Create object instances with a parent to avoid the need for reparenting objects manually. Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
72 lines
1.1 KiB
C++
72 lines
1.1 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* timer-thread.cpp - Threaded timer test
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*/
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#include <chrono>
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#include <iostream>
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#include <libcamera/timer.h>
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#include "test.h"
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#include "thread.h"
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using namespace std;
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using namespace libcamera;
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class TimeoutHandler : public Object
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{
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public:
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TimeoutHandler()
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: timer_(this), timeout_(false)
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{
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timer_.timeout.connect(this, &TimeoutHandler::timeoutHandler);
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timer_.start(100);
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}
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bool timeout() const
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{
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return timeout_;
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}
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private:
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void timeoutHandler(Timer *timer)
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{
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timeout_ = true;
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}
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Timer timer_;
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bool timeout_;
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};
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class TimerThreadTest : public Test
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{
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protected:
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int run()
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{
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Thread thread;
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thread.start();
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TimeoutHandler timeout;
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timeout.moveToThread(&thread);
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this_thread::sleep_for(chrono::milliseconds(100));
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/* Must stop thread before destroying timeout. */
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thread.exit(0);
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thread.wait();
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if (!timeout.timeout()) {
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cout << "Timer expiration test failed" << endl;
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return TestFail;
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}
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return TestPass;
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}
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private:
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};
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TEST_REGISTER(TimerThreadTest)
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