libcamera/include
Bryan O'Donoghue 8422ee9441 meson: Automatically generate glsl_shaders.h from specified shader programs
Encode the bayer shader files into a header as part of the build process.
Qcam already compiles the shader files down into a QT resource file which
it references internally.

In order to share the debayering shader programs outside of qcam create a
generic header which both qcam and libcamera can operate from.

Signed-off-by: Bryan O'Donoghue <bryan.odonoghue@linaro.org>
2025-06-11 01:55:17 +01:00
..
android android: Add missing SPDX headers to Android headers 2022-09-30 21:51:18 +03:00
libcamera meson: Automatically generate glsl_shaders.h from specified shader programs 2025-06-11 01:55:17 +01:00
linux include: linux: videodev2: Add generic line based pixel formats 2025-01-08 14:28:35 +01:00
meson.build libcamera: tracing: fix header generation when built as subproject 2022-11-24 14:52:00 +00:00