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return TestFail;
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ret = capture_->streamOn();
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if (ret) {
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std::cout << "Failed to start streaming on the capture device" << std::endl;
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return TestFail;
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}
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ret = output_->streamOn();
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if (ret) {
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std::cout << "Failed to start streaming on the output device" << std::endl;
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return TestFail;
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}
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timeout.start(10000);
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while (timeout.isRunning()) {
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dispatcher->processEvents();
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if (framesCaptured_ > 30 && framesOutput_ > 30)
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break;
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}
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if ((framesCaptured_ < 1) || (framesOutput_ < 1)) {
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std::cout << "Failed to process any frames within timeout." << std::endl;
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return TestFail;
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}
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if ((framesCaptured_ < 30) || (framesOutput_ < 30)) {
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std::cout << "Failed to process 30 frames within timeout." << std::endl;
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return TestFail;
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}
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ret = capture_->streamOff();
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if (ret) {
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std::cout << "Failed to stop streaming on the capture device" << std::endl;
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return TestFail;
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}
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ret = output_->streamOff();
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if (ret) {
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std::cout << "Failed to stop streaming on the output device" << std::endl;
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return TestFail;
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}
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return TestPass;
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}
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void cleanup()
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{
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std::cout
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<< "Captured " << framesCaptured_ << " frames and "
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<< "output " << framesOutput_ << " frames"
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<< std::endl;
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output_->streamOff();
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output_->releaseBuffers();
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output_->close();
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delete output_;
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V4L2VideoDeviceTest::cleanup();
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}
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private:
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const unsigned int bufferCount = 4;
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V4L2VideoDevice *output_;
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unsigned int framesCaptured_;
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unsigned int framesOutput_;
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};
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TEST_REGISTER(BufferSharingTest);
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