libcamera/include/libcamera/internal/framebuffer.h
Laurent Pinchart 6a31a8d8e2 libcamera: buffer: Rename buffer.h to framebuffer.h
libcamera names header files based on the classes they define. The
buffer.h file is an exception. Rename it to framebuffer.h.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Umang Jain <umang.jain@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Hirokazu Honda <hiroh@chromium.org>
Reviewed-by: Kieran Bingham <kieran.bingham@ideasonboard.com>
2021-07-11 17:42:02 +03:00

52 lines
1 KiB
C++

/* SPDX-License-Identifier: LGPL-2.1-or-later */
/*
* Copyright (C) 2020, Google Inc.
*
* framebuffer.h - Internal frame buffer handling
*/
#ifndef __LIBCAMERA_INTERNAL_FRAMEBUFFER_H__
#define __LIBCAMERA_INTERNAL_FRAMEBUFFER_H__
#include <sys/mman.h>
#include <vector>
#include <libcamera/base/class.h>
#include <libcamera/base/span.h>
#include <libcamera/framebuffer.h>
namespace libcamera {
class MappedBuffer
{
public:
using Plane = Span<uint8_t>;
~MappedBuffer();
MappedBuffer(MappedBuffer &&other);
MappedBuffer &operator=(MappedBuffer &&other);
bool isValid() const { return error_ == 0; }
int error() const { return error_; }
const std::vector<Plane> &maps() const { return maps_; }
protected:
MappedBuffer();
int error_;
std::vector<Plane> maps_;
private:
LIBCAMERA_DISABLE_COPY(MappedBuffer)
};
class MappedFrameBuffer : public MappedBuffer
{
public:
MappedFrameBuffer(const FrameBuffer *buffer, int flags);
};
} /* namespace libcamera */
#endif /* __LIBCAMERA_INTERNAL_FRAMEBUFFER_H__ */