The variable frame_count2_ is not needed as Prepare() and Process() always run in lock step one after the other. Signed-off-by: David Plowman <david.plowman@raspberrypi.com> Reviewed-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com> Reviewed-by: Naushir Patuck <naush@raspberrypi.com> Signed-off-by: Laurent Pinchart <laurent.pinchart@ideasonboard.com>
179 lines
5.7 KiB
C++
179 lines
5.7 KiB
C++
/* SPDX-License-Identifier: BSD-2-Clause */
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/*
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* Copyright (C) 2019, Raspberry Pi (Trading) Limited
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*
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* awb.hpp - AWB control algorithm
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*/
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#pragma once
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#include <mutex>
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#include <condition_variable>
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#include <thread>
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#include "../awb_algorithm.hpp"
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#include "../pwl.hpp"
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#include "../awb_status.h"
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namespace RPiController {
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// Control algorithm to perform AWB calculations.
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struct AwbMode {
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void Read(boost::property_tree::ptree const ¶ms);
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double ct_lo; // low CT value for search
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double ct_hi; // high CT value for search
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};
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struct AwbPrior {
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void Read(boost::property_tree::ptree const ¶ms);
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double lux; // lux level
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Pwl prior; // maps CT to prior log likelihood for this lux level
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};
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struct AwbConfig {
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AwbConfig() : default_mode(nullptr) {}
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void Read(boost::property_tree::ptree const ¶ms);
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// Only repeat the AWB calculation every "this many" frames
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uint16_t frame_period;
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// number of initial frames for which speed taken as 1.0 (maximum)
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uint16_t startup_frames;
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unsigned int convergence_frames; // approx number of frames to converge
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double speed; // IIR filter speed applied to algorithm results
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bool fast; // "fast" mode uses a 16x16 rather than 32x32 grid
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Pwl ct_r; // function maps CT to r (= R/G)
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Pwl ct_b; // function maps CT to b (= B/G)
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// table of illuminant priors at different lux levels
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std::vector<AwbPrior> priors;
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// AWB "modes" (determines the search range)
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std::map<std::string, AwbMode> modes;
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AwbMode *default_mode; // mode used if no mode selected
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// minimum proportion of pixels counted within AWB region for it to be
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// "useful"
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double min_pixels;
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// minimum G value of those pixels, to be regarded a "useful"
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uint16_t min_G;
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// number of AWB regions that must be "useful" in order to do the AWB
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// calculation
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uint32_t min_regions;
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// clamp on colour error term (so as not to penalise non-grey excessively)
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double delta_limit;
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// step size control in coarse search
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double coarse_step;
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// how far to wander off CT curve towards "more purple"
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double transverse_pos;
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// how far to wander off CT curve towards "more green"
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double transverse_neg;
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// red sensitivity ratio (set to canonical sensor's R/G divided by this
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// sensor's R/G)
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double sensitivity_r;
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// blue sensitivity ratio (set to canonical sensor's B/G divided by this
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// sensor's B/G)
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double sensitivity_b;
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// The whitepoint (which we normally "aim" for) can be moved.
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double whitepoint_r;
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double whitepoint_b;
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bool bayes; // use Bayesian algorithm
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};
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class Awb : public AwbAlgorithm
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{
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public:
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Awb(Controller *controller = NULL);
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~Awb();
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char const *Name() const override;
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void Initialise() override;
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void Read(boost::property_tree::ptree const ¶ms) override;
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unsigned int GetConvergenceFrames() const override;
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void SetMode(std::string const &name) override;
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void SetManualGains(double manual_r, double manual_b) override;
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void SwitchMode(CameraMode const &camera_mode, Metadata *metadata) override;
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void Prepare(Metadata *image_metadata) override;
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void Process(StatisticsPtr &stats, Metadata *image_metadata) override;
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struct RGB {
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RGB(double _R = INVALID, double _G = INVALID,
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double _B = INVALID)
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: R(_R), G(_G), B(_B)
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{
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}
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double R, G, B;
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static const double INVALID;
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bool Valid() const { return G != INVALID; }
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bool Invalid() const { return G == INVALID; }
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RGB &operator+=(RGB const &other)
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{
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R += other.R, G += other.G, B += other.B;
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return *this;
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}
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RGB Square() const { return RGB(R * R, G * G, B * B); }
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};
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private:
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// configuration is read-only, and available to both threads
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AwbConfig config_;
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std::thread async_thread_;
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void asyncFunc(); // asynchronous thread function
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std::mutex mutex_;
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// condvar for async thread to wait on
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std::condition_variable async_signal_;
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// condvar for synchronous thread to wait on
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std::condition_variable sync_signal_;
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// for sync thread to check if async thread finished (requires mutex)
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bool async_finished_;
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// for async thread to check if it's been told to run (requires mutex)
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bool async_start_;
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// for async thread to check if it's been told to quit (requires mutex)
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bool async_abort_;
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// The following are only for the synchronous thread to use:
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// for sync thread to note its has asked async thread to run
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bool async_started_;
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// counts up to frame_period before restarting the async thread
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int frame_phase_;
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int frame_count_; // counts up to startup_frames
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AwbStatus sync_results_;
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AwbStatus prev_sync_results_;
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std::string mode_name_;
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// The following are for the asynchronous thread to use, though the main
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// thread can set/reset them if the async thread is known to be idle:
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void restartAsync(StatisticsPtr &stats, double lux);
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// copy out the results from the async thread so that it can be restarted
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void fetchAsyncResults();
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StatisticsPtr statistics_;
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AwbMode *mode_;
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double lux_;
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AwbStatus async_results_;
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void doAwb();
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void awbBayes();
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void awbGrey();
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void prepareStats();
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double computeDelta2Sum(double gain_r, double gain_b);
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Pwl interpolatePrior();
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double coarseSearch(Pwl const &prior);
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void fineSearch(double &t, double &r, double &b, Pwl const &prior);
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std::vector<RGB> zones_;
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std::vector<Pwl::Point> points_;
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// manual r setting
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double manual_r_;
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// manual b setting
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double manual_b_;
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bool first_switch_mode_; // is this the first call to SwitchMode?
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};
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static inline Awb::RGB operator+(Awb::RGB const &a, Awb::RGB const &b)
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{
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return Awb::RGB(a.R + b.R, a.G + b.G, a.B + b.B);
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}
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static inline Awb::RGB operator-(Awb::RGB const &a, Awb::RGB const &b)
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{
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return Awb::RGB(a.R - b.R, a.G - b.G, a.B - b.B);
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}
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static inline Awb::RGB operator*(double d, Awb::RGB const &rgb)
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{
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return Awb::RGB(d * rgb.R, d * rgb.G, d * rgb.B);
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}
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static inline Awb::RGB operator*(Awb::RGB const &rgb, double d)
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{
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return d * rgb;
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}
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} // namespace RPiController
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