Refactor the CameraConfiguration structure to not rely on Stream instances. This is a step towards making the camera configuration object more powerful with configuration validation using "try" semantics. The CameraConfiguration now exposes a simple vector-like API to access the contained stream configurations. Both operator[]() and at() are provided to access elements. The isEmpty() method is renamed to empty() and the methods reordered to match the std::vector class. As applications need access to the Stream instances associated with the configuration entries in order to associate buffers with streams when creating requests, expose the stream selected by the pipeline handler through a new StreamConfiguration::stream(). Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se> Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
141 lines
3.1 KiB
C++
141 lines
3.1 KiB
C++
/* SPDX-License-Identifier: GPL-2.0-or-later */
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/*
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* Copyright (C) 2019, Google Inc.
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*
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* libcamera Camera API tests
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*/
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#include <iostream>
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#include "camera_test.h"
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using namespace std;
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namespace {
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class Capture : public CameraTest
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{
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protected:
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unsigned int completeBuffersCount_;
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unsigned int completeRequestsCount_;
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void bufferComplete(Request *request, Buffer *buffer)
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{
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if (buffer->status() != Buffer::BufferSuccess)
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return;
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completeBuffersCount_++;
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}
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void requestComplete(Request *request, const std::map<Stream *, Buffer *> &buffers)
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{
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if (request->status() != Request::RequestComplete)
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return;
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completeRequestsCount_++;
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/* Reuse the buffers for a new request. */
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request = camera_->createRequest();
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request->setBuffers(buffers);
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camera_->queueRequest(request);
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}
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int run()
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{
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CameraConfiguration config =
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camera_->generateConfiguration({ StreamRole::VideoRecording });
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StreamConfiguration *cfg = &config[0];
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if (!config.isValid()) {
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cout << "Failed to read default configuration" << endl;
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return TestFail;
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}
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if (camera_->acquire()) {
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cout << "Failed to acquire the camera" << endl;
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return TestFail;
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}
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if (camera_->configure(config)) {
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cout << "Failed to set default configuration" << endl;
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return TestFail;
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}
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if (camera_->allocateBuffers()) {
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cout << "Failed to allocate buffers" << endl;
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return TestFail;
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}
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Stream *stream = cfg->stream();
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BufferPool &pool = stream->bufferPool();
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std::vector<Request *> requests;
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for (Buffer &buffer : pool.buffers()) {
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Request *request = camera_->createRequest();
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if (!request) {
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cout << "Failed to create request" << endl;
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return TestFail;
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}
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std::map<Stream *, Buffer *> map = { { stream, &buffer } };
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if (request->setBuffers(map)) {
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cout << "Failed to associating buffer with request" << endl;
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return TestFail;
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}
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requests.push_back(request);
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}
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completeRequestsCount_ = 0;
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completeBuffersCount_ = 0;
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camera_->bufferCompleted.connect(this, &Capture::bufferComplete);
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camera_->requestCompleted.connect(this, &Capture::requestComplete);
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if (camera_->start()) {
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cout << "Failed to start camera" << endl;
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return TestFail;
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}
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for (Request *request : requests) {
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if (camera_->queueRequest(request)) {
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cout << "Failed to queue request" << endl;
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return TestFail;
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}
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}
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EventDispatcher *dispatcher = CameraManager::instance()->eventDispatcher();
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Timer timer;
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timer.start(100);
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while (timer.isRunning())
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dispatcher->processEvents();
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if (completeRequestsCount_ <= cfg->bufferCount * 2) {
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cout << "Failed to capture enough frames (got "
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<< completeRequestsCount_ << " expected at least "
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<< cfg->bufferCount * 2 << ")" << endl;
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return TestFail;
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}
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if (completeRequestsCount_ != completeBuffersCount_) {
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cout << "Number of completed buffers and requests differ" << endl;
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return TestFail;
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}
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if (camera_->stop()) {
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cout << "Failed to stop camera" << endl;
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return TestFail;
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}
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if (camera_->freeBuffers()) {
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cout << "Failed to free buffers" << endl;
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return TestFail;
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}
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return TestPass;
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}
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};
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} /* namespace */
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TEST_REGISTER(Capture);
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