Move documentation from the \file directive to the CameraManager class, as it documents the class, not the file. Improve the documentation to provide a brief overview of how the camera manager operates, and fix a few typos and inconsistencies. The documentation mentions hotplug even though it isn't implement yet, as this is a planned feature. More improvements are needed for the documentation of the CameraManager member functions, and will be added as part of the API improvements in the near future. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
243 lines
6.5 KiB
C++
243 lines
6.5 KiB
C++
/* SPDX-License-Identifier: LGPL-2.1-or-later */
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/*
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* Copyright (C) 2018, Google Inc.
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*
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* camera_manager.h - Camera management
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*/
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#include <libcamera/camera_manager.h>
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#include <libcamera/event_dispatcher.h>
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#include "device_enumerator.h"
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#include "event_dispatcher_poll.h"
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#include "log.h"
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#include "pipeline_handler.h"
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/**
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* \file camera_manager.h
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* \brief The camera manager
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*/
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namespace libcamera {
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/**
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* \class CameraManager
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* \brief Provide access and manage all cameras in the system
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*
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* The camera manager is the entry point to libcamera. It enumerates devices,
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* associates them with pipeline managers, and provides access to the cameras
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* in the system to applications. The manager owns all Camera objects and
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* handles hot-plugging and hot-unplugging to manage the lifetime of cameras.
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*
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* To interact with libcamera, an application retrieves the camera manager
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* instance with CameraManager::instance(). The manager is initially stopped,
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* and shall be configured before being started. In particular a custom event
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* dispatcher shall be installed if needed with
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* CameraManager::setEventDispatcher().
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*
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* Once the camera manager is configured, it shall be started with start().
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* This will enumerate all the cameras present in the system, which can then be
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* listed with list() and retrieved with get().
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*
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* Cameras are reference-counted, and shall be returned to the camera manager
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* with Camera::put() after being used. Once all cameras have been returned to
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* the manager, it can be stopped with stop().
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*
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* \todo Add ability to add and remove media devices based on hot-(un)plug
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* events coming from the device enumerator.
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*
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* \todo Add interface to register a notification callback to the user to be
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* able to inform it new cameras have been hot-plugged or cameras have been
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* removed due to hot-unplug.
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*/
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CameraManager::CameraManager()
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: enumerator_(nullptr), dispatcher_(nullptr)
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{
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}
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CameraManager::~CameraManager()
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{
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delete dispatcher_;
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}
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/**
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* \brief Start the camera manager
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*
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* Start the camera manager and enumerate all devices in the system. Once
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* the start has been confirmed the user is free to list and otherwise
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* interact with cameras in the system until either the camera manager
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* is stopped or the camera is unplugged from the system.
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*
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* \return 0 on successful start, or a negative error code otherwise
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*/
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int CameraManager::start()
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{
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if (enumerator_)
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return -ENODEV;
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enumerator_ = DeviceEnumerator::create();
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if (enumerator_->enumerate())
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return -ENODEV;
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/*
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* TODO: Try to read handlers and order from configuration
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* file and only fallback on all handlers if there is no
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* configuration file.
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*/
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std::vector<PipelineHandlerFactory *> &handlers = PipelineHandlerFactory::handlers();
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for (PipelineHandlerFactory *factory : handlers) {
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/*
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* Try each pipeline handler until it exhaust
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* all pipelines it can provide.
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*/
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while (1) {
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PipelineHandler *pipe = factory->create();
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if (!pipe->match(enumerator_)) {
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delete pipe;
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break;
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}
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LOG(Debug) << "Pipeline handler \"" << factory->name()
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<< "\" matched";
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pipes_.push_back(pipe);
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}
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}
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/* TODO: register hot-plug callback here */
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return 0;
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}
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/**
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* \brief Stop the camera manager
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*
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* Before stopping the camera manager the caller is responsible for making
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* sure all cameras provided by the manager are returned to the manager.
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*
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* After the manager has been stopped no resource provided by the camera
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* manager should be consider valid or functional even if they for one
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* reason or another have yet to be deleted.
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*/
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void CameraManager::stop()
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{
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/* TODO: unregister hot-plug callback here */
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for (PipelineHandler *pipe : pipes_)
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delete pipe;
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pipes_.clear();
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if (enumerator_)
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delete enumerator_;
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enumerator_ = nullptr;
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}
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/**
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* \brief List all detected cameras
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*
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* Before calling this function the caller is responsible for ensuring that
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* the camera manger is running.
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*
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* \return List of names for all detected cameras
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*/
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std::vector<std::string> CameraManager::list() const
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{
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std::vector<std::string> list;
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for (PipelineHandler *pipe : pipes_) {
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for (unsigned int i = 0; i < pipe->count(); i++) {
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Camera *cam = pipe->camera(i);
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list.push_back(cam->name());
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}
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}
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return list;
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}
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/**
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* \brief Get a camera based on name
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*
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* \param[in] name Name of camera to get
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*
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* Before calling this function the caller is responsible for ensuring that
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* the camera manger is running. A camera fetched this way shall be
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* released by the user with the put() method of the Camera object once
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* it is done using the camera.
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*
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* \return Pointer to Camera object or nullptr if camera not found
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*/
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Camera *CameraManager::get(const std::string &name)
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{
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for (PipelineHandler *pipe : pipes_) {
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for (unsigned int i = 0; i < pipe->count(); i++) {
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Camera *cam = pipe->camera(i);
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if (cam->name() == name) {
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cam->get();
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return cam;
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}
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}
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}
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return nullptr;
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}
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/**
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* \brief Retrieve the camera manager instance
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*
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* The CameraManager is a singleton and can't be constructed manually. This
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* function shall instead be used to retrieve the single global instance of the
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* manager.
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*
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* \return The camera manager instance
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*/
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CameraManager *CameraManager::instance()
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{
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static CameraManager manager;
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return &manager;
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}
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/**
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* \brief Set the event dispatcher
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* \param dispatcher Pointer to the event dispatcher
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*
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* libcamera requires an event dispatcher to integrate event notification and
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* timers with the application event loop. Applications that want to provide
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* their own event dispatcher shall call this function once and only once before
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* the camera manager is started with start(). If no event dispatcher is
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* provided, a default poll-based implementation will be used.
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*
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* The CameraManager takes ownership of the event dispatcher and will delete it
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* when the application terminates.
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*/
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void CameraManager::setEventDispatcher(EventDispatcher *dispatcher)
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{
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if (dispatcher_) {
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LOG(Warning) << "Event dispatcher is already set";
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return;
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}
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dispatcher_ = dispatcher;
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}
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/**
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* \brief Retrieve the event dispatcher
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*
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* This function retrieves the event dispatcher set with setEventDispatcher().
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* If no dispatcher has been set, a default poll-based implementation is created
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* and returned, and no custom event dispatcher may be installed anymore.
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*
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* \return Pointer to the event dispatcher
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*/
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EventDispatcher *CameraManager::eventDispatcher()
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{
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if (!dispatcher_)
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dispatcher_ = new EventDispatcherPoll();
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return dispatcher_;
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}
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} /* namespace libcamera */
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