Move the functionality for the following components to the new base support library: - BoundMethod - EventDispatcher - EventDispatcherPoll - Log - Message - Object - Signal - Semaphore - Thread - Timer While it would be preferable to see these split to move one component per commit, these components are all interdependent upon each other, which leaves us with one big change performing the move for all of them. Reviewed-by: Hirokazu Honda <hiroh@chromium.org> Reviewed-by: Paul Elder <paul.elder@ideasonboard.com> Signed-off-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
157 lines
3.4 KiB
C++
157 lines
3.4 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* object.cpp - Object tests
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*/
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#include <iostream>
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#include <libcamera/base/message.h>
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#include <libcamera/base/object.h>
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#include <libcamera/base/thread.h>
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#include "test.h"
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using namespace std;
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using namespace libcamera;
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class InstrumentedObject : public Object
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{
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public:
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enum Status {
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NoMessage,
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MessageReceived,
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};
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InstrumentedObject(Object *parent = nullptr)
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: Object(parent), status_(NoMessage)
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{
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}
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Status status() const { return status_; }
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void reset() { status_ = NoMessage; }
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protected:
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void message(Message *msg) override
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{
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if (msg->type() == Message::ThreadMoveMessage)
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status_ = MessageReceived;
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Object::message(msg);
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}
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private:
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Status status_;
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};
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class ObjectTest : public Test
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{
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protected:
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int init()
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{
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/*
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* Create a hierarchy of objects:
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* A -> B -> C
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* \->D
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* E
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*/
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a_ = new InstrumentedObject();
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b_ = new InstrumentedObject(a_);
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c_ = new InstrumentedObject(b_);
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d_ = new InstrumentedObject(a_);
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e_ = new InstrumentedObject();
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f_ = nullptr;
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return TestPass;
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}
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int run()
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{
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/* Verify the parent-child relationships. */
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if (a_->parent() != nullptr || b_->parent() != a_ ||
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c_->parent() != b_ || d_->parent() != a_ ||
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e_->parent() != nullptr) {
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cout << "Incorrect parent-child relationships" << endl;
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return TestFail;
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}
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/*
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* Verify that moving an object with no parent to a different
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* thread succeeds.
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*/
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e_->moveToThread(&thread_);
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if (e_->thread() != &thread_ || e_->thread() == Thread::current()) {
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cout << "Failed to move object to thread" << endl;
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return TestFail;
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}
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/*
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* Verify that moving an object with a parent to a different
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* thread fails. This results in an undefined behaviour, the
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* test thus depends on the internal implementation returning
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* without performing any change.
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*/
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b_->moveToThread(&thread_);
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if (b_->thread() != Thread::current()) {
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cout << "Moving object with parent to thread shouldn't succeed" << endl;
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return TestFail;
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}
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/*
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* Verify that moving an object with children to a different
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* thread moves all the children.
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*/
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a_->moveToThread(&thread_);
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if (a_->thread() != &thread_ || b_->thread() != &thread_ ||
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c_->thread() != &thread_ || d_->thread() != &thread_) {
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cout << "Failed to move children to thread" << endl;
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return TestFail;
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}
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/* Verify that objects are bound to the thread of their parent. */
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f_ = new InstrumentedObject(d_);
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if (f_->thread() != &thread_) {
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cout << "Failed to bind child to parent thread" << endl;
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return TestFail;
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}
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/* Verify that objects receive a ThreadMoveMessage when moved. */
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if (a_->status() != InstrumentedObject::MessageReceived ||
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b_->status() != InstrumentedObject::MessageReceived ||
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c_->status() != InstrumentedObject::MessageReceived ||
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d_->status() != InstrumentedObject::MessageReceived ||
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e_->status() != InstrumentedObject::MessageReceived) {
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cout << "Moving object didn't deliver ThreadMoveMessage" << endl;
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return TestFail;
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}
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return TestPass;
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}
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void cleanup()
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{
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delete a_;
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delete b_;
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delete c_;
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delete d_;
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delete e_;
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delete f_;
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}
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private:
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InstrumentedObject *a_;
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InstrumentedObject *b_;
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InstrumentedObject *c_;
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InstrumentedObject *d_;
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InstrumentedObject *e_;
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InstrumentedObject *f_;
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Thread thread_;
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};
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TEST_REGISTER(ObjectTest)
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