The Camera class currently requires the allocator to have no allocated buffer before the camera is reconfigured, and the allocator to be destroyed before the camera is released. There's no basis for these restrictions anymore, remove them. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
215 lines
4.3 KiB
C++
215 lines
4.3 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* libcamera Camera API tests
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*/
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#include <iostream>
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#include "camera_test.h"
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#include "test.h"
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using namespace std;
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namespace {
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class Statemachine : public CameraTest, public Test
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{
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public:
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Statemachine()
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: CameraTest("VIMC Sensor B")
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{
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}
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protected:
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int testAvailable()
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{
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/* Test operations which should fail. */
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if (camera_->configure(defconf_.get()) != -EACCES)
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return TestFail;
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if (camera_->createRequest())
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return TestFail;
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if (camera_->start() != -EACCES)
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return TestFail;
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Request request(camera_.get());
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if (camera_->queueRequest(&request) != -EACCES)
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return TestFail;
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if (camera_->stop() != -EACCES)
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return TestFail;
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/* Test operations which should pass. */
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if (camera_->release())
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return TestFail;
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/* Test valid state transitions, end in Acquired state. */
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if (camera_->acquire())
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return TestFail;
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return TestPass;
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}
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int testAcquired()
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{
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/* Test operations which should fail. */
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if (camera_->acquire() != -EBUSY)
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return TestFail;
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if (camera_->createRequest())
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return TestFail;
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if (camera_->start() != -EACCES)
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return TestFail;
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Request request(camera_.get());
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if (camera_->queueRequest(&request) != -EACCES)
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return TestFail;
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if (camera_->stop() != -EACCES)
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return TestFail;
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/* Test valid state transitions, end in Configured state. */
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if (camera_->release())
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return TestFail;
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if (camera_->acquire())
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return TestFail;
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if (camera_->configure(defconf_.get()))
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return TestFail;
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return TestPass;
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}
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int testConfigured()
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{
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/* Test operations which should fail. */
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if (camera_->acquire() != -EBUSY)
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return TestFail;
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Request request1(camera_.get());
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if (camera_->queueRequest(&request1) != -EACCES)
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return TestFail;
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if (camera_->stop() != -EACCES)
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return TestFail;
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/* Test operations which should pass. */
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Request *request2 = camera_->createRequest();
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if (!request2)
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return TestFail;
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/* Never handed to hardware so need to manually delete it. */
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delete request2;
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/* Test valid state transitions, end in Running state. */
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if (camera_->release())
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return TestFail;
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if (camera_->acquire())
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return TestFail;
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if (camera_->configure(defconf_.get()))
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return TestFail;
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/* Use internally allocated buffers. */
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allocator_ = new FrameBufferAllocator(camera_);
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Stream *stream = *camera_->streams().begin();
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if (allocator_->allocate(stream) < 0)
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return TestFail;
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if (camera_->start())
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return TestFail;
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return TestPass;
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}
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int testRuning()
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{
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/* Test operations which should fail. */
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if (camera_->acquire() != -EBUSY)
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return TestFail;
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if (camera_->release() != -EBUSY)
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return TestFail;
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if (camera_->configure(defconf_.get()) != -EACCES)
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return TestFail;
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if (camera_->start() != -EACCES)
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return TestFail;
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/* Test operations which should pass. */
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Request *request = camera_->createRequest();
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if (!request)
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return TestFail;
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Stream *stream = *camera_->streams().begin();
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if (request->addBuffer(stream, allocator_->buffers(stream)[0].get()))
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return TestFail;
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if (camera_->queueRequest(request))
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return TestFail;
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/* Test valid state transitions, end in Available state. */
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if (camera_->stop())
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return TestFail;
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delete allocator_;
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if (camera_->release())
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return TestFail;
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return TestPass;
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}
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int init() override
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{
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if (status_ != TestPass)
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return status_;
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defconf_ = camera_->generateConfiguration({ StreamRole::VideoRecording });
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if (!defconf_) {
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cout << "Failed to generate default configuration" << endl;
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return TestFail;
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}
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return TestPass;
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}
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int run() override
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{
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if (testAvailable() != TestPass) {
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cout << "State machine in Available state failed" << endl;
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return TestFail;
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}
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if (testAcquired() != TestPass) {
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cout << "State machine in Acquired state failed" << endl;
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return TestFail;
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}
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if (testConfigured() != TestPass) {
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cout << "State machine in Configured state failed" << endl;
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return TestFail;
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}
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if (testRuning() != TestPass) {
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cout << "State machine in Running state failed" << endl;
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return TestFail;
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}
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return TestPass;
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}
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std::unique_ptr<CameraConfiguration> defconf_;
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FrameBufferAllocator *allocator_;
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};
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} /* namespace */
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TEST_REGISTER(Statemachine);
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