libcamera/test/object-invoke.cpp
Laurent Pinchart 803e592cf6 test: object-invoke: Delete InvokeObject after thread termination
The InvokeObject instance is created on the stack in the run() method,
and is thus destroyed before the thread the object is bound to
terminates. This creates a race condition as the object message handler
could be running when the object is deleted. Fix this by moving the
InvokeObject to a member field.

Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
Reviewed-by: Jacopo Mondi <jacopo@jmondi.org>
Reviewed-by: Niklas Söderlund <niklas.soderlund@ragnatech.se>
2019-11-27 19:31:21 +02:00

136 lines
2.6 KiB
C++

/* SPDX-License-Identifier: GPL-2.0-or-later */
/*
* Copyright (C) 2019, Google Inc.
*
* object-invoke.cpp - Cross-thread Object method invocation test
*/
#include <iostream>
#include <thread>
#include <libcamera/event_dispatcher.h>
#include <libcamera/object.h>
#include "test.h"
#include "thread.h"
using namespace std;
using namespace libcamera;
class InvokedObject : public Object
{
public:
enum Status {
NoCall,
InvalidThread,
CallReceived,
};
InvokedObject()
: status_(NoCall)
{
}
Status status() const { return status_; }
int value() const { return value_; }
void reset()
{
status_ = NoCall;
value_ = 0;
}
void method(int value)
{
if (Thread::current() != thread())
status_ = InvalidThread;
else
status_ = CallReceived;
value_ = value;
}
private:
Status status_;
int value_;
};
class ObjectInvokeTest : public Test
{
protected:
int run()
{
EventDispatcher *dispatcher = Thread::current()->eventDispatcher();
/*
* Test that queued method invocation in the same thread goes
* through the event dispatcher.
*/
object_.invokeMethod(&InvokedObject::method,
ConnectionTypeQueued, 42);
if (object_.status() != InvokedObject::NoCall) {
cerr << "Method not invoked asynchronously" << endl;
return TestFail;
}
dispatcher->processEvents();
switch (object_.status()) {
case InvokedObject::NoCall:
cout << "Method not invoked for main thread" << endl;
return TestFail;
case InvokedObject::InvalidThread:
cout << "Method invoked in incorrect thread for main thread" << endl;
return TestFail;
default:
break;
}
if (object_.value() != 42) {
cout << "Method invoked with incorrect value for main thread" << endl;
return TestFail;
}
/*
* Move the object to a thread and verify that auto method
* invocation is delivered in the correct thread.
*/
object_.reset();
object_.moveToThread(&thread_);
thread_.start();
object_.invokeMethod(&InvokedObject::method,
ConnectionTypeBlocking, 42);
switch (object_.status()) {
case InvokedObject::NoCall:
cout << "Method not invoked for custom thread" << endl;
return TestFail;
case InvokedObject::InvalidThread:
cout << "Method invoked in incorrect thread for custom thread" << endl;
return TestFail;
default:
break;
}
if (object_.value() != 42) {
cout << "Method invoked with incorrect value for custom thread" << endl;
return TestFail;
}
return TestPass;
}
void cleanup()
{
thread_.exit(0);
thread_.wait();
}
private:
Thread thread_;
InvokedObject object_;
};
TEST_REGISTER(ObjectInvokeTest)