Make the geometry header public so it can be used by the API facing applications. Signed-off-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
60 lines
923 B
C++
60 lines
923 B
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* geometry.h - Geometry-related structure
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*/
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#ifndef __LIBCAMERA_GEOMETRY_H__
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#define __LIBCAMERA_GEOMETRY_H__
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#include <string>
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namespace libcamera {
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struct Rectangle {
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int x;
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int y;
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unsigned int w;
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unsigned int h;
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const std::string toString() const;
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};
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struct SizeRange {
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SizeRange()
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: SizeRange(0, 0, 0, 0)
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{
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}
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SizeRange(unsigned int minW, unsigned int minH,
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unsigned int maxW, unsigned int maxH)
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: minWidth(minW), minHeight(minH), maxWidth(maxW),
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maxHeight(maxH)
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{
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}
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unsigned int minWidth;
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unsigned int minHeight;
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unsigned int maxWidth;
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unsigned int maxHeight;
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};
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struct Size {
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Size()
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: Size(0, 0)
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{
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}
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Size(unsigned int w, unsigned int h)
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: width(w), height(h)
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{
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}
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unsigned int width;
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unsigned int height;
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};
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} /* namespace libcamera */
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#endif /* __LIBCAMERA_GEOMETRY_H__ */
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